pbuffer.h
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上传日期:2013-05-02
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- /* OpenGL pixel buffer
- *
- * Copyright (C) 2003-2004, Alexander Zaprjagaev <frustum@frustum.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef __PBUFFER_H__
- #define __PBUFFER_H__
- struct PBuffer_data;
- class PBuffer {
- public:
-
- enum {
- RGB = 1 << 0,
- RGBA = 1 << 1,
- DEPTH = 1 << 2,
- STENCIL = 1 << 3,
- FLOAT = 1 << 4,
- MULTISAMPLE_2 = 1 << 5,
- MULTISAMPLE_4 = 1 << 6,
- };
-
- PBuffer(int width,int height,int flag = RGBA | DEPTH | STENCIL);
- ~PBuffer();
-
- void enable();
- void disable();
-
- int width;
- int height;
-
- protected:
- struct PBuffer_data *data;
- };
- #endif /* __PBUFFER_H__ */