F32B_ASCII.c
上传用户:pch188
上传日期:2013-04-20
资源大小:6697k
文件大小:90k
- /*
*********************************************************************************************************
* uC/GUI
* Universal graphic software for embedded applications
*
* (c) Copyright 2002, Micrium Inc., Weston, FL
* (c) Copyright 2002, SEGGER Microcontroller Systeme GmbH
*
* 礐/GUI is protected by international copyright laws. Knowledge of the
* source code may not be used to write a similar product. This file may
* only be used in accordance with a license and should not be redistributed
* in any way. We appreciate your understanding and fairness.
*
----------------------------------------------------------------------
- File : F32B_ASCII.C
- Purpose : ASCII character set, bold, high
- Height : 13
- ---------------------------END-OF-HEADER------------------------------
- */
- #include "GUI.H"
- #ifndef GUI_FLASH
- #define GUI_FLASH
- #endif
- /* The following line needs to be included in any file selecting the
- font. A good place would be GUIConf.H
- */
- extern GUI_FLASH const GUI_FONT GUI_Font32B_ASCII;
- /* Start of unicode area <Basic Latin> */
- GUI_FLASH const unsigned char acFont32B_ASCII_0020[ 32] = { /* code 0020 */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0021[ 32] = { /* code 0021 */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ___XX___,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0022[ 64] = { /* code 0022 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXX__X,XXX_____,
- _XXXX__X,XXX_____,
- _XXXX__X,XXX_____,
- _XXXX__X,XXX_____,
- _XXXX__X,XXX_____,
- _XXXX__X,XXX_____,
- __XX____,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0023[ 64] = { /* code 0023 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,___XXX__,
- _____XXX,___XXX__,
- ____XXXX,__XXXX__,
- ____XXX_,__XXX___,
- ____XXX_,__XXX___,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- ___XXX__,_XXX____,
- ___XXX__,_XXX____,
- ___XXX__,_XXX____,
- ___XXX__,_XXX____,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- __XXX___,XXX_____,
- __XXX___,XXX_____,
- _XXXX__X,XXX_____,
- _XXX___X,XX______,
- _XXX___X,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0024[ 64] = { /* code 0024 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _______X,X_______,
- _____XXX,XXX_____,
- ____XXXX,XXXX____,
- ___XXXXX,XXXXX___,
- __XXXX_X,X_XXXX__,
- __XXX__X,X__XXX__,
- __XXX__X,X_______,
- __XXX__X,X_______,
- __XXXXXX,X_______,
- ___XXXXX,XX______,
- ____XXXX,XXXX____,
- _____XXX,XXXXX___,
- _______X,XXXXXX__,
- _______X,X_XXXX__,
- _______X,X__XXX__,
- __XXX__X,X__XXX__,
- __XXXX_X,X__XXX__,
- ___XXX_X,X_XXXX__,
- ___XXXXX,XXXXX___,
- ____XXXX,XXXX____,
- _____XXX,XXX_____,
- _______X,X_______,
- _______X,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0025[ 96] = { /* code 0025 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ___XXXXX,_______X,XX______,
- __XXXXXX,X______X,XX______,
- _XXX___X,XX____XX,X_______,
- _XXX___X,XX____XX,X_______,
- _XXX___X,XX___XXX,X_______,
- _XXX___X,XX___XXX,________,
- _XXX___X,XX___XXX,________,
- _XXX___X,XX__XXX_,________,
- __XXXXXX,X___XXX_,________,
- ___XXXXX,___XXX__,________,
- ________,___XXX__,________,
- ________,__XXX___,XXXXX___,
- ________,__XXX__X,XXXXXX__,
- ________,_XXX__XX,X___XXX_,
- ________,_XXX__XX,X___XXX_,
- ________,XXX___XX,X___XXX_,
- ________,XXX___XX,X___XXX_,
- _______X,XX____XX,X___XXX_,
- _______X,XX____XX,X___XXX_,
- ______XX,X______X,XXXXXX__,
- ______XX,X_______,XXXXX___,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0026[ 96] = { /* code 0026 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ______XX,XXX_____,________,
- ____XXXX,XXXXX___,________,
- ___XXXXX,XXXXXX__,________,
- ___XXXX_,__XXXX__,________,
- ___XXXX_,__XXXX__,________,
- ___XXXX_,__XXXX__,________,
- ____XXXX,_XXXX___,________,
- ____XXXX,XXXXX___,________,
- _____XXX,XXX_____,________,
- ____XXXX,XXX_____,________,
- ___XXXXX,XXX_____,________,
- __XXXXXX,XXXX__XX,X_______,
- _XXXXX__,XXXXXXXX,X_______,
- _XXXX___,_XXXXXXX,X_______,
- _XXXX___,__XXXXXX,________,
- _XXXX___,__XXXXXX,________,
- _XXXXX__,_XXXXXXX,XX______,
- __XXXXXX,XXXXXXXX,XXX_____,
- ___XXXXX,XXXXX_XX,XX______,
- _____XXX,XXX_____,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0027[ 32] = { /* code 0027 */
- ________,
- ________,
- ________,
- ________,
- ________,
- _XXXX___,
- _XXXX___,
- _XXXX___,
- _XXXX___,
- _XXXX___,
- _XXXX___,
- __XX____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0028[ 64] = { /* code 0028 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,________,
- ____XXX_,________,
- ____XXX_,________,
- ___XXXX_,________,
- ___XXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- __XXX___,________,
- __XXXX__,________,
- __XXXX__,________,
- ___XXX__,________,
- ___XXXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- _____XXX,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0029[ 64] = { /* code 0029 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXX____,________,
- __XXX___,________,
- __XXX___,________,
- __XXXX__,________,
- ___XXX__,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ____XXX_,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXX__,________,
- __XXXX__,________,
- __XXX___,________,
- __XXX___,________,
- _XXX____,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002A[ 64] = { /* code 002A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XX__,________,
- ____XX__,________,
- XX__XX__,XX______,
- XXXXXXXX,XX______,
- ___XXXX_,________,
- ___XXXX_,________,
- __XX__XX,________,
- _XXX__XX,X_______,
- __X____X,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002B[ 64] = { /* code 002B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- ______XX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002C[ 32] = { /* code 002C */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ____XX__,
