ffb_context.c
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上传日期:2013-04-10
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文件大小:17k
- /* $Id: ffb_context.c,v 1.4 2000/08/29 07:01:55 davem Exp $
- * ffb_context.c: Creator/Creator3D DRI/DRM context switching.
- *
- * Copyright (C) 2000 David S. Miller (davem@redhat.com)
- *
- * Almost entirely stolen from tdfx_context.c, see there
- * for authors.
- */
- #include <linux/sched.h>
- #include <asm/upa.h>
- #include "drmP.h"
- #include "ffb_drv.h"
- static int ffb_alloc_queue(drm_device_t *dev, int is_2d_only)
- {
- ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) (dev + 1);
- int i;
- for (i = 0; i < FFB_MAX_CTXS; i++) {
- if (fpriv->hw_state[i] == NULL)
- break;
- }
- if (i == FFB_MAX_CTXS)
- return -1;
- fpriv->hw_state[i] = kmalloc(sizeof(struct ffb_hw_context), GFP_KERNEL);
- if (fpriv->hw_state[i] == NULL)
- return -1;
- fpriv->hw_state[i]->is_2d_only = is_2d_only;
- /* Plus one because 0 is the special DRM_KERNEL_CONTEXT. */
- return i + 1;
- }
- static void ffb_save_context(ffb_dev_priv_t *fpriv, int idx)
- {
- ffb_fbcPtr ffb = fpriv->regs;
- struct ffb_hw_context *ctx;
- int i;
- ctx = fpriv->hw_state[idx - 1];
- if (idx == 0 || ctx == NULL)
- return;
- if (ctx->is_2d_only) {
- /* 2D applications only care about certain pieces
- * of state.
- */
- ctx->drawop = upa_readl(&ffb->drawop);
- ctx->ppc = upa_readl(&ffb->ppc);
- ctx->wid = upa_readl(&ffb->wid);
- ctx->fg = upa_readl(&ffb->fg);
- ctx->bg = upa_readl(&ffb->bg);
- ctx->xclip = upa_readl(&ffb->xclip);
- ctx->fbc = upa_readl(&ffb->fbc);
- ctx->rop = upa_readl(&ffb->rop);
- ctx->cmp = upa_readl(&ffb->cmp);
- ctx->matchab = upa_readl(&ffb->matchab);
- ctx->magnab = upa_readl(&ffb->magnab);
- ctx->pmask = upa_readl(&ffb->pmask);
- ctx->xpmask = upa_readl(&ffb->xpmask);
- ctx->lpat = upa_readl(&ffb->lpat);
- ctx->fontxy = upa_readl(&ffb->fontxy);
- ctx->fontw = upa_readl(&ffb->fontw);
- ctx->fontinc = upa_readl(&ffb->fontinc);
- /* stencil/stencilctl only exists on FFB2+ and later
- * due to the introduction of 3DRAM-III.
- */
- if (fpriv->ffb_type == ffb2_vertical_plus ||
- fpriv->ffb_type == ffb2_horizontal_plus) {
- ctx->stencil = upa_readl(&ffb->stencil);
- ctx->stencilctl = upa_readl(&ffb->stencilctl);
- }
- for (i = 0; i < 32; i++)
- ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]);
- ctx->ucsr = upa_readl(&ffb->ucsr);
- return;
- }
- /* Fetch drawop. */
- ctx->drawop = upa_readl(&ffb->drawop);
- /* If we were saving the vertex registers, this is where
- * we would do it. We would save 32 32-bit words starting
- * at ffb->suvtx.
