skinnedmeshexport.sln
上传用户:qccn516
上传日期:2013-05-02
资源大小:3382k
文件大小:1k
源码类别:

游戏引擎

开发平台:

Visual C++

  1. Microsoft Visual Studio Solution File, Format Version 8.00
  2. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "skinnedmeshexport", "skinnedmeshexport.vcproj", "{D5A426DB-AD9D-4380-BD50-3C14204F24A2}"
  3. ProjectSection(ProjectDependencies) = postProject
  4. EndProjectSection
  5. EndProject
  6. Global
  7. GlobalSection(SolutionConfiguration) = preSolution
  8. Debug = Debug
  9. Release = Release
  10. EndGlobalSection
  11. GlobalSection(ProjectConfiguration) = postSolution
  12. {D5A426DB-AD9D-4380-BD50-3C14204F24A2}.Debug.ActiveCfg = Debug|Win32
  13. {D5A426DB-AD9D-4380-BD50-3C14204F24A2}.Debug.Build.0 = Debug|Win32
  14. {D5A426DB-AD9D-4380-BD50-3C14204F24A2}.Release.ActiveCfg = Release|Win32
  15. {D5A426DB-AD9D-4380-BD50-3C14204F24A2}.Release.Build.0 = Release|Win32
  16. EndGlobalSection
  17. GlobalSection(ExtensibilityGlobals) = postSolution
  18. EndGlobalSection
  19. GlobalSection(ExtensibilityAddIns) = postSolution
  20. EndGlobalSection
  21. EndGlobal