- ___XXX__,
- __XXX___,
- ___X____,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002D[ 64] = { /* code 002D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,X_______,
- _XXXXXXX,X_______,
- _XXXXXXX,X_______,
- _XXXXXXX,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002E[ 32] = { /* code 002E */
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_002F[ 32] = { /* code 002F */
- ________,
- ________,
- ________,
- ________,
- ________,
- _____XXX,
- _____XXX,
- ____XXX_,
- ____XXX_,
- ____XXX_,
- ____XXX_,
- ___XXX__,
- ___XXX__,
- ___XXX__,
- ___XXX__,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- _XXX____,
- _XXX____,
- _XXX____,
- _XXX____,
- XXX_____,
- XXX_____,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0030[ 64] = { /* code 0030 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- ___XXXXX,XXXX____,
- __XXXX__,_XXXX___,
- __XXXX__,_XXXX___,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXXX__,_XXXX___,
- __XXXX__,_XXXX___,
- ___XXXXX,XXXX____,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0031[ 64] = { /* code 0031 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXX_____,
- _______X,XXX_____,
- ______XX,XXX_____,
- _____XXX,XXX_____,
- ___XXXXX,XXX_____,
- __XXXXXX,XXX_____,
- __XXXX_X,XXX_____,
- __XXX__X,XXX_____,
- __X____X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- _______X,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0032[ 64] = { /* code 0032 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXXXXX,XXXXX___,
- __XXXX__,_XXXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- ________,__XXXX__,
- ________,__XXXX__,
- ________,_XXXX___,
- ________,XXXXX___,
- _______X,XXXX____,
- ______XX,XXX_____,
- _____XXX,XX______,
- ____XXXX,X_______,
- ___XXXXX,________,
- ___XXXX_,________,
- __XXXX__,________,
- __XXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0033[ 64] = { /* code 0033 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XX______,
- ___XXXXX,XXX_____,
- __XXXXXX,XXXX____,
- _XXXXX__,XXXXX___,
- _XXXX___,_XXXX___,
- ________,_XXXX___,
- ________,XXXX____,
- ______XX,XXXX____,
- ______XX,XX______,
- ______XX,XXXX____,
- ________,_XXXX___,
- ________,__XXXX__,
- ________,__XXXX__,
- ________,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXXX__,_XXXX___,
- __XXXXXX,XXXXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0034[ 64] = { /* code 0034 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,XXXX____,
- ________,XXXX____,
- _______X,XXXX____,
- ______XX,XXXX____,
- ______XX,XXXX____,
- _____XXX,XXXX____,
- ____XXX_,XXXX____,
- ____XXX_,XXXX____,
- ___XXX__,XXXX____,
- __XXX___,XXXX____,
- __XXX___,XXXX____,
- _XXX____,XXXX____,
- XXX_____,XXXX____,
- XXXXXXXX,XXXXXX__,
- XXXXXXXX,XXXXXX__,
- XXXXXXXX,XXXXXX__,
- ________,XXXX____,
- ________,XXXX____,
- ________,XXXX____,
- ________,XXXX____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0035[ 64] = { /* code 0035 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXXX,XXXXX___,
- ___XXXXX,XXXXX___,
- __XXXXXX,XXXXX___,
- __XXXX__,________,
- __XXX___,________,
- __XXX___,________,
- __XXX_XX,XXX_____,
- _XXXXXXX,XXXX____,
- _XXXXXXX,XXXXX___,
- _XXXX___,_XXXX___,
- ________,__XXXX__,
- ________,__XXXX__,
- ________,__XXXX__,
- ________,__XXXX__,
- ________,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXXX__,_XXXX___,
- __XXXXXX,XXXX____,
- ___XXXXX,XXXX____,
- ____XXXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0036[ 64] = { /* code 0036 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,XXX_____,
- ____XXXX,XXXX____,
- ___XXXXX,XXXXX___,
- __XXXX__,_XXXXX__,
- __XXXX__,__XXXX__,
- __XXX___,________,
- _XXXX___,________,
- _XXXX_XX,XXX_____,
- _XXXXXXX,XXXX____,
- _XXXXXXX,XXXXX___,
- _XXXXX__,_XXXX___,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXX___,__XXXX__,
- __XXXX__,_XXXX___,
- ___XXXXX,XXXXX___,
- ____XXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0037[ 64] = { /* code 0037 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- ________,_XXXXX__,
- ________,XXXXX___,
- ________,XXXX____,
- _______X,XXX_____,
- ______XX,XXX_____,
- ______XX,XX______,
- _____XXX,XX______,
- _____XXX,X_______,
- _____XXX,X_______,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ____XXXX,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0038[ 64] = { /* code 0038 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXXXXX,XXXXX___,
- _XXXXX__,_XXXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXXX__,_XXXX___,
- ___XXXXX,XXXX____,
- ____XXXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXXX__,_XXXX___,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXXX__,_XXXXX__,
- __XXXXXX,XXXXX___,
- ___XXXXX,XXXX____,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0039[ 64] = { /* code 0039 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXX_____,
- __XXXXXX,XXXX____,
- __XXXX__,_XXXX___,
- _XXXX___,__XXX___,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXXX__,_XXXXX__,
- __XXXXXX,XXXXXX__,
- ___XXXXX,XXXXXX__,
- ____XXXX,X_XXXX__,
- ________,__XXXX__,
- ________,__XXX___,
- _XXXX___,_XXXX___,
- _XXXXX__,_XXXX___,
- __XXXXXX,XXXX____,
- __XXXXXX,XXX_____,
- ____XXXX,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003A[ 64] = { /* code 003A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003B[ 64] = { /* code 003B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- _____XX_,________,
- ____XXX_,________,
- ___XXX__,________,
- ____X___,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003C[ 64] = { /* code 003C */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,_____X__,
- ________,___XXX__,
- ________,XXXXXX__,
- ______XX,XXXXXX__,
- ____XXXX,XXXXX___,
- __XXXXXX,XX______,
- _XXXXXX_,________,
- _XXXX___,________,
- _XXXXXX_,________,
- __XXXXXX,XX______,
