f.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:5k
- /*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <GL/glut.h>
- float f_data[][2] = {
- {0.157570-3.0, 0.105155-2.0},
- {1.820803-3.0, 0.736082-2.0},
- {2.030896-3.0, 0.525773-2.0},
- {2.731205-3.0, 1.507216-2.0},
- {2.906282-3.0, 1.139175-2.0},
- {3.378991-3.0, 2.611340-2.0},
- {4.009269-3.0, 3.014433-2.0},
- {4.429454-3.0, 5.730928-2.0},
- {5.042224-3.0, 5.783505-2.0},
- {5.269825-3.0, 10.252578-2.0},
- {6.092688-3.0, 10.708247-2.0},
- {5.917611-3.0, 12.758763-2.0},
- {6.915551-3.0, 13.635052-2.0},
- {6.565396-3.0, 14.388659-2.0},
- {7.370752-3.0, 14.686598-2.0},
- {7.003089-3.0, 15.159794-2.0},
- {7.720906-3.0, 15.300000-2.0},
- {7.633368-3.0, 15.668041-2.0},
- {8.403708-3.0, 15.930928-2.0},
- {9.401648-3.0, 16.596907-2.0},
- {9.261586-3.0, 16.211340-2.0},
- {9.874356-3.0, 16.719587-2.0},
- {10.136972-3.0, 16.228867-2.0},
- {10.469619-3.0, 16.789690-2.0},
- {10.854789-3.0, 16.228867-2.0},
- {11.064881-3.0, 16.667011-2.0},
- {11.169928-3.0, 16.369072-2.0},
- {3.956746-3.0, 10.988660-2.0},
- {5.147271-3.0, 11.479382-2.0},
- {5.654995-3.0, 11.006186-2.0},
- {5.812564-3.0, 11.970103-2.0},
- {6.127703-3.0, 11.023711-2.0},
- {6.495366-3.0, 11.461856-2.0},
- {7.230690-3.0, 11.006186-2.0},
- {7.318229-3.0, 11.321650-2.0},
- {7.983522-3.0, 11.198969-2.0},
- {8.106076-3.0, 11.426805-2.0},
- {8.613800-3.0, 11.584537-2.0},
- };
- void draw_f(void) {
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(f_data[0]);
- glVertex2fv(f_data[1]);
- glVertex2fv(f_data[2]);
- glVertex2fv(f_data[3]);
- glVertex2fv(f_data[4]);
- glVertex2fv(f_data[5]);
- glVertex2fv(f_data[6]);
- glVertex2fv(f_data[7]);
- glVertex2fv(f_data[8]);
- glVertex2fv(f_data[9]);
- glVertex2fv(f_data[10]);
- glVertex2fv(f_data[11]);
- glVertex2fv(f_data[12]);
- glVertex2fv(f_data[13]);
- glVertex2fv(f_data[14]);
- glVertex2fv(f_data[15]);
- glVertex2fv(f_data[16]);
- glVertex2fv(f_data[17]);
- glVertex2fv(f_data[18]);
- glVertex2fv(f_data[19]);
- glVertex2fv(f_data[20]);
- glVertex2fv(f_data[21]);
- glVertex2fv(f_data[22]);
- glVertex2fv(f_data[23]);
- glVertex2fv(f_data[24]);
- glVertex2fv(f_data[25]);
- glVertex2fv(f_data[26]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(f_data[27]);
- glVertex2fv(f_data[28]);
- glVertex2fv(f_data[29]);
- glVertex2fv(f_data[30]);
- glVertex2fv(f_data[31]);
- glVertex2fv(f_data[32]);
- glVertex2fv(f_data[33]);
- glVertex2fv(f_data[34]);
- glVertex2fv(f_data[35]);
- glVertex2fv(f_data[36]);
- glVertex2fv(f_data[37]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(f_data[0]);
- glVertex2fv(f_data[2]);
- glVertex2fv(f_data[4]);
- glVertex2fv(f_data[6]);
- glVertex2fv(f_data[8]);
- glVertex2fv(f_data[10]);
- glVertex2fv(f_data[12]);
- glVertex2fv(f_data[14]);
- glVertex2fv(f_data[16]);
- glVertex2fv(f_data[18]);
- glVertex2fv(f_data[20]);
- glVertex2fv(f_data[22]);
- glVertex2fv(f_data[24]);
- glVertex2fv(f_data[26]);
- glVertex2fv(f_data[25]);
- glVertex2fv(f_data[23]);
- glVertex2fv(f_data[21]);
- glVertex2fv(f_data[19]);
- glVertex2fv(f_data[17]);
- glVertex2fv(f_data[15]);
- glVertex2fv(f_data[13]);
- glVertex2fv(f_data[11]);
- glVertex2fv(f_data[9]);
- glVertex2fv(f_data[7]);
- glVertex2fv(f_data[5]);
- glVertex2fv(f_data[3]);
- glVertex2fv(f_data[1]);
- glVertex2fv(f_data[0]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(f_data[27]);
- glVertex2fv(f_data[29]);
- glVertex2fv(f_data[31]);
- glVertex2fv(f_data[33]);
- glVertex2fv(f_data[35]);
- glVertex2fv(f_data[37]);
- glVertex2fv(f_data[36]);
- glVertex2fv(f_data[34]);
- glVertex2fv(f_data[32]);
- glVertex2fv(f_data[30]);
- glVertex2fv(f_data[28]);
- glVertex2fv(f_data[27]);
- glEnd();
- }