texgen_procs.adb
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- --
- -- (c) Copyright 1993,1994,1995,1996 Silicon Graphics, Inc.
- -- ALL RIGHTS RESERVED
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- -- any purpose and without fee is hereby granted, provided that the above
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- -- or publicity pertaining to distribution of the software without specific,
- -- written prior permission.
- --
- -- THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- -- AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- -- INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- -- FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- -- GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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- -- LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
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- -- POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- --
- -- US Government Users Restricted Rights
- -- Use, duplication, or disclosure by the Government is subject to
- -- restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- -- (c)(1)(ii) of the Rights in Technical Data and Computer Software
- -- clause at DFARS 252.227-7013 and/or in similar or successor
- -- clauses in the FAR or the DOD or NASA FAR Supplement.
- -- Unpublished-- rights reserved under the copyright laws of the
- -- United States. Contractor/manufacturer is Silicon Graphics,
- -- Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- --
- -- OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- --
- with GL; use GL;
- with Glut; use Glut;
- package body Texgen_Procs is
- stripeImage : array (0 .. 95) of aliased GLubyte;
- procedure makeStripeImage is
- begin
- for j in 0 .. 31 loop
- if j <= 4 then stripeImage (3*j) := 255;
- else stripeImage (3*j) := 0;
- end if;
- if j > 4 then stripeImage (3*j+1) := 255;
- else stripeImage (3*j+1) := 0;
- end if;
- stripeImage (3*j+2) := 0;
- end loop;
- end makeStripeImage;
- sgenparams : array (0 .. 3) of aliased GLfloat :=
- (1.0, 1.0, 1.0, 0.0);
- procedure DoInit is
- begin
- glClearColor (0.0, 0.0, 0.0, 0.0);
- makeStripeImage;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
- glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri (GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexImage1D (GL_TEXTURE_1D, 0, 3, 32, 0,
- GL_RGB, GL_UNSIGNED_BYTE, stripeImage(0)'Access);
- glTexGeni (GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGenfv (GL_S, GL_OBJECT_PLANE, sgenparams (0)'ACCESS);
- glEnable (GL_DEPTH_TEST);
- glDepthFunc (GL_LESS);
- glEnable (GL_TEXTURE_GEN_S);
- glEnable (GL_TEXTURE_1D);
- glEnable (GL_CULL_FACE);
- glEnable (GL_LIGHTING);
- glEnable (GL_LIGHT0);
- glEnable (GL_AUTO_NORMAL);
- glEnable (GL_NORMALIZE);
- glFrontFace (GL_CW);
- glCullFace (GL_BACK);
- glMaterialf (GL_FRONT, GL_SHININESS, 64.0);
- end DoInit;
- procedure DoDisplay is
- begin
- glClear (GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT);
- glPushMatrix;
- glRotatef (45.0, 0.0, 0.0, 1.0);
- glutSolidTeapot (2.0);
- glPopMatrix;
- glFlush;
- end DoDisplay;
- procedure ReshapeCallback (w : Integer; h : Integer) is
- begin
- glViewport (0, 0, GLsizei(w), GLsizei(h));
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity;
- if w <= h then
- glOrtho (-3.5, 3.5, GLdouble (-3.5*GLdouble (h)/GLdouble (w)),
- GLdouble (3.5*GLdouble (h)/GLdouble (w)), -3.5, 3.5);
- else
- glOrtho ((-3.5*GLdouble (w)/GLdouble (h)),
- GLdouble (3.5*GLdouble (w)/GLdouble (h)), -3.5, 3.5, -3.5, 3.5);
- end if;
- glMatrixMode (GL_MODELVIEW);
- glLoadIdentity;
- end ReshapeCallback;
- end Texgen_Procs;