OAM.dsp
上传用户:lvjun8202
上传日期:2013-04-30
资源大小:797k
文件大小:19k
- # Microsoft Developer Studio Project File - Name="OAM" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Application" 0x0101
- CFG=OAM - Win32 Debug
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "OAM.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "OAM.mak" CFG="OAM - Win32 Debug"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "OAM - Win32 Release" (based on "Win32 (x86) Application")
- !MESSAGE "OAM - Win32 Debug" (based on "Win32 (x86) Application")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- MTL=midl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "OAM - Win32 Release"
- # PROP BASE Use_MFC 6
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 5
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "Release"
- # PROP Intermediate_Dir "Release"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c
- # ADD CPP /nologo /MT /W3 /GX /O2 /I "..include" /I "..jpeglib2" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
- # SUBTRACT CPP /Fr
- # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "NDEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x804 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386
- # ADD LINK32 Jpeglib2.lib /nologo /subsystem:windows /machine:I386 /out:"run/No7OAM.exe" /libpath:".run"
- !ELSEIF "$(CFG)" == "OAM - Win32 Debug"
- # PROP BASE Use_MFC 6
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 6
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "Debug"
- # PROP Intermediate_Dir "Debug"
- # PROP Ignore_Export_Lib 0
- # PROP Target_Dir ""
- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "..include" /I "..jpeglib2" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
- # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
- # ADD BASE RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
- # ADD RSC /l 0x804 /d "_DEBUG" /d "_AFXDLL"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LINK32=link.exe
- # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
- # ADD LINK32 Jpeglib2d.lib WSnmp32.lib /nologo /subsystem:windows /debug /machine:I386 /out:"run/No7OAM.exe" /pdbtype:sept /libpath:".run"
- !ENDIF
- # Begin Target
- # Name "OAM - Win32 Release"
- # Name "OAM - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=.AdressComboBox.cpp
- # End Source File
- # Begin Source File
- SOURCE=.Agent.cpp
- # End Source File
- # Begin Source File
- SOURCE=.AniButton.cpp
- # End Source File
- # Begin Source File
- SOURCE=.AutoScrollView.cpp
- # End Source File
- # Begin Source File
- SOURCE=.Cool3DWndManager.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CoolControlsManager.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CoolMenu.cpp
- # End Source File
- # Begin Source File
- SOURCE=.CREDITSTATIC.CPP
- # End Source File
- # Begin Source File
- SOURCE=.DibList.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DlgSet.cpp
- # End Source File
- # Begin Source File
- SOURCE=.DRAGPAGE.CPP
- # End Source File
- # Begin Source File
- SOURCE=.Globals.cpp
- # End Source File
- # Begin Source File
- SOURCE=.GlobalVariable.cpp
- # End Source File
- # Begin Source File
- SOURCE=.LoginDialog.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MainFrm.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MainView.cpp
- # End Source File
- # Begin Source File
- SOURCE=.MENUBAR.CPP
- # End Source File
- # Begin Source File
- SOURCE=.NewItemDlg.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAM.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAM.rc
- # End Source File
- # Begin Source File
- SOURCE=.OAMControlBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMDoc.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMDockBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMDockContext.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMFlatButton.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMFrameWnd.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMMiniDockFrameWnd.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMPagerCtrl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMSizeDockBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMTabCtrl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMTabCtrlBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OAMToolBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OScopeCtrl.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OutputReport.cpp