- ____XXXX,XXXXX___,
- ______XX,XXXXXX__,
- ________,XXXXXX__,
- ________,___XXX__,
- ________,_____X__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003D[ 64] = { /* code 003D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003E[ 64] = { /* code 003E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _X______,________,
- _XXX____,________,
- _XXXXXX_,________,
- _XXXXXXX,X_______,
- __XXXXXX,XXX_____,
- _____XXX,XXXXX___,
- ________,XXXXXX__,
- ________,__XXXX__,
- ________,XXXXXX__,
- _____XXX,XXXXX___,
- __XXXXXX,XXX_____,
- _XXXXXXX,X_______,
- _XXXXXX_,________,
- _XXX____,________,
- _X______,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_003F[ 96] = { /* code 003F */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XXX,XXX_____,________,
- ___XXXXX,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XXXX__,__XXXXX_,________,
- _XXXXX__,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- ________,___XXXX_,________,
- ________,__XXXXX_,________,
- ________,_XXXXX__,________,
- _______X,XXXXX___,________,
- _______X,XXXX____,________,
- ______XX,XXX_____,________,
- ______XX,XX______,________,
- ______XX,XX______,________,
- ________,________,________,
- ________,________,________,
- ______XX,XX______,________,
- ______XX,XX______,________,
- ______XX,XX______,________,
- ______XX,XX______,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0040[128] = { /* code 0040 */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,__XXXXXX,XX______,________,
- ________,XXXXXXXX,XXXX____,________,
- ______XX,XXXXXXXX,XXXXXX__,________,
- _____XXX,XXX_____,_XXXXXX_,________,
- ____XXXX,________,___XXXX_,________,
- ___XXXX_,__XXXX_X,XXX_XXXX,________,
- ___XXX__,_XXXXXXX,XXX__XXX,________,
- __XXXX__,XXXXXXXX,XXX__XXX,X_______,
- __XXX__X,XXX__XXX,XX____XX,X_______,
- __XXX__X,XX____XX,XX____XX,X_______,
- _XXXX__X,XX____XX,XX____XX,X_______,
- _XXX__XX,X_____XX,XX____XX,X_______,
- _XXX__XX,X_____XX,XX____XX,X_______,
- _XXX__XX,X_____XX,X____XXX,________,
- _XXX__XX,X____XXX,X____XXX,________,
- _XXX__XX,X____XXX,X___XXXX,________,
- _XXX__XX,XX__XXXX,X__XXXX_,________,
- _XXX___X,XXXXXXXX,XXXXXX__,________,
- __XXX__X,XXXXXXXX,XXXXX___,________,
- __XXX___,XXXX__XX,XXX_____,________,
- __XXXX__,________,______XX,XX______,
- ___XXXX_,________,_____XXX,X_______,
- ____XXXX,________,____XXXX,X_______,
- ____XXXX,XX______,__XXXXXX,________,
- ______XX,XXXXXXXX,XXXXXXX_,________,
- _______X,XXXXXXXX,XXXXX___,________,
- ________,__XXXXXX,XXX_____,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0041[ 96] = { /* code 0041 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXX____,________,
- ______XX,XXXXX___,________,
- ______XX,XXXXX___,________,
- ______XX,XXXXX___,________,
- _____XXX,X_XXXX__,________,
- _____XXX,X_XXXX__,________,
- _____XXX,X_XXXX__,________,
- ____XXXX,___XXXX_,________,
- ____XXXX,___XXXX_,________,
- ____XXXX,___XXXX_,________,
- ___XXXX_,____XXXX,________,
- ___XXXX_,____XXXX,________,
- ___XXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXX__,_____XXX,X_______,
- _XXXX___,______XX,XX______,
- _XXXX___,______XX,XX______,
- _XXXX___,______XX,XX______,
- XXXX____,_______X,XXX_____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0042[ 96] = { /* code 0042 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,_____XXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXX__,______XX,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,______XX,XXX_____,
- __XXXXXX,XXXXXXXX,XXX_____,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0043[ 96] = { /* code 0043 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,XXXXXXXX,X_______,
- ___XXXXX,XXXXXXXX,XX______,
- __XXXXXX,_____XXX,XX______,
- __XXXX__,______XX,XXX_____,
- _XXXXX__,_______X,X_______,
- _XXXX___,________,________,
- _XXXX___,________,________,
- _XXXX___,________,________,
- _XXXX___,________,________,
- _XXXX___,________,________,
- _XXXX___,_______X,X_______,
- _XXXXX__,______XX,XXX_____,
- __XXXX__,______XX,XXX_____,
- __XXXXXX,____XXXX,XX______,
- ___XXXXX,XXXXXXXX,XX______,
- ____XXXX,XXXXXXXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0044[ 96] = { /* code 0044 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXX__,______XX,XXX_____,
- __XXXX__,______XX,XX______,
- __XXXX__,_____XXX,XX______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0045[ 96] = { /* code 0045 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0046[ 96] = { /* code 0046 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0047[ 96] = { /* code 0047 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,XXXXXXXX,X_______,
- ___XXXXX,XXXXXXXX,XX______,
- __XXXXXX,_____XXX,XXX_____,
- __XXXX__,______XX,XXX_____,
- _XXXXX__,_______X,X_______,
- _XXXX___,________,________,
- _XXXX___,________,________,
- _XXXX___,___XXXXX,XXX_____,
- _XXXX___,___XXXXX,XXX_____,
- _XXXX___,___XXXXX,XXX_____,
- _XXXX___,___XXXXX,XXX_____,
- __XXXX__,_______X,XXX_____,
- __XXXXX_,_______X,XXX_____,
- __XXXXXX,_____XXX,XXX_____,
- ___XXXXX,XXXXXXXX,XXX_____,
- ____XXXX,XXXXXXXX,XX______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0048[ 96] = { /* code 0048 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0049[ 32] = { /* code 0049 */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004A[ 64] = { /* code 004A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- ________,_XXXX___,
- XXXX____,_XXXX___,
- XXXX____,_XXXX___,
- XXXXX___,XXXXX___,
- _XXXXXXX,XXXX____,
- _XXXXXXX,XXXX____,
- __XXXXXX,XXX_____,
- ___XXXXX,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004B[ 96] = { /* code 004B */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,______XX,XXX_____,
- __XXXX__,_____XXX,XX______,
- __XXXX__,____XXXX,X_______,
- __XXXX__,___XXXXX,________,
- __XXXX__,__XXXXX_,________,
- __XXXX__,_XXXXX__,________,
- __XXXX__,XXXXX___,________,