- */
- /* Capture rendering attributes. */
- ctx->ppc = upa_readl(&ffb->ppc); /* Pixel Processor Control */
- ctx->wid = upa_readl(&ffb->wid); /* Current WID */
- ctx->fg = upa_readl(&ffb->fg); /* Constant FG color */
- ctx->bg = upa_readl(&ffb->bg); /* Constant BG color */
- ctx->consty = upa_readl(&ffb->consty); /* Constant Y */
- ctx->constz = upa_readl(&ffb->constz); /* Constant Z */
- ctx->xclip = upa_readl(&ffb->xclip); /* X plane clip */
- ctx->dcss = upa_readl(&ffb->dcss); /* Depth Cue Scale Slope */
- ctx->vclipmin = upa_readl(&ffb->vclipmin); /* Primary XY clip, minimum */
- ctx->vclipmax = upa_readl(&ffb->vclipmax); /* Primary XY clip, maximum */
- ctx->vclipzmin = upa_readl(&ffb->vclipzmin); /* Primary Z clip, minimum */
- ctx->vclipzmax = upa_readl(&ffb->vclipzmax); /* Primary Z clip, maximum */
- ctx->dcsf = upa_readl(&ffb->dcsf); /* Depth Cue Scale Front Bound */
- ctx->dcsb = upa_readl(&ffb->dcsb); /* Depth Cue Scale Back Bound */
- ctx->dczf = upa_readl(&ffb->dczf); /* Depth Cue Scale Z Front */
- ctx->dczb = upa_readl(&ffb->dczb); /* Depth Cue Scale Z Back */
- ctx->blendc = upa_readl(&ffb->blendc); /* Alpha Blend Control */
- ctx->blendc1 = upa_readl(&ffb->blendc1); /* Alpha Blend Color 1 */
- ctx->blendc2 = upa_readl(&ffb->blendc2); /* Alpha Blend Color 2 */
- ctx->fbc = upa_readl(&ffb->fbc); /* Frame Buffer Control */
- ctx->rop = upa_readl(&ffb->rop); /* Raster Operation */
- ctx->cmp = upa_readl(&ffb->cmp); /* Compare Controls */
- ctx->matchab = upa_readl(&ffb->matchab); /* Buffer A/B Match Ops */
- ctx->matchc = upa_readl(&ffb->matchc); /* Buffer C Match Ops */
- ctx->magnab = upa_readl(&ffb->magnab); /* Buffer A/B Magnitude Ops */
- ctx->magnc = upa_readl(&ffb->magnc); /* Buffer C Magnitude Ops */
- ctx->pmask = upa_readl(&ffb->pmask); /* RGB Plane Mask */
- ctx->xpmask = upa_readl(&ffb->xpmask); /* X Plane Mask */
- ctx->ypmask = upa_readl(&ffb->ypmask); /* Y Plane Mask */
- ctx->zpmask = upa_readl(&ffb->zpmask); /* Z Plane Mask */
- /* Auxiliary Clips. */
- ctx->auxclip0min = upa_readl(&ffb->auxclip[0].min);
- ctx->auxclip0max = upa_readl(&ffb->auxclip[0].max);
- ctx->auxclip1min = upa_readl(&ffb->auxclip[1].min);
- ctx->auxclip1max = upa_readl(&ffb->auxclip[1].max);
- ctx->auxclip2min = upa_readl(&ffb->auxclip[2].min);
- ctx->auxclip2max = upa_readl(&ffb->auxclip[2].max);
- ctx->auxclip3min = upa_readl(&ffb->auxclip[3].min);
- ctx->auxclip3max = upa_readl(&ffb->auxclip[3].max);
- ctx->lpat = upa_readl(&ffb->lpat); /* Line Pattern */
- ctx->fontxy = upa_readl(&ffb->fontxy); /* XY Font Coordinate */
- ctx->fontw = upa_readl(&ffb->fontw); /* Font Width */
- ctx->fontinc = upa_readl(&ffb->fontinc); /* Font X/Y Increment */
- /* These registers/features only exist on FFB2 and later chips. */
- if (fpriv->ffb_type >= ffb2_prototype) {
- ctx->dcss1 = upa_readl(&ffb->dcss1); /* Depth Cue Scale Slope 1 */
- ctx->dcss2 = upa_readl(&ffb->dcss2); /* Depth Cue Scale Slope 2 */
- ctx->dcss2 = upa_readl(&ffb->dcss3); /* Depth Cue Scale Slope 3 */
- ctx->dcs2 = upa_readl(&ffb->dcs2); /* Depth Cue Scale 2 */
- ctx->dcs3 = upa_readl(&ffb->dcs3); /* Depth Cue Scale 3 */
- ctx->dcs4 = upa_readl(&ffb->dcs4); /* Depth Cue Scale 4 */
- ctx->dcd2 = upa_readl(&ffb->dcd2); /* Depth Cue Depth 2 */
- ctx->dcd3 = upa_readl(&ffb->dcd3); /* Depth Cue Depth 3 */
- ctx->dcd4 = upa_readl(&ffb->dcd4); /* Depth Cue Depth 4 */
- /* And stencil/stencilctl only exists on FFB2+ and later
- * due to the introduction of 3DRAM-III.
