Engine.vcproj
上传用户:qccn516
上传日期:2013-05-02
资源大小:3382k
文件大小:7k
源码类别:

游戏引擎

开发平台:

Visual C++

  1. <?xml version="1.0" encoding="windows-1251"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="Engine"
  6. ProjectGUID="{0E606709-F733-4B5E-8F64-E61468E1D63D}"
  7. Keyword="Win32Proj">
  8. <Platforms>
  9. <Platform
  10. Name="Win32"/>
  11. </Platforms>
  12. <Configurations>
  13. <Configuration
  14. Name="Debug|Win32"
  15. OutputDirectory="Debug"
  16. IntermediateDirectory="Debug"
  17. ConfigurationType="1"
  18. CharacterSet="2">
  19. <Tool
  20. Name="VCCLCompilerTool"
  21. Optimization="0"
  22. PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
  23. MinimalRebuild="TRUE"
  24. BasicRuntimeChecks="3"
  25. RuntimeLibrary="5"
  26. UsePrecompiledHeader="0"
  27. WarningLevel="3"
  28. Detect64BitPortabilityProblems="TRUE"
  29. DebugInformationFormat="4"/>
  30. <Tool
  31. Name="VCCustomBuildTool"/>
  32. <Tool
  33. Name="VCLinkerTool"
  34. AdditionalOptions="/NODEFAULTLIB:libcmt.lib"
  35. OutputFile="../Engine.exe"
  36. LinkIncremental="2"
  37. GenerateDebugInformation="TRUE"
  38. ProgramDatabaseFile="$(OutDir)/win32.pdb"
  39. SubSystem="2"
  40. TargetMachine="1"/>
  41. <Tool
  42. Name="VCMIDLTool"/>
  43. <Tool
  44. Name="VCPostBuildEventTool"/>
  45. <Tool
  46. Name="VCPreBuildEventTool"/>
  47. <Tool
  48. Name="VCPreLinkEventTool"/>
  49. <Tool
  50. Name="VCResourceCompilerTool"/>
  51. <Tool
  52. Name="VCWebServiceProxyGeneratorTool"/>
  53. <Tool
  54. Name="VCXMLDataGeneratorTool"/>
  55. <Tool
  56. Name="VCWebDeploymentTool"/>
  57. <Tool
  58. Name="VCManagedWrapperGeneratorTool"/>
  59. <Tool
  60. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  61. </Configuration>
  62. <Configuration
  63. Name="Release|Win32"
  64. OutputDirectory="Release"
  65. IntermediateDirectory="Release"
  66. ConfigurationType="1"
  67. CharacterSet="2">
  68. <Tool
  69. Name="VCCLCompilerTool"
  70. PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
  71. RuntimeLibrary="4"
  72. BufferSecurityCheck="TRUE"
  73. UsePrecompiledHeader="0"
  74. WarningLevel="3"
  75. Detect64BitPortabilityProblems="TRUE"
  76. DebugInformationFormat="3"/>
  77. <Tool
  78. Name="VCCustomBuildTool"/>
  79. <Tool
  80. Name="VCLinkerTool"
  81. AdditionalOptions="/NODEFAULTLIB:LIBCMTD"
  82. OutputFile="../Engine.exe"
  83. LinkIncremental="1"
  84. GenerateDebugInformation="TRUE"
  85. SubSystem="2"
  86. OptimizeReferences="2"
  87. EnableCOMDATFolding="2"
  88. TargetMachine="1"/>
  89. <Tool
  90. Name="VCMIDLTool"/>
  91. <Tool
  92. Name="VCPostBuildEventTool"/>
  93. <Tool
  94. Name="VCPreBuildEventTool"/>
  95. <Tool
  96. Name="VCPreLinkEventTool"/>
  97. <Tool
  98. Name="VCResourceCompilerTool"/>
  99. <Tool
  100. Name="VCWebServiceProxyGeneratorTool"/>
  101. <Tool
  102. Name="VCXMLDataGeneratorTool"/>
  103. <Tool
  104. Name="VCWebDeploymentTool"/>
  105. <Tool
  106. Name="VCManagedWrapperGeneratorTool"/>
  107. <Tool
  108. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  109. </Configuration>
  110. </Configurations>
  111. <References>
  112. </References>
  113. <Files>
  114. <Filter
  115. Name="Source Files"
  116. Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
  117. UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
  118. <File
  119. RelativePath="..alapp.cpp">
  120. </File>
  121. <File
  122. RelativePath="..bsp.cpp">
  123. </File>
  124. <File
  125. RelativePath="..collide.cpp">
  126. </File>
  127. <File
  128. RelativePath="..console.cpp">
  129. </File>
  130. <File
  131. RelativePath="..engine.cpp">
  132. </File>
  133. <File
  134. RelativePath="..flare.cpp">
  135. </File>
  136. <File
  137. RelativePath="..fog.cpp">
  138. </File>
  139. <File
  140. RelativePath="..font.cpp">
  141. </File>
  142. <File
  143. RelativePath="..frustum.cpp">
  144. </File>
  145. <File
  146. RelativePath="..glapp.cpp">
  147. </File>
  148. <File