- __XXXX_X,XXXX____,________,
- __XXXXXX,XXXX____,________,
- __XXXXXX,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,__XXXX__,________,
- __XXXXX_,__XXXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,X_______,
- __XXXX__,_____XXX,X_______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,______XX,XXX_____,
- __XXXX__,_______X,XXX_____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004C[ 96] = { /* code 004C */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004D[ 96] = { /* code 004D */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XXXXXX_,______XX,XXXX____,
- _XXXXXXX,_____XXX,XXXX____,
- _XXXXXXX,_____XXX,XXXX____,
- _XXXXXXX,_____XXX,XXXX____,
- _XXXX_XX,_____XX_,XXXX____,
- _XXXX_XX,X___XXX_,XXXX____,
- _XXXX_XX,X___XXX_,XXXX____,
- _XXXX_XX,X___XXX_,XXXX____,
- _XXXX_XX,X___XXX_,XXXX____,
- _XXXX__X,XX_XXX__,XXXX____,
- _XXXX__X,XX_XXX__,XXXX____,
- _XXXX__X,XX_XXX__,XXXX____,
- _XXXX__X,XX_XXX__,XXXX____,
- _XXXX___,XX_XX___,XXXX____,
- _XXXX___,XXXXX___,XXXX____,
- _XXXX___,XXXXX___,XXXX____,
- _XXXX___,XXXXX___,XXXX____,
- _XXXX___,XXXXX___,XXXX____,
- _XXXX___,_XXX____,XXXX____,
- _XXXX___,_XXX____,XXXX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004E[ 96] = { /* code 004E */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,______XX,XX______,
- __XXXXX_,______XX,XX______,
- __XXXXXX,______XX,XX______,
- __XXXXXX,______XX,XX______,
- __XXXXXX,X_____XX,XX______,
- __XXXXXX,X_____XX,XX______,
- __XXXXXX,XX____XX,XX______,
- __XXXX_X,XX____XX,XX______,
- __XXXX_X,XXX___XX,XX______,
- __XXXX__,XXXX__XX,XX______,
- __XXXX__,XXXX__XX,XX______,
- __XXXX__,_XXXX_XX,XX______,
- __XXXX__,__XXX_XX,XX______,
- __XXXX__,__XXXXXX,XX______,
- __XXXX__,___XXXXX,XX______,
- __XXXX__,___XXXXX,XX______,
- __XXXX__,____XXXX,XX______,
- __XXXX__,____XXXX,XX______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,_____XXX,XX______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_004F[ 96] = { /* code 004F */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,XXXXXXXX,X_______,
- ___XXXXX,XXXXXXXX,XX______,
- __XXXXXX,_____XXX,XXX_____,
- __XXXX__,______XX,XXX_____,
- _XXXXX__,_______X,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXXX__,_______X,XXXX____,
- __XXXXX_,______XX,XXX_____,
- __XXXXXX,_____XXX,XXX_____,
- ___XXXXX,XXXXXXXX,XX______,
- ____XXXX,XXXXXXXX,X_______,
- _____XXX,XXXXXXXX,________,
- _______X,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0050[ 96] = { /* code 0050 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXX__,____XXXX,X_______,
- __XXXX__,_____XXX,X_______,
- __XXXX__,_____XXX,X_______,
- __XXXX__,____XXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXX___,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0051[ 96] = { /* code 0051 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _______X,XXXXXX__,________,
- _____XXX,XXXXXXXX,________,
- ____XXXX,XXXXXXXX,X_______,
- ___XXXXX,XXXXXXXX,XX______,
- __XXXXXX,_____XXX,XXX_____,
- __XXXXX_,______XX,XXX_____,
- _XXXXX__,_______X,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXX___,________,XXXX____,
- _XXXXX__,___XX__X,XXXX____,
- __XXXXX_,__XXXXXX,XXX_____,
- __XXXXXX,____XXXX,XXX_____,
- ___XXXXX,XXXXXXXX,XX______,
- ____XXXX,XXXXXXXX,XX______,
- _____XXX,XXXXXXXX,XXXX____,
- _______X,XXXXXX__,XXXXX___,
- ________,________,_XXX____,
- ________,________,__XX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0052[ 96] = { /* code 0052 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,XX______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,_____XXX,XX______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- __XXXXXX,XXXXX___,________,
- __XXXX__,__XXXXX_,________,
- __XXXX__,___XXXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,X_______,
- __XXXX__,_____XXX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XXX_____,
- __XXXX__,_______X,XXXX____,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0053[ 96] = { /* code 0053 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ______XX,XXXX____,________,
- ____XXXX,XXXXXX__,________,
- ___XXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXX_,___XXXXX,________,
- __XXXX__,____XXXX,________,
- __XXXXX_,________,________,
- __XXXXXX,XX______,________,
- ___XXXXX,XXXXX___,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXXXXX,________,
- ________,_XXXXXXX,X_______,
- ________,____XXXX,X_______,
- _XXXX___,_____XXX,X_______,
- _XXXXX__,_____XXX,X_______,
- __XXXXX_,____XXXX,X_______,
- __XXXXXX,XXXXXXXX,________,
- ___XXXXX,XXXXXXXX,________,
- ____XXXX,XXXXXXX_,________,
- ______XX,XXXXX___,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0054[ 96] = { /* code 0054 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XXXXXXX,XXXXXXXX,X_______,
- _XXXXXXX,XXXXXXXX,X_______,
- _XXXXXXX,XXXXXXXX,X_______,
- _XXXXXXX,XXXXXXXX,X_______,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0055[ 96] = { /* code 0055 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXX__,______XX,XX______,
- __XXXXX_,______XX,XX______,
- __XXXXXX,____XXXX,XX______,
- ___XXXXX,XXXXXXXX,X_______,
- ___XXXXX,XXXXXXXX,X_______,
- ____XXXX,XXXXXXXX,________,
- ______XX,XXXXXX__,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0056[ 96] = { /* code 0056 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- XXXX____,_____XXX,X_______,
- XXXXX___,____XXXX,X_______,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- ___XXX__,___XXX__,________,
- ___XXXX_,__XXXX__,________,
- ___XXXX_,__XXXX__,________,
- ___XXXX_,__XXXX__,________,
- ____XXX_,__XXX___,________,
- ____XXXX,_XXXX___,________,
- ____XXXX,_XXXX___,________,
- _____XXX,_XXX____,________,
- _____XXX,_XXX____,________,
- _____XXX,XXXX____,________,
- ______XX,XXX_____,________,
