o.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:5k
- /*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <GL/glut.h>
- float o_data[][2] = {
- {2.975610, 9.603255},
- {2.878049, 9.342828},
- {2.292683, 9.131231},
- {2.048780, 8.691760},
- {1.707317, 8.528993},
- {1.658537, 7.731434},
- {0.878049, 7.047813},
- {1.349594, 5.550356},
- {0.569106, 5.029501},
- {1.528455, 4.443540},
- {0.991870, 3.434385},
- {1.967480, 3.955239},
- {1.772358, 2.994914},
- {2.422764, 3.825025},
- {2.829268, 3.092574},
- {3.154472, 3.971516},
- {3.512195, 3.727365},
- {3.772358, 4.264496},
- {4.130081, 4.524924},
- {4.162601, 4.996948},
- {4.699187, 5.403866},
- {4.471545, 6.461852},
- {5.219512, 7.243133},
- {4.439024, 8.105799},
- {5.235772, 8.756866},
- {4.065041, 8.870804},
- {4.991870, 9.391658},
- {3.853658, 9.228891},
- {4.390244, 9.912513},
- {3.463415, 9.407935},
- {3.674797, 9.912513},
- {2.829268, 9.342828},
- {2.959350, 9.603255},
- };
- void draw_o(void) {
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(o_data[0]);
- glVertex2fv(o_data[1]);
- glVertex2fv(o_data[2]);
- glVertex2fv(o_data[3]);
- glVertex2fv(o_data[4]);
- glVertex2fv(o_data[5]);
- glVertex2fv(o_data[6]);
- glVertex2fv(o_data[7]);
- glVertex2fv(o_data[8]);
- glVertex2fv(o_data[9]);
- glVertex2fv(o_data[10]);
- glVertex2fv(o_data[11]);
- glVertex2fv(o_data[12]);
- glVertex2fv(o_data[13]);
- glVertex2fv(o_data[14]);
- glVertex2fv(o_data[15]);
- glVertex2fv(o_data[16]);
- glVertex2fv(o_data[17]);
- glVertex2fv(o_data[18]);
- glVertex2fv(o_data[19]);
- glVertex2fv(o_data[20]);
- glVertex2fv(o_data[21]);
- glVertex2fv(o_data[22]);
- glVertex2fv(o_data[23]);
- glVertex2fv(o_data[24]);
- glVertex2fv(o_data[25]);
- glVertex2fv(o_data[26]);
- glVertex2fv(o_data[27]);
- glVertex2fv(o_data[28]);
- glVertex2fv(o_data[29]);
- glVertex2fv(o_data[30]);
- glVertex2fv(o_data[31]);
- glVertex2fv(o_data[32]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(o_data[0]);
- glVertex2fv(o_data[2]);
- glVertex2fv(o_data[4]);
- glVertex2fv(o_data[6]);
- glVertex2fv(o_data[8]);
- glVertex2fv(o_data[10]);
- glVertex2fv(o_data[12]);
- glVertex2fv(o_data[14]);
- glVertex2fv(o_data[16]);
- glVertex2fv(o_data[18]);
- glVertex2fv(o_data[20]);
- glVertex2fv(o_data[22]);
- glVertex2fv(o_data[24]);
- glVertex2fv(o_data[26]);
- glVertex2fv(o_data[28]);
- glVertex2fv(o_data[30]);
- glVertex2fv(o_data[32]);
- glVertex2fv(o_data[31]);
- glVertex2fv(o_data[29]);
- glVertex2fv(o_data[27]);
- glVertex2fv(o_data[25]);
- glVertex2fv(o_data[23]);
- glVertex2fv(o_data[21]);
- glVertex2fv(o_data[19]);
- glVertex2fv(o_data[17]);
- glVertex2fv(o_data[15]);
- glVertex2fv(o_data[13]);
- glVertex2fv(o_data[11]);
- glVertex2fv(o_data[9]);
- glVertex2fv(o_data[7]);
- glVertex2fv(o_data[5]);
- glVertex2fv(o_data[3]);
- glVertex2fv(o_data[1]);
- glEnd();
- }