- */
- if (fpriv->ffb_type == ffb2_vertical_plus ||
- fpriv->ffb_type == ffb2_horizontal_plus) {
- ctx->stencil = upa_readl(&ffb->stencil);
- ctx->stencilctl = upa_readl(&ffb->stencilctl);
- }
- }
- /* Save the 32x32 area pattern. */
- for (i = 0; i < 32; i++)
- ctx->area_pattern[i] = upa_readl(&ffb->pattern[i]);
- /* Finally, stash away the User Constol/Status Register. */
- ctx->ucsr = upa_readl(&ffb->ucsr);
- }
- static void ffb_restore_context(ffb_dev_priv_t *fpriv, int old, int idx)
- {
- ffb_fbcPtr ffb = fpriv->regs;
- struct ffb_hw_context *ctx;
- int i;
- ctx = fpriv->hw_state[idx - 1];
- if (idx == 0 || ctx == NULL)
- return;
- if (ctx->is_2d_only) {
- /* 2D applications only care about certain pieces
- * of state.
- */
- upa_writel(ctx->drawop, &ffb->drawop);
- /* If we were restoring the vertex registers, this is where
- * we would do it. We would restore 32 32-bit words starting
- * at ffb->suvtx.
- */
- upa_writel(ctx->ppc, &ffb->ppc);
- upa_writel(ctx->wid, &ffb->wid);
- upa_writel(ctx->fg, &ffb->fg);
- upa_writel(ctx->bg, &ffb->bg);
- upa_writel(ctx->xclip, &ffb->xclip);
- upa_writel(ctx->fbc, &ffb->fbc);
- upa_writel(ctx->rop, &ffb->rop);
- upa_writel(ctx->cmp, &ffb->cmp);
- upa_writel(ctx->matchab, &ffb->matchab);
- upa_writel(ctx->magnab, &ffb->magnab);
- upa_writel(ctx->pmask, &ffb->pmask);
- upa_writel(ctx->xpmask, &ffb->xpmask);
- upa_writel(ctx->lpat, &ffb->lpat);
- upa_writel(ctx->fontxy, &ffb->fontxy);
- upa_writel(ctx->fontw, &ffb->fontw);
- upa_writel(ctx->fontinc, &ffb->fontinc);
- /* stencil/stencilctl only exists on FFB2+ and later
- * due to the introduction of 3DRAM-III.
- */
- if (fpriv->ffb_type == ffb2_vertical_plus ||
- fpriv->ffb_type == ffb2_horizontal_plus) {
- upa_writel(ctx->stencil, &ffb->stencil);
- upa_writel(ctx->stencilctl, &ffb->stencilctl);
- upa_writel(0x80000000, &ffb->fbc);
- upa_writel((ctx->stencilctl | 0x80000),
- &ffb->rawstencilctl);
- upa_writel(ctx->fbc, &ffb->fbc);
- }
- for (i = 0; i < 32; i++)
- upa_writel(ctx->area_pattern[i], &ffb->pattern[i]);
- upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr);
- return;
- }
- /* Restore drawop. */
- upa_writel(ctx->drawop, &ffb->drawop);
- /* If we were restoring the vertex registers, this is where
- * we would do it. We would restore 32 32-bit words starting
- * at ffb->suvtx.