- ______XX,XXX_____,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0057[128] = { /* code 0057 */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- XXXX____,__XXXXX_,_____XXX,X_______,
- XXXX____,__XXXXX_,_____XXX,X_______,
- _XXX____,__XXXXX_,_____XXX,________,
- _XXXX___,_XXXXXXX,____XXXX,________,
- _XXXX___,_XXX_XXX,____XXXX,________,
- _XXXX___,_XXX_XXX,____XXXX,________,
- _XXXX___,_XXX_XXX,____XXXX,________,
- __XXX___,XXXX_XXX,X___XXX_,________,
- __XXX___,XXX___XX,X___XXX_,________,
- __XXXX__,XXX___XX,X__XXXX_,________,
- __XXXX__,XXX___XX,X__XXXX_,________,
- __XXXX__,XXX___XX,X__XXXX_,________,
- ___XXX_X,XX_____X,XX_XXX__,________,
- ___XXX_X,XX_____X,XX_XXX__,________,
- ___XXX_X,XX_____X,XX_XXX__,________,
- ___XXX_X,XX_____X,XX_XXX__,________,
- ___XXXXX,X_______,XXXXXX__,________,
- ____XXXX,X_______,XXXXX___,________,
- ____XXXX,X_______,XXXXX___,________,
- ____XXXX,X_______,XXXXX___,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0058[ 96] = { /* code 0058 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,____XXXX,________,
- __XXXXX_,___XXXXX,________,
- ___XXXX_,___XXXX_,________,
- ____XXXX,__XXXX__,________,
- ____XXXX,__XXXX__,________,
- _____XXX,XXXXX___,________,
- _____XXX,XXXXX___,________,
- ______XX,XXXX____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- ______XX,XXXX____,________,
- _____XXX,XXXX____,________,
- _____XXX,XXXXX___,________,
- ____XXXX,__XXXX__,________,
- ____XXXX,__XXXX__,________,
- ___XXXX_,___XXXX_,________,
- ___XXXX_,___XXXX_,________,
- __XXXX__,____XXXX,________,
- _XXXXX__,____XXXX,X_______,
- _XXXX___,_____XXX,X_______,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0059[ 96] = { /* code 0059 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- XXXX____,______XX,XX______,
- XXXXX___,_____XXX,XX______,
- _XXXXX__,____XXXX,X_______,
- __XXXX__,____XXXX,________,
- __XXXXX_,___XXXXX,________,
- ___XXXX_,___XXXX_,________,
- ____XXXX,__XXXX__,________,
- ____XXXX,XXXXXX__,________,
- _____XXX,XXXXX___,________,
- ______XX,XXXX____,________,
- ______XX,XXXX____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- _______X,XXX_____,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005A[ 96] = { /* code 005A */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _XXXXXXX,XXXXXXXX,________,
- _XXXXXXX,XXXXXXXX,________,
- _XXXXXXX,XXXXXXXX,________,
- _XXXXXXX,XXXXXXXX,________,
- ________,___XXXX_,________,
- ________,__XXXX__,________,
- ________,_XXXX___,________,
- ________,XXXX____,________,
- _______X,XXX_____,________,
- ______XX,XX______,________,
- _____XXX,XX______,________,
- _____XXX,X_______,________,
- ____XXXX,________,________,
- ___XXXX_,________,________,
- __XXXX__,________,________,
- _XXXX___,________,________,
- XXXXXXXX,XXXXXXXX,________,
- XXXXXXXX,XXXXXXXX,________,
- XXXXXXXX,XXXXXXXX,________,
- XXXXXXXX,XXXXXXXX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005B[ 64] = { /* code 005B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- __XXXXXX,X_______,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005C[ 32] = { /* code 005C */
- ________,
- ________,
- ________,
- ________,
- ________,
- XXX_____,
- XXX_____,
- _XXX____,
- _XXX____,
- _XXX____,
- _XXX____,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- ___XXX__,
- ___XXX__,
- ___XXX__,
- ___XXX__,
- ____XXX_,
- ____XXX_,
- ____XXX_,
- ____XXX_,
- _____XXX,
- _____XXX,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005D[ 64] = { /* code 005D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- ___XXXX_,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- XXXXXXX_,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005E[ 64] = { /* code 005E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,X_______,
- _____XXX,X_______,
- ____XXXX,XX______,
- ____XXXX,XX______,
- ____XXXX,XX______,
- ___XXX__,XXX_____,
- ___XXX__,XXX_____,
- __XXXX__,XXXX____,
- __XXX___,_XXX____,
- _XXXX___,_XXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_005F[ 64] = { /* code 005F */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- XXXXXXXX,XXXXXXX_,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0060[ 64] = { /* code 0060 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXXX____,________,
- _XXXX___,________,
- __XXX___,________,
- ___XXX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0061[ 64] = { /* code 0061 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXXXXX,XXXXX___,
- _XXXX___,XXXXX___,
- _XXX____,_XXXX___,
- ________,_XXXX___,
- _______X,XXXXX___,
- ___XXXXX,XXXXX___,
- __XXXXX_,_XXXX___,
- _XXXX___,_XXXX___,
- _XXXX___,_XXXX___,
- _XXXX___,XXXXX___,
- _XXXXXXX,XXXXX___,
- __XXXXXX,X_XXX___,
- ___XXXXX,__XXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0062[ 96] = { /* code 0062 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,XXXX____,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXX_,___XXXX_,________,
- __XXXXX_,___XXXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXXX_,___XXXXX,________,
- __XXXXXX,___XXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXX__,________,
- __XXXX__,XXXX____,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0063[ 64] = { /* code 0063 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XXX_____,
- ___XXXXX,XXXX____,
- __XXXXXX,XXXXX___,
- __XXXX__,_XXXXX__,
- _XXXX___,__XX____,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,________,
- _XXXX___,__XX____,
- __XXXX__,_XXXXX__,
- __XXXXXX,XXXXX___,
- ___XXXXX,XXXXX___,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0064[ 96] = { /* code 0064 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- _____XXX,X__XXXX_,________,
- ___XXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXX__,__XXXXX_,________,
- _XXXXX__,__XXXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXXX__,__XXXXX_,________,
- __XXXX__,__XXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- ___XXXXX,XXXXXXX_,________,