- # End Source File
- # Begin Source File
- SOURCE=.OutputWnd.cpp
- # End Source File
- # Begin Source File
- SOURCE=.ReportBar.cpp
- # End Source File
- # Begin Source File
- SOURCE=.ReportWnd.cpp
- # End Source File
- # Begin Source File
- SOURCE=.SheetReport.cpp
- # End Source File
- # Begin Source File
- SOURCE=.SheetsWnd.cpp
- # End Source File
- # Begin Source File
- SOURCE=.SNMP1.cpp
- # End Source File
- # Begin Source File
- SOURCE=.snmp_cwdmView.cpp
- # End Source File
- # Begin Source File
- SOURCE=.Splash.cpp
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.cpp
- # ADD CPP /Yc"stdafx.h"
- # End Source File
- # Begin Source File
- SOURCE=.SUBCLASS.CPP
- # End Source File
- # Begin Source File
- SOURCE=.TRACKLOOKBUTTON.CPP
- # End Source File
- # Begin Source File
- SOURCE=.UserManagement.cpp
- # End Source File
- # Begin Source File
- SOURCE=.WorkSpaceBar.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;hxx;hm;inl"
- # Begin Source File
- SOURCE=.AdressComboBox.h
- # End Source File
- # Begin Source File
- SOURCE=.Agent.h
- # End Source File
- # Begin Source File
- SOURCE=.AniButton.h
- # End Source File
- # Begin Source File
- SOURCE=.AutoScrollView.h
- # End Source File
- # Begin Source File
- SOURCE=.Cool3DWndManager.h
- # End Source File
- # Begin Source File
- SOURCE=.CoolControlsManager.h
- # End Source File
- # Begin Source File
- SOURCE=.CoolMenu.h
- # End Source File
- # Begin Source File
- SOURCE=.CreditStatic.h
- # End Source File
- # Begin Source File
- SOURCE=.DibList.h
- # End Source File
- # Begin Source File
- SOURCE=.DlgOutputSetup.h
- # End Source File
- # Begin Source File
- SOURCE=.DragPage.h
- # End Source File
- # Begin Source File
- SOURCE=.Globals.h
- # End Source File
- # Begin Source File
- SOURCE=.GlobalVariable.h
- # End Source File
- # Begin Source File
- SOURCE=.LoginDialog.h
- # End Source File
- # Begin Source File
- SOURCE=.MainFrm.h
- # End Source File
- # Begin Source File
- SOURCE=.MainView.h
- # End Source File
- # Begin Source File
- SOURCE=.NewItemDlg.h
- # End Source File
- # Begin Source File
- SOURCE=.OAM.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMControlBar.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMDoc.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMDockBar.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMDockContext.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMFlatButton.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMFrameWnd.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMMiniDockFrameWnd.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMPagerCtrl.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMSizeDockBar.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMTabCtrl.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMTabCtrlBar.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMToolBar.h
- # End Source File
- # Begin Source File
- SOURCE=.OAMTreeView.h
- # End Source File
- # Begin Source File
- SOURCE=.OScopeCtrl.h
- # End Source File
- # Begin Source File
- SOURCE=.OutputReport.h
- # End Source File
- # Begin Source File
- SOURCE=.OutputWnd.h
- # End Source File
- # Begin Source File
- SOURCE=.Public.h
- # End Source File
- # Begin Source File
- SOURCE=.ReportBar.h
- # End Source File
- # Begin Source File
- SOURCE=.ReportWnd.h
- # End Source File
- # Begin Source File
- SOURCE=.Resource.h
- !IF "$(CFG)" == "OAM - Win32 Release"
- # PROP Ignore_Default_Tool 1
- # Begin Custom Build - Making help include file...
- TargetName=No7OAM
- InputPath=.Resource.h
- "hlp$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- echo. >"hlp$(TargetName).hm"
- echo // Commands (ID_* and IDM_*) >>"hlp$(TargetName).hm"
- makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Prompts (IDP_*) >>"hlp$(TargetName).hm"
- makehm IDP_,HIDP_,0x30000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Resources (IDR_*) >>"hlp$(TargetName).hm"
- makehm IDR_,HIDR_,0x20000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Dialogs (IDD_*) >>"hlp$(TargetName).hm"
- makehm IDD_,HIDD_,0x20000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Frame Controls (IDW_*) >>"hlp$(TargetName).hm"
- makehm IDW_,HIDW_,0x50000 resource.h >>"hlp$(TargetName).hm"
-
- # End Custom Build
- !ELSEIF "$(CFG)" == "OAM - Win32 Debug"
- # PROP Ignore_Default_Tool 1
- # Begin Custom Build - Making help include file...
