e.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:5k
- /*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <GL/glut.h>
- float e_data[][2] = {
- {1.095436, 6.190871},
- {2.107884, 6.970954},
- {2.556017, 7.020747},
- {3.020747, 7.867220},
- {3.518672, 8.033195},
- {3.269710, 8.531120},
- {4.165975, 8.929461},
- {3.302905, 9.062241},
- {4.331950, 9.626556},
- {3.286307, 9.344398},
- {4.116183, 9.958507},
- {3.004149, 9.510373},
- {3.518672, 9.991701},
- {2.705394, 9.493776},
- {2.091286, 9.311203},
- {2.041494, 9.062241},
- {1.178423, 8.514523},
- {1.443983, 8.165976},
- {0.481328, 7.535270},
- {1.045643, 6.904564},
- {0.149378, 6.091286},
- {1.095436, 5.410789},
- {0.464730, 4.232365},
- {1.377593, 4.497925},
- {1.261411, 3.136930},
- {1.925311, 3.950207},
- {2.240664, 3.037344},
- {2.589212, 3.834025},
- {3.087137, 3.269710},
- {3.236515, 3.867220},
- {3.684647, 3.867220},
- {3.867220, 4.448133},
- {4.398340, 5.128631},
- };
- void draw_e(void) {
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(e_data[0]);
- glVertex2fv(e_data[1]);
- glVertex2fv(e_data[2]);
- glVertex2fv(e_data[3]);
- glVertex2fv(e_data[4]);
- glVertex2fv(e_data[5]);
- glVertex2fv(e_data[6]);
- glVertex2fv(e_data[7]);
- glVertex2fv(e_data[8]);
- glVertex2fv(e_data[9]);
- glVertex2fv(e_data[10]);
- glVertex2fv(e_data[11]);
- glVertex2fv(e_data[12]);
- glVertex2fv(e_data[13]);
- glVertex2fv(e_data[14]);
- glVertex2fv(e_data[15]);
- glVertex2fv(e_data[16]);
- glVertex2fv(e_data[17]);
- glVertex2fv(e_data[18]);
- glVertex2fv(e_data[19]);
- glVertex2fv(e_data[20]);
- glVertex2fv(e_data[21]);
- glVertex2fv(e_data[22]);
- glVertex2fv(e_data[23]);
- glVertex2fv(e_data[24]);
- glVertex2fv(e_data[25]);
- glVertex2fv(e_data[26]);
- glVertex2fv(e_data[27]);
- glVertex2fv(e_data[28]);
- glVertex2fv(e_data[29]);
- glVertex2fv(e_data[30]);
- glVertex2fv(e_data[31]);
- glVertex2fv(e_data[32]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(e_data[0]);
- glVertex2fv(e_data[2]);
- glVertex2fv(e_data[4]);
- glVertex2fv(e_data[6]);
- glVertex2fv(e_data[8]);
- glVertex2fv(e_data[10]);
- glVertex2fv(e_data[12]);
- glVertex2fv(e_data[14]);
- glVertex2fv(e_data[16]);
- glVertex2fv(e_data[18]);
- glVertex2fv(e_data[20]);
- glVertex2fv(e_data[22]);
- glVertex2fv(e_data[24]);
- glVertex2fv(e_data[26]);
- glVertex2fv(e_data[28]);
- glVertex2fv(e_data[30]);
- glVertex2fv(e_data[32]);
- glVertex2fv(e_data[31]);
- glVertex2fv(e_data[29]);
- glVertex2fv(e_data[27]);
- glVertex2fv(e_data[25]);
- glVertex2fv(e_data[23]);
- glVertex2fv(e_data[21]);
- glVertex2fv(e_data[19]);
- glVertex2fv(e_data[17]);
- glVertex2fv(e_data[15]);
- glVertex2fv(e_data[13]);
- glVertex2fv(e_data[11]);
- glVertex2fv(e_data[9]);
- glVertex2fv(e_data[7]);
- glVertex2fv(e_data[5]);
- glVertex2fv(e_data[3]);
- glVertex2fv(e_data[1]);
- glEnd();
- }