flare.h
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上传日期:2013-05-02
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- /* Light Flares
- *
- * Copyright (C) 2003-2004, Alexander Zaprjagaev <frustum@frustum.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
- #ifndef __FLARE_H__
- #define __FLARE_H__
- #define FLARE_TEX "flare.png"
- class Texture;
- class Flare {
- public:
- Flare(float min_radius,float max_radius,float sphere_radius);
- ~Flare();
-
- void render(const vec3 &pos,const vec4 &color);
-
- protected:
- float min_radius;
- float max_radius;
- float sphere_radius;
-
- float time;
-
- static int counter;
-
- static Texture *flare_tex;
- };
- #endif /* __FLARE_H__ */