- TargetName=No7OAM
- InputPath=.Resource.h
- "hlp$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- echo. >"hlp$(TargetName).hm"
- echo // Commands (ID_* and IDM_*) >>"hlp$(TargetName).hm"
- makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Prompts (IDP_*) >>"hlp$(TargetName).hm"
- makehm IDP_,HIDP_,0x30000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Resources (IDR_*) >>"hlp$(TargetName).hm"
- makehm IDR_,HIDR_,0x20000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Dialogs (IDD_*) >>"hlp$(TargetName).hm"
- makehm IDD_,HIDD_,0x20000 resource.h >>"hlp$(TargetName).hm"
- echo. >>"hlp$(TargetName).hm"
- echo // Frame Controls (IDW_*) >>"hlp$(TargetName).hm"
- makehm IDW_,HIDW_,0x50000 resource.h >>"hlp$(TargetName).hm"
-
- # End Custom Build
- !ENDIF
- # End Source File
- # Begin Source File
- SOURCE=.SheetReport.h
- # End Source File
- # Begin Source File
- SOURCE=.SheetsWnd.h
- # End Source File
- # Begin Source File
- SOURCE=.SNMP1.h
- # End Source File
- # Begin Source File
- SOURCE=.snmp_cwdmView.h
- # End Source File
- # Begin Source File
- SOURCE=.Splash.h
- # End Source File
- # Begin Source File
- SOURCE=.StdAfx.h
- # End Source File
- # Begin Source File
- SOURCE=.TRACKLOOKBUTTON.H
- # End Source File
- # Begin Source File
- SOURCE=.UserManagement.h
- # End Source File
- # Begin Source File
- SOURCE=.WorkSpaceBar.h
- # End Source File
- # Begin Source File
- SOURCE=.ZOOMVIEW.H
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=.RESa1.bin
- # End Source File
- # Begin Source File
- SOURCE=.resavi1.bin
- # End Source File
- # Begin Source File
- SOURCE=.resbin00001.bin
- # End Source File
- # Begin Source File
- SOURCE=.resbitmap1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbitmap2.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbitmap3.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBitmap_g.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbitmap_i.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBitmap_n.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbitmap_o.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBitmap_r.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resbmp00001.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resbmp00002.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resbmp00003.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resbmp00004.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBmp00005.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBmp00006.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBmp00007.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBmp00008.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resBmp00009.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbmp00010.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbmp00011.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RESbutton_i.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resbutton_images.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resCancel.BMP
- # End Source File
- # Begin Source File
- SOURCE=.resdle_smok.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resdle_ther.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resdle_vide.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resdragging.cur
- # End Source File
- # Begin Source File
- SOURCE=.reshsplitba.cur
- # End Source File
- # Begin Source File
- SOURCE=.RESico00001.ico
- # End Source File
- # Begin Source File
- SOURCE=.RESico00002.ico
- # End Source File
- # Begin Source File
- SOURCE=.RESicon1.ico
- # End Source File
- # Begin Source File
- SOURCE=.RESicon2.ico
- # End Source File
- # Begin Source File
- SOURCE=.resicr_hand.cur
- # End Source File
- # Begin Source File
- SOURCE=.resil_class.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resil_tab.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resLargeico.bmp
- # End Source File
- # Begin Source File
- SOURCE=.reslitebulb.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resmachine.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resNetMgr.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOAM.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOAM.rc2
- # End Source File
- # Begin Source File
- SOURCE=.resOAMDoc.ico
- # End Source File
- # Begin Source File
- SOURCE=.resOk.BMP
- # End Source File
- # Begin Source File
- SOURCE=.sdi.ico
- # End Source File
- # Begin Source File
- SOURCE=.resSnowman.ico
- # End Source File
- # Begin Source File
- SOURCE=.Splsh16.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resstateico.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resToolbar.bmp
- # End Source File
- # Begin Source File
- SOURCE=.restoolbar1.bmp
- # End Source File
- # Begin Source File
- SOURCE=.RUNTOOLBAR1.BMP
- # End Source File
- # Begin Source File
- SOURCE=.restreeimag.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resVIDEO.bmp
- # End Source File
- # Begin Source File
- SOURCE=.resvsplitba.cur
- # End Source File
- # Begin Source File
- SOURCE=.resZOOMCURS.CUR
- # End Source File
- # Begin Source File
- SOURCE=.reszoomincu.cur
- # End Source File
- # End Group
- # Begin Group "Help Files"
- # PROP Default_Filter "cnt;rtf"
- # Begin Source File
- SOURCE=.hlpAfxCore.rtf
- # End Source File
- # Begin Source File
- SOURCE=.hlpAfxPrint.rtf
- # End Source File
- # Begin Source File
- SOURCE=.hlpAppExit.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpBullet.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpCurArw2.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpCurArw4.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpCurHelp.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpEditCopy.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpEditCut.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpEditPast.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpEditUndo.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpFileNew.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpFileOpen.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpFilePrnt.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpFileSave.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpHlpSBar.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpHlpTBar.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpOAM.cnt
- !IF "$(CFG)" == "OAM - Win32 Release"
- # PROP Ignore_Default_Tool 1
- # Begin Custom Build - Copying contents file...
