wait.h
上传用户:jlfgdled
上传日期:2013-04-10
资源大小:33168k
文件大小:6k
- #ifndef _LINUX_WAIT_H
- #define _LINUX_WAIT_H
- #define WNOHANG 0x00000001
- #define WUNTRACED 0x00000002
- #define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */
- #define __WALL 0x40000000 /* Wait on all children, regardless of type */
- #define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */
- #ifdef __KERNEL__
- #include <linux/kernel.h>
- #include <linux/list.h>
- #include <linux/stddef.h>
- #include <linux/spinlock.h>
- #include <linux/config.h>
- #include <asm/page.h>
- #include <asm/processor.h>
- /*
- * Debug control. Slow but useful.
- */
- #if defined(CONFIG_DEBUG_WAITQ)
- #define WAITQUEUE_DEBUG 1
- #else
- #define WAITQUEUE_DEBUG 0
- #endif
- struct __wait_queue {
- unsigned int flags;
- #define WQ_FLAG_EXCLUSIVE 0x01
- struct task_struct * task;
- struct list_head task_list;
- #if WAITQUEUE_DEBUG
- long __magic;
- long __waker;
- #endif
- };
- typedef struct __wait_queue wait_queue_t;
- /*
- * 'dual' spinlock architecture. Can be switched between spinlock_t and
- * rwlock_t locks via changing this define. Since waitqueues are quite
- * decoupled in the new architecture, lightweight 'simple' spinlocks give
- * us slightly better latencies and smaller waitqueue structure size.
- */
- #define USE_RW_WAIT_QUEUE_SPINLOCK 0
- #if USE_RW_WAIT_QUEUE_SPINLOCK
- # define wq_lock_t rwlock_t
- # define WAITQUEUE_RW_LOCK_UNLOCKED RW_LOCK_UNLOCKED
- # define wq_read_lock read_lock
- # define wq_read_lock_irqsave read_lock_irqsave
- # define wq_read_unlock_irqrestore read_unlock_irqrestore
- # define wq_read_unlock read_unlock
- # define wq_write_lock_irq write_lock_irq
- # define wq_write_lock_irqsave write_lock_irqsave
- # define wq_write_unlock_irqrestore write_unlock_irqrestore
- # define wq_write_unlock write_unlock
- #else
- # define wq_lock_t spinlock_t
- # define WAITQUEUE_RW_LOCK_UNLOCKED SPIN_LOCK_UNLOCKED
- # define wq_read_lock spin_lock
- # define wq_read_lock_irqsave spin_lock_irqsave
- # define wq_read_unlock spin_unlock
- # define wq_read_unlock_irqrestore spin_unlock_irqrestore
- # define wq_write_lock_irq spin_lock_irq
- # define wq_write_lock_irqsave spin_lock_irqsave
- # define wq_write_unlock_irqrestore spin_unlock_irqrestore
- # define wq_write_unlock spin_unlock
- #endif
- struct __wait_queue_head {
- wq_lock_t lock;
- struct list_head task_list;
- #if WAITQUEUE_DEBUG
- long __magic;
- long __creator;
- #endif
- };
- typedef struct __wait_queue_head wait_queue_head_t;
- /*
- * Debugging macros. We eschew `do { } while (0)' because gcc can generate
- * spurious .aligns.
