unicode.txt
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上传日期:2013-04-10
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- The Linux kernel code has been rewritten to use Unicode to map
- characters to fonts. By downloading a single Unicode-to-font table,
- both the eight-bit character sets and UTF-8 mode are changed to use
- the font as indicated.
- This changes the semantics of the eight-bit character tables subtly.
- The four character tables are now:
- Map symbol Map name Escape code (G0)
- LAT1_MAP Latin-1 (ISO 8859-1) ESC ( B
- GRAF_MAP DEC VT100 pseudographics ESC ( 0
- IBMPC_MAP IBM code page 437 ESC ( U
- USER_MAP User defined ESC ( K
- In particular, ESC ( U is no longer "straight to font", since the font
- might be completely different than the IBM character set. This
- permits for example the use of block graphics even with a Latin-1 font
- loaded.
- In accordance with the Unicode standard/ISO 10646 the range U+F000 to
- U+F8FF has been reserved for OS-wide allocation (the Unicode Standard
- refers to this as a "Corporate Zone", since this is inaccurate for
- Linux we call it the "Linux Zone"). U+F000 was picked as the starting
- point since it lets the direct-mapping area start on a large power of
- two (in case 1024- or 2048-character fonts ever become necessary).
- This leaves U+E000 to U+EFFF as End User Zone.
- The Unicodes in the range U+F000 to U+F1FF have been hard-coded to map
- directly to the loaded font, bypassing the translation table. The
- user-defined map now defaults to U+F000 to U+F1FF, emulating the
- previous behaviour. This range may expand in the future should it be
- warranted.
- Actual characters assigned in the Linux Zone
- --------------------------------------------
- In addition, the following characters not present in Unicode 1.1.4 (at
- least, I have not found them!) have been defined; these are used by
- the DEC VT graphics map:
- U+F800 DEC VT GRAPHICS HORIZONTAL LINE SCAN 1
- U+F801 DEC VT GRAPHICS HORIZONTAL LINE SCAN 3
- U+F803 DEC VT GRAPHICS HORIZONTAL LINE SCAN 7
- U+F804 DEC VT GRAPHICS HORIZONTAL LINE SCAN 9
- The DEC VT220 uses a 6x10 character matrix, and these characters form
- a smooth progression in the DEC VT graphics character set. I have
- omitted the scan 5 line, since it is also used as a block-graphics
- character, and hence has been coded as U+2500 FORMS LIGHT HORIZONTAL.
- However, I left U+F802 blank should the need arise.
- Klingon language support
- ------------------------
- Unfortunately, Unicode/ISO 10646 does not allocate code points for the
- language Klingon, probably fearing the potential code point explosion
- if many fictional languages were submitted for inclusion. There are
- also political reasons (the Japanese, for example, are not too happy
- about the whole 16-bit concept to begin with.) However, with Linux
- being a hacker-driven OS it seems this is a brilliant linguistic hack
- worth supporting. Hence I have chosen to add it to the list in the
- Linux Zone.
- Several glyph forms for the Klingon alphabet have been proposed.
- However, since the set of symbols appear to be consistent throughout,
- with only the actual shapes being different, in keeping with standard
- Unicode practice these differences are considered font variants.
- Klingon has an alphabet of 26 characters, a positional numeric writing
- system with 10 digits, and is written left-to-right, top-to-bottom.
- Punctuation appears to be only used in Latin transliteration; it
- appears customary to write each sentence on its own line, and
- centered. Space has been reserved for punctuation should it prove
- necessary.
- This encoding has been endorsed by the Klingon Language Institute.
- For more information, contact them at:
- http://www.kli.org/
- Since the characters in the beginning of the Linux CZ have been more
- of the dingbats/symbols/forms type and this is a language, I have
- located it at the end, on a 16-cell boundary in keeping with standard
- Unicode practice.
- U+F8D0 KLINGON LETTER A
- U+F8D1 KLINGON LETTER B
- U+F8D2 KLINGON LETTER CH
- U+F8D3 KLINGON LETTER D
- U+F8D4 KLINGON LETTER E
- U+F8D5 KLINGON LETTER GH
- U+F8D6 KLINGON LETTER H
- U+F8D7 KLINGON LETTER I
- U+F8D8 KLINGON LETTER J
- U+F8D9 KLINGON LETTER L
- U+F8DA KLINGON LETTER M
- U+F8DB KLINGON LETTER N
- U+F8DC KLINGON LETTER NG
- U+F8DD KLINGON LETTER O
- U+F8DE KLINGON LETTER P
- U+F8DF KLINGON LETTER Q
- - Written <q> in standard Okrand Latin transliteration
- U+F8E0 KLINGON LETTER QH
- - Written <Q> in standard Okrand Latin transliteration
- U+F8E1 KLINGON LETTER R
- U+F8E2 KLINGON LETTER S
- U+F8E3 KLINGON LETTER T
- U+F8E4 KLINGON LETTER TLH
- U+F8E5 KLINGON LETTER U
- U+F8E6 KLINGON LETTER V
- U+F8E7 KLINGON LETTER W
- U+F8E8 KLINGON LETTER Y
- U+F8E9 KLINGON LETTER GLOTTAL STOP
- U+F8F0 KLINGON DIGIT ZERO
- U+F8F1 KLINGON DIGIT ONE
- U+F8F2 KLINGON DIGIT TWO
- U+F8F3 KLINGON DIGIT THREE
- U+F8F4 KLINGON DIGIT FOUR
- U+F8F5 KLINGON DIGIT FIVE
- U+F8F6 KLINGON DIGIT SIX
- U+F8F7 KLINGON DIGIT SEVEN
- U+F8F8 KLINGON DIGIT EIGHT
- U+F8F9 KLINGON DIGIT NINE
- Other Fictional and Artificial Scripts
- --------------------------------------
- Since the assignment of the Klingon Linux Unicode block, a registry of
- fictional and artificial scripts has been established by John Cowan,
- <cowan@ccil.org>. The ConScript Unicode Registry is accessible at
- http://locke.ccil.org/~cowan/csur/; the ranges used fall at the bottom
- of the End User Zone and can hence not be normatively assigned, but it
- is recommended that people who wish to encode fictional scripts use
- these codes, in the interest of interoperability. For Klingon, CSUR
- has adopted the Linux encoding.
- H. Peter Anvin <hpa@zytor.com>