- _____XXX,X__XXXX_,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0065[ 64] = { /* code 0065 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____XXX,XX______,
- ___XXXXX,XXXX____,
- __XXXXXX,XXXXX___,
- __XXXX__,_XXXX___,
- _XXXX___,__XXX___,
- _XXXX___,__XXXX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XXXXXXX,XXXXXX__,
- _XXXX___,________,
- _XXXX___,________,
- __XXXX__,__XX____,
- __XXXXXX,XXXXXX__,
- ___XXXXX,XXXXX___,
- _____XXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0066[ 64] = { /* code 0066 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,X_______,
- ___XXXXX,X_______,
- __XXXXXX,X_______,
- __XXXX__,________,
- __XXXX__,________,
- XXXXXXXX,X_______,
- XXXXXXXX,X_______,
- XXXXXXXX,X_______,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0067[ 96] = { /* code 0067 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XXX,X__XXXX_,________,
- ___XXXXX,XX_XXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXX__,__XXXXX_,________,
- _XXXXX__,__XXXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXXX__,__XXXXX_,________,
- __XXXX__,_XXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- ___XXXXX,XX_XXXX_,________,
- ____XXXX,X__XXXX_,________,
- ________,___XXXX_,________,
- _XX_____,__XXXXX_,________,
- _XXXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXX___,________,
- ____XXXX,XXXX____,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0068[ 96] = { /* code 0068 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXX_,__XXXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0069[ 32] = { /* code 0069 */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006A[ 32] = { /* code 006A */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- XXXXXX__,
- XXXXX___,
- XXXX____,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006B[ 64] = { /* code 006B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,__XXXX__,
- __XXXX__,_XXXX___,
- __XXXX__,_XXX____,
- __XXXX__,XXXX____,
- __XXXX_X,XXX_____,
- __XXXX_X,XX______,
- __XXXXXX,XX______,
- __XXXXXX,XXX_____,
- __XXXXXX,XXX_____,
- __XXXXX_,XXXX____,
- __XXXX__,XXXX____,
- __XXXX__,_XXXX___,
- __XXXX__,_XXXX___,
- __XXXX__,__XXXX__,
- __XXXX__,__XXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006C[ 32] = { /* code 006C */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- __XXXX__,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006D[128] = { /* code 006D */
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- __XXXX__,XXXXX___,_XXXXX__,________,
- __XXXXXX,XXXXXX_X,XXXXXXX_,________,
- __XXXXXX,XXXXXXXX,XXXXXXXX,________,
- __XXXXX_,__XXXXXX,___XXXXX,________,
- __XXXX__,___XXXXX,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- __XXXX__,___XXXX_,____XXXX,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________,
- ________,________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006E[ 96] = { /* code 006E */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,XXXXX___,________,
- __XXXX_X,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXX_,__XXXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_006F[ 96] = { /* code 006F */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ______XX,XXX_____,________,
- ____XXXX,XXXXX___,________,
- ___XXXXX,XXXXXX__,________,
- __XXXXX_,__XXXXX_,________,
- __XXXX__,___XXXX_,________,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- _XXXX___,____XXXX,________,
- __XXXX__,___XXXX_,________,
- __XXXXX_,__XXXXX_,________,
- ___XXXXX,XXXXXX__,________,
- ____XXXX,XXXXX___,________,
- ______XX,XXX_____,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0070[ 96] = { /* code 0070 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,XXXXX___,________,
- __XXXXXX,XXXXXX__,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXXX_,___XXXX_,________,
- __XXXXX_,___XXXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXX__,____XXXX,________,
- __XXXXX_,___XXXXX,________,
- __XXXXXX,___XXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXX_X,XXXXXX__,________,
- __XXXX__,XXXX____,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- __XXXX__,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0071[ 96] = { /* code 0071 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- _____XXX,X__XXXX_,________,
- ___XXXXX,XXXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- __XXXX__,__XXXXX_,________,
- _XXXXX__,__XXXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXX___,___XXXX_,________,
- _XXXXX__,__XXXXX_,________,
- __XXXX__,_XXXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- ___XXXXX,XXXXXXX_,________,
- _____XXX,X__XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,___XXXX_,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0072[ 64] = { /* code 0072 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- __XXXX_X,XXX_____,
- __XXXXXX,XXX_____,
- __XXXXXX,XXX_____,
- __XXXXX_,________,
- __XXXXX_,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0073[ 64] = { /* code 0073 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ____XXXX,XXX_____,
- __XXXXXX,XXXXX___,
- _XXXXXXX,XXXXXX__,
- _XXXX___,__XX____,
- _XXXX___,________,
- _XXXXXX_,________,
- __XXXXXX,XX______,
- ___XXXXX,XXXX____,
- _____XXX,XXXXX___,
- ________,XXXXXX__,
- ________,__XXXX__,
- ___XX___,__XXXX__,
- _XXXXXXX,XXXXX___,
- __XXXXXX,XXXXX___,
- ____XXXX,XXX_____,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0074[ 64] = { /* code 0074 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _____X__,________,
- ___XXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- XXXXXXXX,X_______,
- XXXXXXXX,X_______,
- XXXXXXXX,X_______,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXX__,________,
- __XXXXXX,X_______,
- ___XXXXX,X_______,
- ____XXXX,X_______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0075[ 96] = { /* code 0075 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXX__,___XXXX_,________,