- OutDir=.Release
- InputPath=.hlpOAM.cnt
- InputName=OAM
- "$(OutDir)$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "hlp$(InputName).cnt" $(OutDir)
- # End Custom Build
- !ELSEIF "$(CFG)" == "OAM - Win32 Debug"
- # PROP Ignore_Default_Tool 1
- # Begin Custom Build - Copying contents file...
- OutDir=.Debug
- InputPath=.hlpOAM.cnt
- InputName=OAM
- "$(OutDir)$(InputName).cnt" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
- copy "hlp$(InputName).cnt" $(OutDir)
- # End Custom Build
- !ENDIF
- # End Source File
- # Begin Source File
- SOURCE=.hlpRecFirst.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpRecLast.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpRecNext.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpRecPrev.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpScmax.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpScMenu.bmp
- # End Source File
- # Begin Source File
- SOURCE=.hlpScmin.bmp
- # End Source File
- # End Group
- # Begin Source File
- SOURCE=.ReadMe.txt
- # End Source File
- # Begin Source File
- SOURCE=.resvc6.avi
- # End Source File
- # End Target
- # End Project
- # Section OAM : {72ADFD54-2C39-11D0-9903-00A0C91BC942}
- # 1:17:CG_IDS_DIDYOUKNOW:125
- # 1:22:CG_IDS_TIPOFTHEDAYMENU:124
- # 1:18:CG_IDS_TIPOFTHEDAY:123
- # 1:22:CG_IDS_TIPOFTHEDAYHELP:130
- # 1:19:CG_IDP_FILE_CORRUPT:127
- # 1:7:IDD_TIP:122
- # 1:13:IDB_LIGHTBULB:121
- # 1:18:CG_IDS_FILE_ABSENT:126
- # 2:17:CG_IDS_DIDYOUKNOW:CG_IDS_DIDYOUKNOW
- # 2:7:CTipDlg:CTipDlg
- # 2:22:CG_IDS_TIPOFTHEDAYMENU:CG_IDS_TIPOFTHEDAYMENU
- # 2:18:CG_IDS_TIPOFTHEDAY:CG_IDS_TIPOFTHEDAY
- # 2:12:CTIP_Written:OK
- # 2:22:CG_IDS_TIPOFTHEDAYHELP:CG_IDS_TIPOFTHEDAYHELP
- # 2:2:BH:
- # 2:19:CG_IDP_FILE_CORRUPT:CG_IDP_FILE_CORRUPT
- # 2:7:IDD_TIP:IDD_TIP
- # 2:8:TipDlg.h:TipDlg.h
- # 2:13:IDB_LIGHTBULB:IDB_LIGHTBULB
- # 2:18:CG_IDS_FILE_ABSENT:CG_IDS_FILE_ABSENT
- # 2:10:TipDlg.cpp:TipDlg.cpp
- # End Section
- # Section OAM : {72ADFD7B-2C39-11D0-9903-00A0C91BC942}
- # 1:17:ID_INDICATOR_TIME:120
- # 1:17:ID_INDICATOR_DATE:119
- # 2:2:BH:
- # 2:17:ID_INDICATOR_TIME:ID_INDICATOR_TIME
- # 2:17:ID_INDICATOR_DATE:ID_INDICATOR_DATE
- # End Section
- # Section OAM : {72ADFD78-2C39-11D0-9903-00A0C91BC942}
- # 1:10:IDB_SPLASH:102
- # 2:21:SplashScreenInsertKey:4.0
- # End Section