- */
- /* Restore rendering attributes. */
- upa_writel(ctx->ppc, &ffb->ppc); /* Pixel Processor Control */
- upa_writel(ctx->wid, &ffb->wid); /* Current WID */
- upa_writel(ctx->fg, &ffb->fg); /* Constant FG color */
- upa_writel(ctx->bg, &ffb->bg); /* Constant BG color */
- upa_writel(ctx->consty, &ffb->consty); /* Constant Y */
- upa_writel(ctx->constz, &ffb->constz); /* Constant Z */
- upa_writel(ctx->xclip, &ffb->xclip); /* X plane clip */
- upa_writel(ctx->dcss, &ffb->dcss); /* Depth Cue Scale Slope */
- upa_writel(ctx->vclipmin, &ffb->vclipmin); /* Primary XY clip, minimum */
- upa_writel(ctx->vclipmax, &ffb->vclipmax); /* Primary XY clip, maximum */
- upa_writel(ctx->vclipzmin, &ffb->vclipzmin); /* Primary Z clip, minimum */
- upa_writel(ctx->vclipzmax, &ffb->vclipzmax); /* Primary Z clip, maximum */
- upa_writel(ctx->dcsf, &ffb->dcsf); /* Depth Cue Scale Front Bound */
- upa_writel(ctx->dcsb, &ffb->dcsb); /* Depth Cue Scale Back Bound */
- upa_writel(ctx->dczf, &ffb->dczf); /* Depth Cue Scale Z Front */
- upa_writel(ctx->dczb, &ffb->dczb); /* Depth Cue Scale Z Back */
- upa_writel(ctx->blendc, &ffb->blendc); /* Alpha Blend Control */
- upa_writel(ctx->blendc1, &ffb->blendc1); /* Alpha Blend Color 1 */
- upa_writel(ctx->blendc2, &ffb->blendc2); /* Alpha Blend Color 2 */
- upa_writel(ctx->fbc, &ffb->fbc); /* Frame Buffer Control */
- upa_writel(ctx->rop, &ffb->rop); /* Raster Operation */
- upa_writel(ctx->cmp, &ffb->cmp); /* Compare Controls */
- upa_writel(ctx->matchab, &ffb->matchab); /* Buffer A/B Match Ops */
- upa_writel(ctx->matchc, &ffb->matchc); /* Buffer C Match Ops */
- upa_writel(ctx->magnab, &ffb->magnab); /* Buffer A/B Magnitude Ops */
- upa_writel(ctx->magnc, &ffb->magnc); /* Buffer C Magnitude Ops */
- upa_writel(ctx->pmask, &ffb->pmask); /* RGB Plane Mask */
- upa_writel(ctx->xpmask, &ffb->xpmask); /* X Plane Mask */
- upa_writel(ctx->ypmask, &ffb->ypmask); /* Y Plane Mask */
- upa_writel(ctx->zpmask, &ffb->zpmask); /* Z Plane Mask */
- /* Auxiliary Clips. */
- upa_writel(ctx->auxclip0min, &ffb->auxclip[0].min);
- upa_writel(ctx->auxclip0max, &ffb->auxclip[0].max);
- upa_writel(ctx->auxclip1min, &ffb->auxclip[1].min);
- upa_writel(ctx->auxclip1max, &ffb->auxclip[1].max);
- upa_writel(ctx->auxclip2min, &ffb->auxclip[2].min);
- upa_writel(ctx->auxclip2max, &ffb->auxclip[2].max);
- upa_writel(ctx->auxclip3min, &ffb->auxclip[3].min);
- upa_writel(ctx->auxclip3max, &ffb->auxclip[3].max);
- upa_writel(ctx->lpat, &ffb->lpat); /* Line Pattern */
- upa_writel(ctx->fontxy, &ffb->fontxy); /* XY Font Coordinate */
- upa_writel(ctx->fontw, &ffb->fontw); /* Font Width */
- upa_writel(ctx->fontinc, &ffb->fontinc); /* Font X/Y Increment */
- /* These registers/features only exist on FFB2 and later chips. */
- if (fpriv->ffb_type >= ffb2_prototype) {
- upa_writel(ctx->dcss1, &ffb->dcss1); /* Depth Cue Scale Slope 1 */
