h.c
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上传日期:2007-05-28
资源大小:4876k
文件大小:6k
- /*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <GL/glut.h>
- float h_data[][2] = {
- {1.462963, 17.499485-3.0},
- {3.259259, 17.851700-3.0},
- {2.074074, 17.351185-3.0},
- {3.037037, 17.073120-3.0},
- {2.277778, 17.054583-3.0},
- {2.814815, 15.775489-3.0},
- {2.018518, 14.737384-3.0},
- {2.203704, 12.142121-3.0},
- {1.296296, 10.158600-3.0},
- {1.259259, 7.674562-3.0},
- {0.666667, 6.933059-3.0},
- {0.685185, 5.728116-3.0},
- {0.314815, 5.653965-3.0},
- {0.444444, 5.227601-3.0},
- {0.074074, 5.097837-3.0},
- {1.611111, 9.824923-3.0},
- {1.333333, 8.527291-3.0},
- {2.240741, 10.937179-3.0},
- {2.500000, 10.992791-3.0},
- {2.888889, 11.771370-3.0},
- {3.314815, 11.845520-3.0},
- {3.462963, 12.253347-3.0},
- {3.740741, 12.067971-3.0},
- {4.500000, 12.846550-3.0},
- {4.148148, 12.030896-3.0},
- {5.185185, 12.883625-3.0},
- {4.296296, 11.771370-3.0},
- {5.351852, 12.420185-3.0},
- {4.333333, 11.196705-3.0},
- {5.129630, 10.955716-3.0},
- {4.129630, 9.583934-3.0},
- {4.203704, 7.192585-3.0},
- {3.518518, 6.414006-3.0},
- {4.129630, 6.469619-3.0},
- {3.537037, 5.765191-3.0},
- {4.296296, 6.061792-3.0},
- {3.851852, 5.171988-3.0},
- {4.722222, 5.802266-3.0},
- {4.277778, 5.060762-3.0},
- {5.314815, 5.894954-3.0},
- {5.148148, 5.431514-3.0},
- {5.777778, 6.098867-3.0},
- };
- void draw_h(void) {
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(h_data[0]);
- glVertex2fv(h_data[1]);
- glVertex2fv(h_data[2]);
- glVertex2fv(h_data[3]);
- glVertex2fv(h_data[4]);
- glVertex2fv(h_data[5]);
- glVertex2fv(h_data[6]);
- glVertex2fv(h_data[7]);
- glVertex2fv(h_data[8]);
- glVertex2fv(h_data[9]);
- glVertex2fv(h_data[10]);
- glVertex2fv(h_data[11]);
- glVertex2fv(h_data[12]);
- glVertex2fv(h_data[13]);
- glVertex2fv(h_data[14]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(h_data[15]);
- glVertex2fv(h_data[16]);
- glVertex2fv(h_data[17]);
- glVertex2fv(h_data[18]);
- glVertex2fv(h_data[19]);
- glVertex2fv(h_data[20]);
- glVertex2fv(h_data[21]);
- glVertex2fv(h_data[22]);
- glVertex2fv(h_data[23]);
- glVertex2fv(h_data[24]);
- glVertex2fv(h_data[25]);
- glVertex2fv(h_data[26]);
- glVertex2fv(h_data[27]);
- glVertex2fv(h_data[28]);
- glVertex2fv(h_data[29]);
- glVertex2fv(h_data[30]);
- glVertex2fv(h_data[31]);
- glVertex2fv(h_data[32]);
- glVertex2fv(h_data[33]);
- glVertex2fv(h_data[34]);
- glVertex2fv(h_data[35]);
- glVertex2fv(h_data[36]);
- glVertex2fv(h_data[37]);
- glVertex2fv(h_data[38]);
- glVertex2fv(h_data[39]);
- glVertex2fv(h_data[40]);
- glVertex2fv(h_data[41]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(h_data[0]);
- glVertex2fv(h_data[2]);
- glVertex2fv(h_data[4]);
- glVertex2fv(h_data[6]);
- glVertex2fv(h_data[8]);
- glVertex2fv(h_data[10]);
- glVertex2fv(h_data[12]);
- glVertex2fv(h_data[14]);
- glVertex2fv(h_data[13]);
- glVertex2fv(h_data[11]);
- glVertex2fv(h_data[9]);
- glVertex2fv(h_data[7]);
- glVertex2fv(h_data[5]);
- glVertex2fv(h_data[3]);
- glVertex2fv(h_data[1]);
- glVertex2fv(h_data[0]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(h_data[15]);
- glVertex2fv(h_data[17]);
- glVertex2fv(h_data[19]);
- glVertex2fv(h_data[21]);
- glVertex2fv(h_data[23]);
- glVertex2fv(h_data[25]);
- glVertex2fv(h_data[27]);
- glVertex2fv(h_data[29]);
- glVertex2fv(h_data[31]);
- glVertex2fv(h_data[33]);
- glVertex2fv(h_data[35]);
- glVertex2fv(h_data[37]);
- glVertex2fv(h_data[39]);
- glVertex2fv(h_data[41]);
- glVertex2fv(h_data[40]);
- glVertex2fv(h_data[38]);
- glVertex2fv(h_data[36]);
- glVertex2fv(h_data[34]);
- glVertex2fv(h_data[32]);
- glVertex2fv(h_data[30]);
- glVertex2fv(h_data[28]);
- glVertex2fv(h_data[26]);
- glVertex2fv(h_data[24]);
- glVertex2fv(h_data[22]);
- glVertex2fv(h_data[20]);
- glVertex2fv(h_data[18]);
- glVertex2fv(h_data[16]);
- glVertex2fv(h_data[15]);
- glEnd();
- }