w.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:7k
- /*
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <GL/glut.h>
- float w_data[][2] = {
- {2.400000, 12.899384-3.0},
- {1.624615, 12.344969-3.0},
- {1.513846, 11.790554-3.0},
- {0.812308, 11.310061-3.0},
- {1.292308, 10.570842-3.0},
- {0.387692, 9.554415-3.0},
- {1.163077, 8.907598-3.0},
- {0.443077, 8.427105-3.0},
- {1.236923, 7.983573-3.0},
- {0.627692, 6.911705-3.0},
- {1.218462, 6.874743-3.0},
- {0.701538, 5.765914-3.0},
- {1.089231, 5.858316-3.0},
- {0.590769, 5.082136-3.0},
- {0.904615, 5.636550-3.0},
- {1.070769, 6.227926-3.0},
- {1.716923, 6.708419-3.0},
- {1.993846, 7.577002-3.0},
- {2.603077, 7.780287-3.0},
- {2.621538, 8.408625-3.0},
- {3.138462, 8.630390-3.0},
- {3.193846, 9.314168-3.0},
- {4.080000, 10.995893-3.0},
- {4.209231, 11.550308-3.0},
- {4.689231, 12.954825-3.0},
- {4.209231, 11.809035-3.0},
- {4.615385, 12.030801-3.0},
- {4.006154, 10.552361-3.0},
- {4.633846, 10.995893-3.0},
- {4.080000, 9.887064-3.0},
- {4.966154, 9.850102-3.0},
- {4.375385, 8.981520-3.0},
- {5.409231, 8.889117-3.0},
- {4.744616, 7.946612-3.0},
- {5.704616, 7.687885-3.0},
- {5.058462, 7.041068-3.0},
- {5.889231, 6.135524-3.0},
- {5.427692, 5.599589-3.0},
- {5.501538, 5.026694-3.0},
- {5.630769, 5.414784-3.0},
- {5.741539, 5.987679-3.0},
- {6.203077, 6.264887-3.0},
- {6.572308, 7.281314-3.0},
- {7.347692, 7.817248-3.0},
- {7.255384, 9.221766-3.0},
- {7.993846, 9.166325-3.0},
- {7.458462, 11.032854-3.0},
- {8.603077, 11.550308-3.0},
- {7.403077, 11.975359-3.0},
- {8.510769, 12.511293-3.0},
- {7.070769, 12.326488-3.0},
- {7.956923, 12.936345-3.0},
- {6.590769, 12.308008-3.0},
- {7.236923, 12.954825-3.0},
- {6.000000, 12.012321-3.0},
- {6.461538, 12.511293-3.0},
- };
- void draw_w(void) {
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(w_data[0]);
- glVertex2fv(w_data[1]);
- glVertex2fv(w_data[2]);
- glVertex2fv(w_data[3]);
- glVertex2fv(w_data[4]);
- glVertex2fv(w_data[5]);
- glVertex2fv(w_data[6]);
- glVertex2fv(w_data[7]);
- glVertex2fv(w_data[8]);
- glVertex2fv(w_data[9]);
- glVertex2fv(w_data[10]);
- glVertex2fv(w_data[11]);
- glVertex2fv(w_data[12]);
- glVertex2fv(w_data[13]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(w_data[14]);
- glVertex2fv(w_data[15]);
- glVertex2fv(w_data[16]);
- glVertex2fv(w_data[17]);
- glVertex2fv(w_data[18]);
- glVertex2fv(w_data[19]);
- glVertex2fv(w_data[20]);
- glVertex2fv(w_data[21]);
- glVertex2fv(w_data[22]);
- glVertex2fv(w_data[23]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(w_data[24]);
- glVertex2fv(w_data[25]);
- glVertex2fv(w_data[26]);
- glVertex2fv(w_data[27]);
- glVertex2fv(w_data[28]);
- glVertex2fv(w_data[29]);
- glVertex2fv(w_data[30]);
- glVertex2fv(w_data[31]);
- glVertex2fv(w_data[32]);
- glVertex2fv(w_data[33]);
- glVertex2fv(w_data[34]);
- glVertex2fv(w_data[35]);
- glVertex2fv(w_data[36]);
- glVertex2fv(w_data[37]);
- glVertex2fv(w_data[38]);
- glEnd();
- glBegin(GL_TRIANGLE_STRIP);
- glVertex2fv(w_data[39]);
- glVertex2fv(w_data[40]);
- glVertex2fv(w_data[41]);
- glVertex2fv(w_data[42]);
- glVertex2fv(w_data[43]);
- glVertex2fv(w_data[44]);
- glVertex2fv(w_data[45]);
- glVertex2fv(w_data[46]);
- glVertex2fv(w_data[47]);
- glVertex2fv(w_data[48]);
- glVertex2fv(w_data[49]);
- glVertex2fv(w_data[50]);
- glVertex2fv(w_data[51]);
- glVertex2fv(w_data[52]);
- glVertex2fv(w_data[53]);
- glVertex2fv(w_data[54]);
- glVertex2fv(w_data[55]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(w_data[0]);
- glVertex2fv(w_data[2]);
- glVertex2fv(w_data[4]);
- glVertex2fv(w_data[6]);
- glVertex2fv(w_data[8]);
- glVertex2fv(w_data[10]);
- glVertex2fv(w_data[12]);
- glVertex2fv(w_data[13]);
- glVertex2fv(w_data[11]);
- glVertex2fv(w_data[9]);
- glVertex2fv(w_data[7]);
- glVertex2fv(w_data[5]);
- glVertex2fv(w_data[3]);
- glVertex2fv(w_data[1]);
- glVertex2fv(w_data[0]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(w_data[14]);
- glVertex2fv(w_data[16]);
- glVertex2fv(w_data[18]);
- glVertex2fv(w_data[20]);
- glVertex2fv(w_data[22]);
- glVertex2fv(w_data[23]);
- glVertex2fv(w_data[21]);
- glVertex2fv(w_data[19]);
- glVertex2fv(w_data[17]);
- glVertex2fv(w_data[15]);
- glVertex2fv(w_data[14]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(w_data[24]);
- glVertex2fv(w_data[26]);
- glVertex2fv(w_data[28]);
- glVertex2fv(w_data[30]);
- glVertex2fv(w_data[32]);
- glVertex2fv(w_data[34]);
- glVertex2fv(w_data[36]);
- glVertex2fv(w_data[38]);
- glVertex2fv(w_data[37]);
- glVertex2fv(w_data[35]);
- glVertex2fv(w_data[33]);
- glVertex2fv(w_data[31]);
- glVertex2fv(w_data[29]);
- glVertex2fv(w_data[27]);
- glVertex2fv(w_data[25]);
- glVertex2fv(w_data[24]);
- glEnd();
- glBegin(GL_LINE_STRIP);
- glVertex2fv(w_data[39]);
- glVertex2fv(w_data[41]);
- glVertex2fv(w_data[43]);
- glVertex2fv(w_data[45]);
- glVertex2fv(w_data[47]);
- glVertex2fv(w_data[49]);
- glVertex2fv(w_data[51]);
- glVertex2fv(w_data[53]);
- glVertex2fv(w_data[55]);
- glVertex2fv(w_data[54]);
- glVertex2fv(w_data[52]);
- glVertex2fv(w_data[50]);
- glVertex2fv(w_data[48]);
- glVertex2fv(w_data[46]);
- glVertex2fv(w_data[44]);
- glVertex2fv(w_data[42]);
- glVertex2fv(w_data[40]);
- glVertex2fv(w_data[39]);
- glEnd();
- }