- __XXXXX_,__XXXXX_,________,
- __XXXXXX,XXXXXXX_,________,
- ___XXXXX,XXXXXXX_,________,
- ____XXXX,X__XXXX_,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0076[ 64] = { /* code 0076 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXX___,__XXX___,
- __XXXX__,_XXXX___,
- __XXXX__,_XXXX___,
- ___XXX__,_XXX____,
- ___XXX__,_XXX____,
- ___XXXX_,_XXX____,
- ____XXX_,XXX_____,
- ____XXX_,XXX_____,
- ____XXXX,XXX_____,
- _____XXX,XX______,
- _____XXX,XX______,
- _____XXX,XX______,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0077[ 96] = { /* code 0077 */
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- XXXX____,_XXX____,_XXXX___,
- _XXX____,_XXX____,_XXX____,
- _XXX____,_XXX____,_XXX____,
- _XXXX___,XXXXX___,XXXX____,
- __XXX___,XX_XX___,XXX_____,
- __XXX___,XX_XX___,XXX_____,
- __XXX___,XX_XX___,XXX_____,
- ___XXX_X,XX_XXX_X,XX______,
- ___XXX_X,X___XX_X,XX______,
- ___XXX_X,X___XX_X,XX______,
- ____XX_X,X___XX_X,X_______,
- ____XXXX,X___XXXX,X_______,
- ____XXXX,_____XXX,X_______,
- _____XXX,_____XXX,________,
- _____XXX,_____XXX,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________,
- ________,________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0078[ 64] = { /* code 0078 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- __XXXX__,_XXXX___,
- ___XXXX_,XXXX____,
- ___XXXX_,XXX_____,
- ____XXXX,XXX_____,
- _____XXX,XX______,
- _____XXX,XX______,
- _____XXX,XX______,
- ____XXXX,XXX_____,
- ___XXXX_,XXXX____,
- ___XXXX_,XXXX____,
- __XXXX__,_XXXX___,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_0079[ 64] = { /* code 0079 */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- XXXX____,___XXXX_,
- XXXX____,___XXXX_,
- _XXXX___,__XXXX__,
- _XXXX___,__XXXX__,
- _XXXX___,__XXX___,
- __XXXX__,_XXXX___,
- __XXXX__,_XXXX___,
- ___XXX__,_XXX____,
- ___XXX__,_XXX____,
- ___XXXX_,XXXX____,
- ____XXX_,XXX_____,
- ____XXX_,XXX_____,
- _____XXX,XX______,
- _____XXX,XX______,
- _____XXX,XX______,
- _____XXX,X_______,
- ____XXXX,X_______,
- _XXXXXXX,________,
- _XXXXXXX,________,
- _XXXXX__,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_007A[ 64] = { /* code 007A */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,_XXXX___,
- ________,XXXX____,
- _______X,XXX_____,
- ______XX,XX______,
- _____XXX,X_______,
- ____XXXX,________,
- ___XXXX_,________,
- __XXXX__,________,
- _XXXX___,________,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- _XXXXXXX,XXXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_007B[ 64] = { /* code 007B */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ______XX,XX______,
- _____XXX,XX______,
- ____XXXX,XX______,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ___XXXX_,________,
- _XXXXX__,________,
- _XXXX___,________,
- _XXXXX__,________,
- ___XXXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXXX,XX______,
- _____XXX,XX______,
- ______XX,XX______,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_007C[ 32] = { /* code 007C */
- ________,
- ________,
- ________,
- ________,
- ________,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- __XXX___,
- ________,
- ________};
- GUI_FLASH const unsigned char acFont32B_ASCII_007D[ 64] = { /* code 007D */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- _XXXX___,________,
- _XXXXX__,________,
- _XXXXXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXXX,________,
- _____XXX,XX______,
- ______XX,XX______,
- _____XXX,XX______,
- ____XXXX,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- ____XXX_,________,
- _XXXXXX_,________,
- _XXXXX__,________,
- _XXXX___,________,
- ________,________,
- ________,________};
- GUI_FLASH const unsigned char acFont32B_ASCII_007E[ 64] = { /* code 007E */
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ___XXXX_,________,
- _XXXXXXX,XX___XX_,
- _XXXXXXX,XXXXXXX_,
- _XXXXXXX,XXXXXXX_,
- _XX____X,XXXXXXX_,
- ________,_XXXX___,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________,
- ________,________};
- GUI_FLASH const GUI_CHARINFO GUI_Font32B_ASCII_CharInfo[95] = {
- { 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_0020 } /* code 0020 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_0021 } /* code 0021 */
- ,{ 13, 13, 2, (void GUI_FLASH *)&acFont32B_ASCII_0022 } /* code 0022 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0023 } /* code 0023 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0024 } /* code 0024 */
- ,{ 24, 24, 3, (void GUI_FLASH *)&acFont32B_ASCII_0025 } /* code 0025 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0026 } /* code 0026 */
- ,{ 6, 6, 1, (void GUI_FLASH *)&acFont32B_ASCII_0027 } /* code 0027 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_0028 } /* code 0028 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_0029 } /* code 0029 */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32B_ASCII_002A } /* code 002A */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_002B } /* code 002B */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_002C } /* code 002C */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_002D } /* code 002D */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_002E } /* code 002E */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_002F } /* code 002F */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0030 } /* code 0030 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0031 } /* code 0031 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0032 } /* code 0032 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0033 } /* code 0033 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0034 } /* code 0034 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0035 } /* code 0035 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0036 } /* code 0036 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0037 } /* code 0037 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0038 } /* code 0038 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0039 } /* code 0039 */
