glut_winmisc.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:3k
- /* Copyright (c) Mark J. Kilgard, 1994. */
- /* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
- #include <stdlib.h>
- #include <stdio.h>
- #include <string.h>
- #include <assert.h>
- #if !defined(_WIN32)
- #include <X11/Xlib.h>
- #include <X11/Xutil.h>
- #include <X11/Xatom.h> /* for XA_STRING atom */
- #endif
- #include "glutint.h"
- /* CENTRY */
- void APIENTRY
- glutSetWindowTitle(const char *title)
- {
- XTextProperty textprop;
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
- }
- void APIENTRY
- glutSetIconTitle(const char *title)
- {
- #if !defined(_WIN32)
- XTextProperty textprop;
- assert(!__glutCurrentWindow->parent);
- IGNORE_IN_GAME_MODE();
- textprop.value = (unsigned char *) title;
- textprop.encoding = XA_STRING;
- textprop.format = 8;
- textprop.nitems = strlen(title);
- XSetWMIconName(__glutDisplay,
- __glutCurrentWindow->win, &textprop);
- XFlush(__glutDisplay);
- #endif
- }
- void APIENTRY
- glutPositionWindow(int x, int y)
- {
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredX = x;
- __glutCurrentWindow->desiredY = y;
- __glutCurrentWindow->desiredConfMask |= CWX | CWY;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
- }
- void APIENTRY
- glutReshapeWindow(int w, int h)
- {
- IGNORE_IN_GAME_MODE();
- if (w <= 0 || h <= 0)
- __glutWarning("glutReshapeWindow: non-positive width or height not allowed");
- __glutCurrentWindow->desiredWidth = w;
- __glutCurrentWindow->desiredHeight = h;
- __glutCurrentWindow->desiredConfMask |= CWWidth | CWHeight;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
- }
- void APIENTRY
- glutPopWindow(void)
- {
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Above;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
- }
- void APIENTRY
- glutPushWindow(void)
- {
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredStack = Below;
- __glutCurrentWindow->desiredConfMask |= CWStackMode;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_CONFIGURE_WORK);
- }
- void APIENTRY
- glutIconifyWindow(void)
- {
- IGNORE_IN_GAME_MODE();
- assert(!__glutCurrentWindow->parent);
- __glutCurrentWindow->desiredMapState = IconicState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
- }
- void APIENTRY
- glutShowWindow(void)
- {
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = NormalState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
- }
- void APIENTRY
- glutHideWindow(void)
- {
- IGNORE_IN_GAME_MODE();
- __glutCurrentWindow->desiredMapState = WithdrawnState;
- __glutPutOnWorkList(__glutCurrentWindow, GLUT_MAP_WORK);
- }
- /* ENDCENTRY */