do_csum.S
上传用户:jlfgdled
上传日期:2013-04-10
资源大小:33168k
文件大小:10k
- /*
- *
- * Optmized version of the standard do_csum() function
- *
- * Return: a 64bit quantity containing the 16bit Internet checksum
- *
- * Inputs:
- * in0: address of buffer to checksum (char *)
- * in1: length of the buffer (int)
- *
- * Copyright (C) 1999, 2001-2002 Hewlett-Packard Co
- * Stephane Eranian <eranian@hpl.hp.com>
- *
- * 02/04/22 Ken Chen <kenneth.w.chen@intel.com>
- * Data locality study on the checksum buffer.
- * More optimization cleanup - remove excessive stop bits.
- * 02/04/08 David Mosberger <davidm@hpl.hp.com>
- * More cleanup and tuning.
- * 01/04/18 Jun Nakajima <jun.nakajima@intel.com>
- * Clean up and optimize and the software pipeline, loading two
- * back-to-back 8-byte words per loop. Clean up the initialization
- * for the loop. Support the cases where load latency = 1 or 2.
- * Set CONFIG_IA64_LOAD_LATENCY to 1 or 2 (default).
- */
- #include <asm/asmmacro.h>
- //
- // Theory of operations:
- // The goal is to go as quickly as possible to the point where
- // we can checksum 16 bytes/loop. Before reaching that point we must
- // take care of incorrect alignment of first byte.
- //
- // The code hereafter also takes care of the "tail" part of the buffer
- // before entering the core loop, if any. The checksum is a sum so it
- // allows us to commute operations. So we do the "head" and "tail"
- // first to finish at full speed in the body. Once we get the head and
- // tail values, we feed them into the pipeline, very handy initialization.
- //
- // Of course we deal with the special case where the whole buffer fits
- // into one 8 byte word. In this case we have only one entry in the pipeline.
- //
- // We use a (LOAD_LATENCY+2)-stage pipeline in the loop to account for
- // possible load latency and also to accomodate for head and tail.
- //
- // The end of the function deals with folding the checksum from 64bits
- // down to 16bits taking care of the carry.
- //
- // This version avoids synchronization in the core loop by also using a
- // pipeline for the accumulation of the checksum in resultx[] (x=1,2).
- //
- // wordx[] (x=1,2)
- // |---|
- // | | 0 : new value loaded in pipeline
- // |---|
- // | | - : in transit data
- // |---|
- // | | LOAD_LATENCY : current value to add to checksum
- // |---|
- // | | LOAD_LATENCY+1 : previous value added to checksum
- // |---| (previous iteration)
- //
- // resultx[] (x=1,2)
- // |---|
- // | | 0 : initial value
- // |---|
- // | | LOAD_LATENCY-1 : new checksum
- // |---|
- // | | LOAD_LATENCY : previous value of checksum
- // |---|
- // | | LOAD_LATENCY+1 : final checksum when out of the loop
- // |---|
- //
- //
- // See RFC1071 "Computing the Internet Checksum" for various techniques for
- // calculating the Internet checksum.
- //
- // NOT YET DONE:
- // - Maybe another algorithm which would take care of the folding at the
- // end in a different manner
- // - Work with people more knowledgeable than me on the network stack
- // to figure out if we could not split the function depending on the
- // type of packet or alignment we get. Like the ip_fast_csum() routine
- // where we know we have at least 20bytes worth of data to checksum.
- // - Do a better job of handling small packets.
- // - Note on prefetching: it was found that under various load, i.e. ftp read/write,
- // nfs read/write, the L1 cache hit rate is at 60% and L2 cache hit rate is at 99.8%
- // on the data that buffer points to (partly because the checksum is often preceded by
- // a copy_from_user()). This finding indiate that lfetch will not be beneficial since
- // the data is already in the cache.
- //
- #define saved_pfs r11
- #define hmask r16
- #define tmask r17
- #define first1 r18
- #define firstval r19
- #define firstoff r20
- #define last r21
- #define lastval r22
- #define lastoff r23
- #define saved_lc r24
- #define saved_pr r25
- #define tmp1 r26
- #define tmp2 r27
- #define tmp3 r28
- #define carry1 r29
- #define carry2 r30
- #define first2 r31
- #define buf in0
- #define len in1
- #define LOAD_LATENCY 2 // XXX fix me
- #if (LOAD_LATENCY != 1) && (LOAD_LATENCY != 2)
- # error "Only 1 or 2 is supported/tested for LOAD_LATENCY."
