SPLASH.H
上传用户:lvjun8202
上传日期:2013-04-30
资源大小:797k
文件大小:1k
- // CG: This file was added by the Splash Screen component.
- #ifndef _SPLASH_SCRN_
- #define _SPLASH_SCRN_
- // Splash.h : header file
- //
- /////////////////////////////////////////////////////////////////////////////
- // Splash Screen class
- class CSplashWnd : public CWnd
- {
- // Construction
- protected:
- CSplashWnd();
- // Attributes:
- public:
- // CBitmap m_bitmap;
- CDibList imageList;
- CString m_strHint;
- // Operations
- public:
- static void EnableSplashScreen(BOOL bEnable = TRUE);
- static void ShowSplashScreen(CWnd* pParentWnd = NULL);
- static BOOL PreTranslateAppMessage(MSG* pMsg);
- // Overrides
- // ClassWizard generated virtual function overrides
- //{{AFX_VIRTUAL(CSplashWnd)
- //}}AFX_VIRTUAL
- // Implementation
- public:
- CAnimateCtrl m_wndAnimate;
- static BOOL IsExistence();
- static void ShowHint(LPCSTR strShow);
- ~CSplashWnd();
- virtual void PostNcDestroy();
- protected:
- BOOL Create(CWnd* pParentWnd = NULL);
- void HideSplashScreen();
- static BOOL c_bShowSplashWnd;
- static CSplashWnd* c_pSplashWnd;
- // Generated message map functions
- protected:
- //{{AFX_MSG(CSplashWnd)
- afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
- afx_msg void OnPaint();
- afx_msg void OnTimer(UINT nIDEvent);
- //}}AFX_MSG
- DECLARE_MESSAGE_MAP()
- };
- #endif