  149. RelativePath=".glext.cpp">
  150. </File>
  151. <File
  152. RelativePath="..joint.cpp">
  153. </File>
  154. <File
  155. RelativePath="..light.cpp">
  156. </File>
  157. <File
  158. RelativePath="..main.cpp">
  159. </File>
  160. <File
  161. RelativePath="..map.cpp">
  162. </File>
  163. <File
  164. RelativePath="..material.cpp">
  165. </File>
  166. <File
  167. RelativePath="..mesh.cpp">
  168. </File>
  169. <File
  170. RelativePath="..meshvbo.cpp">
  171. </File>
  172. <File
  173. RelativePath="..mirror.cpp">
  174. </File>
  175. <File
  176. RelativePath="..object.cpp">
  177. </File>
  178. <File
  179. RelativePath="..objectmesh.cpp">
  180. </File>
  181. <File
  182. RelativePath="..objectparticles.cpp">
  183. </File>
  184. <File
  185. RelativePath="..objectskinnedmesh.cpp">
  186. </File>
  187. <File
  188. RelativePath="..parser.cpp">
  189. </File>
  190. <File
  191. RelativePath="..particles.cpp">
  192. </File>
  193. <File
  194. RelativePath="..pbuffer.cpp">
  195. </File>
  196. <File
  197. RelativePath="..physic.cpp">
  198. </File>
  199. <File
  200. RelativePath="..position.cpp">
  201. </File>
  202. <File
  203. RelativePath="..ragdoll.cpp">
  204. </File>
  205. <File
  206. RelativePath="..rigidbody.cpp">
  207. </File>
  208. <File
  209. RelativePath="..shader.cpp">
  210. </File>
  211. <File
  212. RelativePath="..skinnedmesh.cpp">
  213. </File>
  214. <File
  215. RelativePath="..texture.cpp">
  216. </File>
  217. </Filter>
  218. <Filter
  219. Name="Header Files"
  220. Filter="h;hpp;hxx;hm;inl;inc;xsd"
  221. UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
  222. <File
  223. RelativePath="..alapp.h">
  224. </File>
  225. <File
  226. RelativePath="..bsp.h">
  227. </File>
  228. <File
  229. RelativePath="..collide.h">
  230. </File>
  231. <File
  232. RelativePath="..console.h">
  233. </File>
  234. <File
  235. RelativePath="..engine.h">
  236. </File>
  237. <File
  238. RelativePath="..flare.h">
  239. </File>
  240. <File
  241. RelativePath="..fog.h">
  242. </File>
  243. <File
  244. RelativePath="..font.h">
  245. </File>
  246. <File
  247. RelativePath="..frustum.h">
  248. </File>
  249. <File
  250. RelativePath="..glapp.h">
  251. </File>
  252. <File
  253. RelativePath=".glext.h">
  254. </File>
  255. <File
  256. RelativePath="..joint.h">
  257. </File>
  258. <File
  259. RelativePath="..light.h">
  260. </File>
  261. <File
  262. RelativePath="..map.h">
  263. </File>
  264. <File
  265. RelativePath="..material.h">
  266. </File>
  267. <File
  268. RelativePath="..mathlib.h">
  269. </File>
  270. <File
  271. RelativePath="..mesh.h">
  272. </File>
  273. <File
  274. RelativePath="..meshvbo.h">
  275. </File>
  276. <File
  277. RelativePath="..mirror.h">
  278. </File>
  279. <File
  280. RelativePath="..object.h">
  281. </File>
  282. <File
  283. RelativePath="..objectmesh.h">
  284. </File>
  285. <File
  286. RelativePath="..objectparticles.h">
  287. </File>
  288. <File
  289. RelativePath="..objectskinnedmesh.h">
  290. </File>
  291. <File
  292. RelativePath="..parser.h">
  293. </File>
  294. <File
  295. RelativePath="..particles.h">
  296. </File>
  297. <File
  298. RelativePath="..pbuffer.h">
  299. </File>
  300. <File
  301. RelativePath="..physic.h">
  302. </File>
  303. <File
  304. RelativePath="..position.h">
  305. </File>
  306. <File
  307. RelativePath="..ragdoll.h">
  308. </File>
  309. <File
  310. RelativePath="..rigidbody.h">
  311. </File>
  312. <File
  313. RelativePath="..shader.h">
  314. </File>
  315. <File
  316. RelativePath="..skinnedmesh.h">
  317. </File>
  318. <File
  319. RelativePath="..texture.h">
  320. </File>
  321. </Filter>
  322. <Filter
  323. Name="Resource Files"
  324. Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
  325. UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
  326. </Filter>
  327. </Files>
  328. <Globals>
  329. </Globals>
  330. </VisualStudioProject>