tess_demo.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:7k
- /* tess_demo.c */
- /* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski. */
- /* Bug fixes by Mark Kilgard 11/8/96 */
- #include <GL/glut.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- /* Win32 calling conventions. */
- #ifndef CALLBACK
- #define CALLBACK
- #endif
- #define MAX_POINTS 200
- #define MAX_CONTOURS 50
- #define HALF_WIDTH 5 /* half of the width of a grid box */
- int menu;
- typedef enum {
- QUIT, TESSELATE, CLEAR
- } menu_entries;
- typedef enum {
- DEFINE, TESSELATED
- } mode_type;
- struct {
- GLint p[MAX_POINTS][2];
- GLuint point_cnt;
- } contours[MAX_CONTOURS];
- int contour_cnt;
- GLsizei width, height;
- mode_type mode;
- #ifdef GLU_VERSION_1_2
- typedef struct listmem {
- GLint *data;
- struct listmem *next;
- } ListMem;
- ListMem root;
- #endif
- void CALLBACK
- my_error(GLenum err)
- {
- int len, i;
- const char *str;
- glColor3f(0.9, 0.9, 0.9);
- glRasterPos2i(5, 5);
- str = (char *) gluErrorString(err);
- len = (int) strlen(str);
- for (i = 0; i < len; i++)
- glutBitmapCharacter(GLUT_BITMAP_9_BY_15, str[i]);
- }
- #ifdef GLU_VERSION_1_2
- /* ARGSUSED */
- void CALLBACK
- myCombine(GLdouble coords[3], void *d[4], GLfloat w[4], void **dataOut)
- {
- ListMem *ptr = &root;
- while (ptr->next) ptr = ptr->next;
- ptr->next = malloc(sizeof(ListMem));
- ptr = ptr->next;
- ptr->next = 0;
- ptr->data = malloc(3 * sizeof(GLint));
- ptr->data[0] = (GLint) coords[0];
- ptr->data[1] = (GLint) coords[1];
- ptr->data[2] = (GLint) coords[2];
- *dataOut = ptr->data;
- }
- #endif
- void
- set_screen_wh(GLsizei w, GLsizei h)
- {
- width = w;
- height = h;
- }
- void
- tesse(void)
- {
- static GLUtriangulatorObj *tobj = NULL;
- GLdouble data[3];
- int i, j, point_cnt;
- if (tobj == NULL) {
- tobj = gluNewTess();
- }
- if (tobj != NULL) {
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(0.7, 0.5, 0.0);
- gluTessCallback(tobj, GLU_BEGIN, (void (CALLBACK*)())glBegin);
- gluTessCallback(tobj, GLU_END, (void (CALLBACK*)())glEnd);
- gluTessCallback(tobj, GLU_ERROR, (void (CALLBACK*)()) my_error);
- gluTessCallback(tobj, GLU_VERTEX, (void (CALLBACK*)()) glVertex2iv);
- #ifdef GLU_VERSION_1_2
- root.data = 0;
- root.next = 0;
- gluTessCallback(tobj, GLU_TESS_COMBINE, (void (CALLBACK*)()) myCombine);
- #endif
- gluBeginPolygon(tobj);
- for (j = 0; j <= contour_cnt; j++) {
- point_cnt = contours[j].point_cnt;
- gluNextContour(tobj, GLU_UNKNOWN);
- for (i = 0; i < point_cnt; i++) {
- data[0] = (GLdouble) (contours[j].p[i][0]);
- data[1] = (GLdouble) (contours[j].p[i][1]);
- data[2] = 0.0;
- gluTessVertex(tobj, data, contours[j].p[i]);
- }
- }
- gluEndPolygon(tobj);
- mode = TESSELATED;
- }
- #ifdef GLU_VERSION_1_2
- {
- ListMem *fptr = root.next;
- ListMem *tmp;
- while (fptr) {
- tmp = fptr->next;
- free(fptr->data);
- free(fptr);
- fptr = tmp;
- }
- }
- #endif
- }
- void
- left_down(int x1, int y1)
- {
- GLint P[2];
- GLuint point_cnt;
- /* translate GLUT into GL coordinates */
- P[0] = x1;
- P[1] = height - y1;
- point_cnt = contours[contour_cnt].point_cnt;
- contours[contour_cnt].p[point_cnt][0] = P[0];
- contours[contour_cnt].p[point_cnt][1] = P[1];
- glBegin(GL_LINES);
- if (point_cnt) {
- glVertex2iv(contours[contour_cnt].p[point_cnt - 1]);
- glVertex2iv(P);
- } else {
- glVertex2iv(P);
- glVertex2iv(P);
- }
- glEnd();
- glFlush();
- ++(contours[contour_cnt].point_cnt);
- if (contours[contour_cnt].point_cnt >= MAX_POINTS) {
- printf("Too many points specified.n");
- exit(1);
- }
- }
- /* ARGSUSED */
- void
- middle_down(int x1, int y1)
- {
- GLuint point_cnt;