- #endif
- #define PIPE_DEPTH (LOAD_LATENCY+2)
- #define ELD p[LOAD_LATENCY] // end of load
- #define ELD_1 p[LOAD_LATENCY+1] // and next stage
- // unsigned long do_csum(unsigned char *buf,long len)
- GLOBAL_ENTRY(do_csum)
- .prologue
- .save ar.pfs, saved_pfs
- alloc saved_pfs=ar.pfs,2,16,0,16
- .rotr word1[4], word2[4],result1[LOAD_LATENCY+2],result2[LOAD_LATENCY+2]
- .rotp p[PIPE_DEPTH], pC1[2], pC2[2]
- mov ret0=r0 // in case we have zero length
- cmp.lt p0,p6=r0,len // check for zero length or negative (32bit len)
- ;;
- add tmp1=buf,len // last byte's address
- .save pr, saved_pr
- mov saved_pr=pr // preserve predicates (rotation)
- (p6) br.ret.spnt.many rp // return if zero or negative length
- mov hmask=-1 // intialize head mask
- tbit.nz p15,p0=buf,0 // is buf an odd address?
- and first1=-8,buf // 8-byte align down address of first1 element
- and firstoff=7,buf // how many bytes off for first1 element
- mov tmask=-1 // initialize tail mask
- ;;
- adds tmp2=-1,tmp1 // last-1
- and lastoff=7,tmp1 // how many bytes off for last element
- ;;
- sub tmp1=8,lastoff // complement to lastoff
- and last=-8,tmp2 // address of word containing last byte
- ;;
- sub tmp3=last,first1 // tmp3=distance from first1 to last
- .save ar.lc, saved_lc
- mov saved_lc=ar.lc // save lc
- cmp.eq p8,p9=last,first1 // everything fits in one word ?
- ld8 firstval=[first1],8 // load, ahead of time, "first1" word
- and tmp1=7, tmp1 // make sure that if tmp1==8 -> tmp1=0
- shl tmp2=firstoff,3 // number of bits
- ;;
- (p9) ld8 lastval=[last] // load, ahead of time, "last" word, if needed
- shl tmp1=tmp1,3 // number of bits
- (p9) adds tmp3=-8,tmp3 // effectively loaded
- ;;
- (p8) mov lastval=r0 // we don't need lastval if first1==last
- shl hmask=hmask,tmp2 // build head mask, mask off [0,first1off[
- shr.u tmask=tmask,tmp1 // build tail mask, mask off ]8,lastoff]
- ;;
- .body
- #define count tmp3
- (p8) and hmask=hmask,tmask // apply tail mask to head mask if 1 word only
- (p9) and word2[0]=lastval,tmask // mask last it as appropriate
- shr.u count=count,3 // how many 8-byte?
- ;;
- // If count is odd, finish this 8-byte word so that we can
- // load two back-to-back 8-byte words per loop thereafter.
- and word1[0]=firstval,hmask // and mask it as appropriate
- tbit.nz p10,p11=count,0 // if (count is odd)
- ;;
- (p8) mov result1[0]=word1[0]
- (p9) add result1[0]=word1[0],word2[0]
- ;;
- cmp.ltu p6,p0=result1[0],word1[0] // check the carry
- cmp.eq.or.andcm p8,p0=0,count // exit if zero 8-byte
- ;;
- (p6) adds result1[0]=1,result1[0]
- (p8) br.cond.dptk .do_csum_exit // if (within an 8-byte word)
- (p11) br.cond.dptk .do_csum16 // if (count is even)
- // Here count is odd.
- ld8 word1[1]=[first1],8 // load an 8-byte word
- cmp.eq p9,p10=1,count // if (count == 1)
- adds count=-1,count // loaded an 8-byte word
- ;;
- add result1[0]=result1[0],word1[1]
- ;;
- cmp.ltu p6,p0=result1[0],word1[1]
- ;;
- (p6) adds result1[0]=1,result1[0]
- (p9) br.cond.sptk .do_csum_exit // if (count == 1) exit
- // Fall through to caluculate the checksum, feeding result1[0] as
- // the initial value in result1[0].
- //
- // Calculate the checksum loading two 8-byte words per loop.
- //
- .do_csum16:
- add first2=8,first1
- shr.u count=count,1 // we do 16 bytes per loop
- ;;
- adds count=-1,count
- mov carry1=r0
- mov carry2=r0
- brp.loop.imp 1f,2f
- ;;
- mov ar.ec=PIPE_DEPTH
- mov ar.lc=count // set lc
- mov pr.rot=1<<16
- // result1[0] must be initialized in advance.