- upa_writel(ctx->dcss2, &ffb->dcss2); /* Depth Cue Scale Slope 2 */
- upa_writel(ctx->dcss3, &ffb->dcss2); /* Depth Cue Scale Slope 3 */
- upa_writel(ctx->dcs2, &ffb->dcs2); /* Depth Cue Scale 2 */
- upa_writel(ctx->dcs3, &ffb->dcs3); /* Depth Cue Scale 3 */
- upa_writel(ctx->dcs4, &ffb->dcs4); /* Depth Cue Scale 4 */
- upa_writel(ctx->dcd2, &ffb->dcd2); /* Depth Cue Depth 2 */
- upa_writel(ctx->dcd3, &ffb->dcd3); /* Depth Cue Depth 3 */
- upa_writel(ctx->dcd4, &ffb->dcd4); /* Depth Cue Depth 4 */
- /* And stencil/stencilctl only exists on FFB2+ and later
- * due to the introduction of 3DRAM-III.
- */
- if (fpriv->ffb_type == ffb2_vertical_plus ||
- fpriv->ffb_type == ffb2_horizontal_plus) {
- /* Unfortunately, there is a hardware bug on
- * the FFB2+ chips which prevents a normal write
- * to the stencil control register from working
- * as it should.
- *
- * The state controlled by the FFB stencilctl register
- * really gets transferred to the per-buffer instances
- * of the stencilctl register in the 3DRAM chips.
- *
- * The bug is that FFB does not update buffer C correctly,
- * so we have to do it by hand for them.
- */
- /* This will update buffers A and B. */
- upa_writel(ctx->stencil, &ffb->stencil);
- upa_writel(ctx->stencilctl, &ffb->stencilctl);
- /* Force FFB to use buffer C 3dram regs. */
- upa_writel(0x80000000, &ffb->fbc);
- upa_writel((ctx->stencilctl | 0x80000),
- &ffb->rawstencilctl);
- /* Now restore the correct FBC controls. */
- upa_writel(ctx->fbc, &ffb->fbc);
- }
- }
- /* Restore the 32x32 area pattern. */
- for (i = 0; i < 32; i++)
- upa_writel(ctx->area_pattern[i], &ffb->pattern[i]);
- /* Finally, stash away the User Constol/Status Register.
- * The only state we really preserve here is the picking
- * control.
- */
- upa_writel((ctx->ucsr & 0xf0000), &ffb->ucsr);
- }
- #define FFB_UCSR_FB_BUSY 0x01000000
- #define FFB_UCSR_RP_BUSY 0x02000000
- #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
- static void FFBWait(ffb_fbcPtr ffb)
- {
- int limit = 100000;
- do {
- u32 regval = upa_readl(&ffb->ucsr);
- if ((regval & FFB_UCSR_ALL_BUSY) == 0)
- break;
- } while (--limit);
- }
- int ffb_context_switch(drm_device_t *dev, int old, int new)
- {
- ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) (dev + 1);
- atomic_inc(&dev->total_ctx);
- #if DRM_DMA_HISTOGRAM
- dev->ctx_start = get_cycles();
- #endif
-
- DRM_DEBUG("Context switch from %d to %dn", old, new);
- if (new == dev->last_context ||
- dev->last_context == 0) {
- dev->last_context = new;
- return 0;
- }
-
- FFBWait(fpriv->regs);
- ffb_save_context(fpriv, old);
- ffb_restore_context(fpriv, old, new);
- FFBWait(fpriv->regs);
-
- dev->last_context = new;
- return 0;
- }
- int ffb_resctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_ctx_res_t res;
- drm_ctx_t ctx;
- int i;
- DRM_DEBUG("%dn", DRM_RESERVED_CONTEXTS);
- if (copy_from_user(&res, (drm_ctx_res_t *)arg, sizeof(res)))