- point_cnt = contours[contour_cnt].point_cnt;
- if (point_cnt > 2) {
- glBegin(GL_LINES);
- glVertex2iv(contours[contour_cnt].p[0]);
- glVertex2iv(contours[contour_cnt].p[point_cnt - 1]);
- contours[contour_cnt].p[point_cnt][0] = -1;
- glEnd();
- glFlush();
- contour_cnt++;
- if (contour_cnt >= MAX_CONTOURS) {
- printf("Too many contours specified.n");
- exit(1);
- }
- contours[contour_cnt].point_cnt = 0;
- }
- }
- void
- mouse_clicked(int button, int state, int x, int y)
- {
- x += HALF_WIDTH;
- y += HALF_WIDTH;
- x -= x % (2*HALF_WIDTH);
- y -= y % (2*HALF_WIDTH);
- switch (button) {
- case GLUT_LEFT_BUTTON:
- if (state == GLUT_DOWN)
- left_down(x, y);
- break;
- case GLUT_MIDDLE_BUTTON:
- if (state == GLUT_DOWN)
- middle_down(x, y);
- break;
- }
- }
- void
- display(void)
- {
- GLint i, j;
- int point_cnt;
- glClear(GL_COLOR_BUFFER_BIT);
- switch (mode) {
- case DEFINE:
- /* draw grid */
- glColor3f(0.6, 0.5, 0.5);
- glBegin(GL_LINES);
- for (i = 0; i < width; i += (2*HALF_WIDTH)) {
- glVertex2i(i, height);
- glVertex2i(i, 0);
- }
- for (j = 0; j < height; j += (2*HALF_WIDTH)) {
- glVertex2i(0, j);
- glVertex2i(width, j);
- }
- glColor3f(1.0, 1.0, 0.0);
- for (i = 0; i <= contour_cnt; i++) {
- point_cnt = contours[i].point_cnt;
- glBegin(GL_LINES);
- switch (point_cnt) {
- case 0:
- break;
- case 1:
- glVertex2iv(contours[i].p[0]);
- glVertex2iv(contours[i].p[0]);
- break;
- case 2:
- glVertex2iv(contours[i].p[0]);
- glVertex2iv(contours[i].p[1]);
- break;
- default:
- --point_cnt;
- for (j = 0; j < point_cnt; j++) {
- glVertex2iv(contours[i].p[j]);
- glVertex2iv(contours[i].p[j + 1]);
- }
- if (contours[i].p[j + 1][0] == -1) {
- glVertex2iv(contours[i].p[0]);
- glVertex2iv(contours[i].p[j]);
- }
- break;
- }
- glEnd();
- }
- glFlush();
- break;
- case TESSELATED:
- /* draw lines */
- tesse();
- break;
- }
- glColor3f(1.0, 1.0, 0.0);
- }
- void
- clear(void)
- {
- contour_cnt = 0;
- contours[0].point_cnt = 0;
- glutMouseFunc(mouse_clicked);
- mode = DEFINE;
- display();
- }
- void
- quit(void)
- {
- exit(0);
- }
- void
- menu_selected(int entry)
- {
- switch (entry) {
- case CLEAR:
- clear();
- break;
- case TESSELATE:
- tesse();
- break;
- case QUIT:
- quit();
- break;
- }
- }
- /* ARGSUSED1 */
- void
- key_pressed(unsigned char key, int x, int y)
- {
- switch (key) {
- case 't':
- case 'T':
- tesse();
- glFlush();
- break;
- case 'q':
- case 'Q':
- quit();
- break;
- case 'c':
- case 'C':
- clear();
- break;
- }
- }
- void
- myinit(void)
- {
- /* clear background to gray */
- glClearColor(0.4, 0.4, 0.4, 0.0);
- glShadeModel(GL_FLAT);
- menu = glutCreateMenu(menu_selected);
- glutAddMenuEntry("clear", CLEAR);
- glutAddMenuEntry("tesselate", TESSELATE);
- glutAddMenuEntry("quit", QUIT);
- glutAttachMenu(GLUT_RIGHT_BUTTON);
- glutMouseFunc(mouse_clicked);
- glutKeyboardFunc(key_pressed);
- contour_cnt = 0;
- glPolygonMode(GL_FRONT, GL_FILL);
- mode = DEFINE;
- }
- static void
- reshape(GLsizei w, GLsizei h)
- {
- glViewport(0, 0, w, h);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(0.0, (GLdouble) w, 0.0, (GLdouble) h, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- set_screen_wh(w, h);
- }
- static void
- usage(void)
- {
- printf("Use left mouse button to place vertices.n");
- printf("Press middle mouse button when done.n");
- printf("Select tesselate from the pop-up menu.n");
- }
- /* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
- int
- main(int argc, char **argv)
- {
- usage();
- glutInitWindowSize(400, 400);
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
- glutCreateWindow(argv[0]);
- myinit();
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
- }