- */
- #if WAITQUEUE_DEBUG
- #define WQ_BUG() BUG()
- #define CHECK_MAGIC(x)
- do {
- if ((x) != (long)&(x)) {
- printk("bad magic %lx (should be %lx), ",
- (long)x, (long)&(x));
- WQ_BUG();
- }
- } while (0)
- #define CHECK_MAGIC_WQHEAD(x)
- do {
- if ((x)->__magic != (long)&((x)->__magic)) {
- printk("bad magic %lx (should be %lx, creator %lx), ",
- (x)->__magic, (long)&((x)->__magic), (x)->__creator);
- WQ_BUG();
- }
- } while (0)
- #define WQ_CHECK_LIST_HEAD(list)
- do {
- if (!(list)->next || !(list)->prev)
- WQ_BUG();
- } while(0)
- #define WQ_NOTE_WAKER(tsk)
- do {
- (tsk)->__waker = (long)__builtin_return_address(0);
- } while (0)
- #else
- #define WQ_BUG()
- #define CHECK_MAGIC(x)
- #define CHECK_MAGIC_WQHEAD(x)
- #define WQ_CHECK_LIST_HEAD(list)
- #define WQ_NOTE_WAKER(tsk)
- #endif
- /*
- * Macros for declaration and initialisaton of the datatypes
- */
- #if WAITQUEUE_DEBUG
- # define __WAITQUEUE_DEBUG_INIT(name) (long)&(name).__magic, 0
- # define __WAITQUEUE_HEAD_DEBUG_INIT(name) (long)&(name).__magic, (long)&(name).__magic
- #else
- # define __WAITQUEUE_DEBUG_INIT(name)
- # define __WAITQUEUE_HEAD_DEBUG_INIT(name)
- #endif
- #define __WAITQUEUE_INITIALIZER(name, tsk) {
- task: tsk,
- task_list: { NULL, NULL },
- __WAITQUEUE_DEBUG_INIT(name)}
- #define DECLARE_WAITQUEUE(name, tsk)
- wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
- #define __WAIT_QUEUE_HEAD_INITIALIZER(name) {
- lock: WAITQUEUE_RW_LOCK_UNLOCKED,
- task_list: { &(name).task_list, &(name).task_list },
- __WAITQUEUE_HEAD_DEBUG_INIT(name)}
- #define DECLARE_WAIT_QUEUE_HEAD(name)
- wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
- static inline void init_waitqueue_head(wait_queue_head_t *q)
- {
- #if WAITQUEUE_DEBUG
- if (!q)
- WQ_BUG();
- #endif
- q->lock = WAITQUEUE_RW_LOCK_UNLOCKED;
- INIT_LIST_HEAD(&q->task_list);
- #if WAITQUEUE_DEBUG
- q->__magic = (long)&q->__magic;
- q->__creator = (long)current_text_addr();
- #endif
- }
- static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
- {
- #if WAITQUEUE_DEBUG
- if (!q || !p)
- WQ_BUG();
- #endif
- q->flags = 0;
- q->task = p;
- #if WAITQUEUE_DEBUG
- q->__magic = (long)&q->__magic;
- #endif
- }
- static inline int waitqueue_active(wait_queue_head_t *q)
- {
- #if WAITQUEUE_DEBUG
- if (!q)
- WQ_BUG();
- CHECK_MAGIC_WQHEAD(q);
- #endif
- return !list_empty(&q->task_list);
- }
- static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
- {
- #if WAITQUEUE_DEBUG
- if (!head || !new)
- WQ_BUG();
- CHECK_MAGIC_WQHEAD(head);
- CHECK_MAGIC(new->__magic);
- if (!head->task_list.next || !head->task_list.prev)
- WQ_BUG();
- #endif
- list_add(&new->task_list, &head->task_list);
- }
- /*
- * Used for wake-one threads:
- */
- static inline void __add_wait_queue_tail(wait_queue_head_t *head,
- wait_queue_t *new)
- {
- #if WAITQUEUE_DEBUG
- if (!head || !new)
- WQ_BUG();
- CHECK_MAGIC_WQHEAD(head);
- CHECK_MAGIC(new->__magic);
- if (!head->task_list.next || !head->task_list.prev)
- WQ_BUG();
- #endif
- list_add_tail(&new->task_list, &head->task_list);
- }
- static inline void __remove_wait_queue(wait_queue_head_t *head,
- wait_queue_t *old)
- {
- #if WAITQUEUE_DEBUG
- if (!old)
- WQ_BUG();
- CHECK_MAGIC(old->__magic);
- #endif
- list_del(&old->task_list);
- }
- #endif /* __KERNEL__ */
- #endif