- return -EFAULT;
- if (res.count >= DRM_RESERVED_CONTEXTS) {
- memset(&ctx, 0, sizeof(ctx));
- for (i = 0; i < DRM_RESERVED_CONTEXTS; i++) {
- ctx.handle = i;
- if (copy_to_user(&res.contexts[i],
- &i,
- sizeof(i)))
- return -EFAULT;
- }
- }
- res.count = DRM_RESERVED_CONTEXTS;
- if (copy_to_user((drm_ctx_res_t *)arg, &res, sizeof(res)))
- return -EFAULT;
- return 0;
- }
- int ffb_addctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- drm_ctx_t ctx;
- int idx;
- if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
- return -EFAULT;
- idx = ffb_alloc_queue(dev, (ctx.flags & _DRM_CONTEXT_2DONLY));
- if (idx < 0)
- return -ENFILE;
- DRM_DEBUG("%dn", ctx.handle);
- ctx.handle = idx;
- if (copy_to_user((drm_ctx_t *)arg, &ctx, sizeof(ctx)))
- return -EFAULT;
- return 0;
- }
- int ffb_modctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) (dev + 1);
- struct ffb_hw_context *hwctx;
- drm_ctx_t ctx;
- int idx;
- if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx)))
- return -EFAULT;
- idx = ctx.handle;
- if (idx <= 0 || idx >= FFB_MAX_CTXS)
- return -EINVAL;
- hwctx = fpriv->hw_state[idx - 1];
- if (hwctx == NULL)
- return -EINVAL;
- if ((ctx.flags & _DRM_CONTEXT_2DONLY) == 0)
- hwctx->is_2d_only = 0;
- else
- hwctx->is_2d_only = 1;
- return 0;
- }
- int ffb_getctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) (dev + 1);
- struct ffb_hw_context *hwctx;
- drm_ctx_t ctx;
- int idx;
- if (copy_from_user(&ctx, (drm_ctx_t*)arg, sizeof(ctx)))
- return -EFAULT;
- idx = ctx.handle;
- if (idx <= 0 || idx >= FFB_MAX_CTXS)
- return -EINVAL;
- hwctx = fpriv->hw_state[idx - 1];
- if (hwctx == NULL)
- return -EINVAL;
- if (hwctx->is_2d_only != 0)
- ctx.flags = _DRM_CONTEXT_2DONLY;
- else
- ctx.flags = 0;
- if (copy_to_user((drm_ctx_t*)arg, &ctx, sizeof(ctx)))
- return -EFAULT;
- return 0;
- }
- int ffb_switchctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- drm_ctx_t ctx;
- if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
- return -EFAULT;
- DRM_DEBUG("%dn", ctx.handle);
- return ffb_context_switch(dev, dev->last_context, ctx.handle);
- }
- int ffb_newctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_ctx_t ctx;
- if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
- return -EFAULT;
- DRM_DEBUG("%dn", ctx.handle);
- return 0;
- }
- int ffb_rmctx(struct inode *inode, struct file *filp, unsigned int cmd,
- unsigned long arg)
- {
- drm_ctx_t ctx;
- drm_file_t *priv = filp->private_data;
- drm_device_t *dev = priv->dev;
- ffb_dev_priv_t *fpriv = (ffb_dev_priv_t *) (dev + 1);
- int idx;
- if (copy_from_user(&ctx, (drm_ctx_t *)arg, sizeof(ctx)))
- return -EFAULT;
- DRM_DEBUG("%dn", ctx.handle);
- idx = ctx.handle - 1;
- if (idx < 0 || idx >= FFB_MAX_CTXS)
- return -EINVAL;
- if (fpriv->hw_state[idx] != NULL) {
- kfree(fpriv->hw_state[idx]);
- fpriv->hw_state[idx] = NULL;
- }
- return 0;
- }