- mov result2[0]=r0
- ;;
- .align 32
- 1:
- (ELD_1) cmp.ltu pC1[0],p0=result1[LOAD_LATENCY],word1[LOAD_LATENCY+1]
- (pC1[1])adds carry1=1,carry1
- (ELD_1) cmp.ltu pC2[0],p0=result2[LOAD_LATENCY],word2[LOAD_LATENCY+1]
- (pC2[1])adds carry2=1,carry2
- (ELD) add result1[LOAD_LATENCY-1]=result1[LOAD_LATENCY],word1[LOAD_LATENCY]
- (ELD) add result2[LOAD_LATENCY-1]=result2[LOAD_LATENCY],word2[LOAD_LATENCY]
- 2:
- (p[0]) ld8 word1[0]=[first1],16
- (p[0]) ld8 word2[0]=[first2],16
- br.ctop.sptk 1b
- ;;
- // Since len is a 32-bit value, carry cannot be larger than a 64-bit value.
- (pC1[1])adds carry1=1,carry1 // since we miss the last one
- (pC2[1])adds carry2=1,carry2
- ;;
- add result1[LOAD_LATENCY+1]=result1[LOAD_LATENCY+1],carry1
- add result2[LOAD_LATENCY+1]=result2[LOAD_LATENCY+1],carry2
- ;;
- cmp.ltu p6,p0=result1[LOAD_LATENCY+1],carry1
- cmp.ltu p7,p0=result2[LOAD_LATENCY+1],carry2
- ;;
- (p6) adds result1[LOAD_LATENCY+1]=1,result1[LOAD_LATENCY+1]
- (p7) adds result2[LOAD_LATENCY+1]=1,result2[LOAD_LATENCY+1]
- ;;
- add result1[0]=result1[LOAD_LATENCY+1],result2[LOAD_LATENCY+1]
- ;;
- cmp.ltu p6,p0=result1[0],result2[LOAD_LATENCY+1]
- ;;
- (p6) adds result1[0]=1,result1[0]
- ;;
- .do_csum_exit:
- //
- // now fold 64 into 16 bits taking care of carry
- // that's not very good because it has lots of sequentiality
- //
- mov tmp3=0xffff
- zxt4 tmp1=result1[0]
- shr.u tmp2=result1[0],32
- ;;
- add result1[0]=tmp1,tmp2
- ;;
- and tmp1=result1[0],tmp3
- shr.u tmp2=result1[0],16
- ;;
- add result1[0]=tmp1,tmp2
- ;;
- and tmp1=result1[0],tmp3
- shr.u tmp2=result1[0],16
- ;;
- add result1[0]=tmp1,tmp2
- ;;
- and tmp1=result1[0],tmp3
- shr.u tmp2=result1[0],16
- ;;
- add ret0=tmp1,tmp2
- mov pr=saved_pr,0xffffffffffff0000
- ;;
- // if buf was odd then swap bytes
- mov ar.pfs=saved_pfs // restore ar.ec
- (p15) mux1 ret0=ret0,@rev // reverse word
- ;;
- mov ar.lc=saved_lc
- (p15) shr.u ret0=ret0,64-16 // + shift back to position = swap bytes
- br.ret.sptk.many rp
- // I (Jun Nakajima) wrote an equivalent code (see below), but it was
- // not much better than the original. So keep the original there so that
- // someone else can challenge.
- //
- // shr.u word1[0]=result1[0],32
- // zxt4 result1[0]=result1[0]
- // ;;
- // add result1[0]=result1[0],word1[0]
- // ;;
- // zxt2 result2[0]=result1[0]
- // extr.u word1[0]=result1[0],16,16
- // shr.u carry1=result1[0],32
- // ;;
- // add result2[0]=result2[0],word1[0]
- // ;;
- // add result2[0]=result2[0],carry1
- // ;;
- // extr.u ret0=result2[0],16,16
- // ;;
- // add ret0=ret0,result2[0]
- // ;;
- // zxt2 ret0=ret0
- // mov ar.pfs=saved_pfs // restore ar.ec
- // mov pr=saved_pr,0xffffffffffff0000
- // ;;
- // // if buf was odd then swap bytes
- // mov ar.lc=saved_lc
- //(p15) mux1 ret0=ret0,@rev // reverse word
- // ;;
- //(p15) shr.u ret0=ret0,64-16 // + shift back to position = swap bytes
- // br.ret.sptk.many rp
- END(do_csum)