- ,{ 10, 10, 2, (void GUI_FLASH *)&acFont32B_ASCII_003A } /* code 003A */
- ,{ 10, 10, 2, (void GUI_FLASH *)&acFont32B_ASCII_003B } /* code 003B */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_003C } /* code 003C */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_003D } /* code 003D */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_003E } /* code 003E */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_003F } /* code 003F */
- ,{ 26, 26, 4, (void GUI_FLASH *)&acFont32B_ASCII_0040 } /* code 0040 */
- ,{ 19, 19, 3, (void GUI_FLASH *)&acFont32B_ASCII_0041 } /* code 0041 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0042 } /* code 0042 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0043 } /* code 0043 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0044 } /* code 0044 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0045 } /* code 0045 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0046 } /* code 0046 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32B_ASCII_0047 } /* code 0047 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0048 } /* code 0048 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_0049 } /* code 0049 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_004A } /* code 004A */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_004B } /* code 004B */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_004C } /* code 004C */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32B_ASCII_004D } /* code 004D */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_004E } /* code 004E */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32B_ASCII_004F } /* code 004F */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0050 } /* code 0050 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32B_ASCII_0051 } /* code 0051 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0052 } /* code 0052 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0053 } /* code 0053 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0054 } /* code 0054 */
- ,{ 20, 20, 3, (void GUI_FLASH *)&acFont32B_ASCII_0055 } /* code 0055 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0056 } /* code 0056 */
- ,{ 25, 25, 4, (void GUI_FLASH *)&acFont32B_ASCII_0057 } /* code 0057 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0058 } /* code 0058 */
- ,{ 18, 18, 3, (void GUI_FLASH *)&acFont32B_ASCII_0059 } /* code 0059 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_005A } /* code 005A */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_005B } /* code 005B */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_005C } /* code 005C */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_005D } /* code 005D */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_005E } /* code 005E */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_005F } /* code 005F */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_0060 } /* code 0060 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0061 } /* code 0061 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0062 } /* code 0062 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0063 } /* code 0063 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0064 } /* code 0064 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0065 } /* code 0065 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_0066 } /* code 0066 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0067 } /* code 0067 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0068 } /* code 0068 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_0069 } /* code 0069 */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_006A } /* code 006A */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_006B } /* code 006B */
- ,{ 8, 8, 1, (void GUI_FLASH *)&acFont32B_ASCII_006C } /* code 006C */
- ,{ 26, 26, 4, (void GUI_FLASH *)&acFont32B_ASCII_006D } /* code 006D */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_006E } /* code 006E */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_006F } /* code 006F */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0070 } /* code 0070 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0071 } /* code 0071 */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32B_ASCII_0072 } /* code 0072 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0073 } /* code 0073 */
- ,{ 9, 9, 2, (void GUI_FLASH *)&acFont32B_ASCII_0074 } /* code 0074 */
- ,{ 17, 17, 3, (void GUI_FLASH *)&acFont32B_ASCII_0075 } /* code 0075 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0076 } /* code 0076 */
- ,{ 21, 21, 3, (void GUI_FLASH *)&acFont32B_ASCII_0077 } /* code 0077 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0078 } /* code 0078 */
- ,{ 15, 15, 2, (void GUI_FLASH *)&acFont32B_ASCII_0079 } /* code 0079 */
- ,{ 14, 14, 2, (void GUI_FLASH *)&acFont32B_ASCII_007A } /* code 007A */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32B_ASCII_007B } /* code 007B */
- ,{ 7, 7, 1, (void GUI_FLASH *)&acFont32B_ASCII_007C } /* code 007C */
- ,{ 11, 11, 2, (void GUI_FLASH *)&acFont32B_ASCII_007D } /* code 007D */
- ,{ 16, 16, 2, (void GUI_FLASH *)&acFont32B_ASCII_007E } /* code 007E */
- };
- GUI_FLASH const GUI_FONT_PROP GUI_Font32B_ASCII_Prop1 = {
- 0x0020 /* first character */
- ,0x007E /* last character */
- ,&GUI_Font32B_ASCII_CharInfo[ 0] /* address of first character */
- ,(void*)0 /* pointer to next GUI_FONT_PROP */
- };
- GUI_FLASH const GUI_FONT GUI_Font32B_ASCII = {
- GUI_FONTTYPE_PROP /* type of font */
- ,32 /* height of font */
- ,32 /* space of font y */
- ,1 /* magnification x */
- ,1 /* magnification y */
- ,(void GUI_FLASH *)&GUI_Font32B_ASCII_Prop1
- };