README
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- This directory contains OpenGL examaples from the SIGGRAPH '96 course
- titled "Programming with OpenGL: Advanced Rendering" taught by Tom
- McReynolds (tomcat@sgi.com) and David Blythe (blythe@sgi.com), both
- from SGI. These examples demonstrate interesting rendering techniques
- that may not be obvious to the beginning OpenGL user. Think of OpenGL
- as a powerful vocabulary for rendering, and you'll be surprised the
- powerful expressions that you can devise.
- Information about the course is at:
- http://www.siggraph.org/conferences/siggraph96/core/conference/courses/23.html
- Material presented at the course can be found at:
- http://www.sgi.com/Technology/openGL/advanced_sig96.html
- The original source code for the course examples can be found at:
- http://www.sgi.com/Technology/openGL/advanced/programs.html
- In a few places, I've taken the liberty of adding GLUT popup menus and
- disabling animation when the window is iconfied. Warnings and bugs I
- found were fixed. In a few examples, the degree of tesselation and
- default window size have been scaled down to perform better on low-end
- graphics workstations and PCs.
- A number of SGI .rgb image files are used to supply texture data needed
- by some of these examples. Since the files are large, I am not
- including them in the GLUT distribution. Instead, they are provided in
- a separate distribution called glut_data.tar.gz
- If you retrieve glut_data.tar.gz, it will generate a glut-3.3/data
- directory where the images will be placed. Use the "make links" target
- to make links in this directory into the glut-3.3/data directory.
- You can also get the files individually over the Internet from:
- http://www.sgi.com/Technology/openGL/advanced/blythe/00.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/01.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/02.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/03.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/04.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/05.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/a.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/b.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/flowers.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/mandrill.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/road.rgb
- http://www.sgi.com/Technology/openGL/advanced/blythe/tree.rgb
- - Mark Kilgard
- October 25, 1996.