warp.c
上传用户:xk288cn
上传日期:2007-05-28
资源大小:4876k
文件大小:7k
- #include <stdlib.h>
- #include <stdio.h>
- #include <math.h>
- #include <GL/glut.h>
- #include "texture.h"
- static unsigned *image;
- static int width, height, components;
- static float incr = .01, dir = 1.0;
- static float scale = 1.0, tscale = 1.0, trotx, troty;
- static float transx = 1.0, transy, rotx, roty;
- static int ox = -1, oy = -1;
- static int mot = 0;
- float *wrotx = &rotx, *wroty = &roty, *wscale = &scale;
- #define PAN 1
- #define ROT 2
- void
- pan(const int x, const int y) {
- transx += (x-ox)/5.;
- transy -= (y-oy)/5.;
- ox = x; oy = y;
- glutPostRedisplay();
- }
- void
- rotate(const int x, const int y) {
- *wrotx += x-ox;
- if (*wrotx > 360.) *wrotx -= 360.;
- else if (*wrotx < -360.) *wrotx += 360.;
- *wroty += y-oy;
- if (*wroty > 360.) *wroty -= 360.;
- else if (*wroty < -360.) *wroty += 360.;
- ox = x; oy = y;
- glutPostRedisplay();
- }
- void
- motion(int x, int y) {
- if (mot == PAN) pan(x, y);
- else if (mot == ROT) rotate(x,y);
- }
- void
- mouse(int button, int state, int x, int y) {
- if(state == GLUT_DOWN) {
- switch(button) {
- case GLUT_LEFT_BUTTON:
- mot = PAN;
- motion(ox = x, oy = y);
- break;
- case GLUT_MIDDLE_BUTTON:
- mot = ROT;
- motion(ox = x, oy = y);
- break;
- case GLUT_RIGHT_BUTTON:
- break;
- }
- } else if (state == GLUT_UP) {
- mot = 0;
- }
- }
- #define MAXMESH 64
- float Ml[4*2*(MAXMESH+1)*2 * (MAXMESH+1)];
- float N = 1.5;
- float B = -1.5;
- void
- mesh1(float x0, float x1, float y0, float y1,
- float s0, float s1, float t0, float t1, float z, int nx, int ny)
- {
- float y,x,s,t,dx,dy,ds,dt,vb[3],tb[2];
- float v;
- float *mp = Ml;
-
- dx = (x1-x0)/nx;
- dy = (y1-y0)/ny;
- ds = (s1-s0)/nx;
- dt = (t1-t0)/ny;
- y = y0;
- t = t0;
- vb[2] = z;
- while (y < y1) {
- x = x0;
- s = s0;
- while(x <= x1) {
- tb[0] = s; tb[1] = t;
- vb[0] = x; vb[1] = y;
- v = N*N - x*x - y*y;
- if (v < 0.0) v = 0.0;
- vb[2] = sqrt(v) + B;
- if (vb[2] < 0.) vb[2] = 0.0;
- *mp++ = tb[0];
- *mp++ = tb[1];
- mp += 2;
- *mp++ = vb[0];
- *mp++ = vb[1];
- *mp++ = vb[2];
- mp++;
- tb[1] = t+dt;
- vb[1] = y+dy;
- v = N*N - x*x - (y+dy)*(y+dy);
- if (v < 0.0) v = 0.0;
- vb[2] = sqrt(v) + B;
- if (vb[2] < 0.) vb[2] = 0.0;
- *mp++ = tb[0];
- *mp++ = tb[1];
- mp += 2;
- *mp++ = vb[0];
- *mp++ = vb[1];
- *mp++ = vb[2];
- mp++;
- x += dx;
- s += ds;
- }
- y += dy;
- t += dt;
- }
- }
- void
- drawmesh(int nx,int ny) {
- float *mp = Ml;
- int i,j;
- glColor4f(1,1,1,1);
- for (i = ny+1; i; i--) {
- glBegin(GL_TRIANGLE_STRIP);
- for (j = nx+1; j; j--) {
- glTexCoord2fv(mp);
- glVertex3fv(mp+4);
- glTexCoord2fv(mp+8);
- glVertex3fv(mp+12); mp += 16;
- }
- glEnd();
- }
- }
- void
- move(void) {
- if (N > 2.1 || N < 1.5)
- dir = -dir;
- N += incr*dir;
- mesh1(-1.5,1.5,-1.5,1.5,0.0,1.0,0.0,1.0,0.0,64,64);
- glutPostRedisplay();
- }
- void
- alphaup(void) {
- incr += .01;
- if (incr > .1) incr = .1;
- glutPostRedisplay();
- }
- void
- alphadown(void) {
- incr -= .01;
- if (incr < 0) incr = 0;
- glutPostRedisplay();
- }
- void
- left(void) {
- *wscale -= .1;
- }
- void
- right(void) {
- *wscale += .1;
- }
- void
- wire(void) {
- static int wire_mode;
- if (wire_mode ^= 1)
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- else
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- void
- tfunc(void) {
- static state;
- if (state ^= 1) {
- wrotx = &trotx;
- wroty = &troty;
- wscale = &tscale;
- } else {
- wrotx = &rotx;
- wroty = &roty;
- wscale = &scale;
- }
- }
- void
- help(void) {
- printf("'h' - helpn");
- printf("'w' - wire framen");
- printf("UP - fastern");
- printf("DOWN - slowern");
- }
- void
- init(char *filename) {
- if (filename) {
- image = read_texture(filename, &width, &height, &components);
- if (image == NULL) {
- fprintf(stderr, "Error: Can't load image file "%s".n",
- filename);
- exit(EXIT_FAILURE);
- } else {
- printf("%d x %d image loadedn", width, height);
- }
- if (components < 3 || components > 4) {
- printf("must be RGB or RGBA imagen");
- exit(EXIT_FAILURE);
- }
- } else {
- int i, j;
- components = 4; width = height = 128;
- image = (unsigned *) malloc(width*height*sizeof(unsigned));
- for (j = 0; j < height; j++)
- for (i = 0; i < width; i++) {
- if (i & 16)
- image[i+j*width] = 0xff;
- else
- image[i+j*width] = 0xff00;
- if (j&16)
- image[i+j*width] |= 0xff0000;
- }
- }
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, components, width,
- height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
- image);
- glEnable(GL_TEXTURE_2D);
- glMatrixMode(GL_TEXTURE);
- glLoadIdentity();
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluPerspective(90.,1.,.1,10.);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.,0.,-1.5);
- glClearColor(.25, .25, .25, 0.);
- }
- void
- display(void) {
- glClear(GL_COLOR_BUFFER_BIT);
- glMatrixMode(GL_TEXTURE);
- glPushMatrix();
- glTranslatef(.5f, .5f, .5f);
- glRotatef(trotx, 0.f, 0.f, 1.f);
- glScalef(tscale, tscale, tscale);
- glTranslatef(-.5f, -.5f, -.5f);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glRotatef(rotx, 0.f, 0.f, 1.f);
- glScalef(scale, scale, scale);
- drawmesh(64,64);
- glPopMatrix();
- glMatrixMode(GL_TEXTURE);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
- glutSwapBuffers();
- }
- void
- reshape(int w, int h) {
- glViewport(0, 0, w, h);
- }
- /*ARGSUSED1*/
- void
- key(unsigned char key, int x, int y) {
- switch(key) {
- case ' 33': exit(0); break;
- case 'h': help(); break;
- case 't': tfunc(); break;
- case 'w': wire(); break;
- }
- }
- /*ARGSUSED1*/
- void
- special(int key, int x, int y) {
- switch(key) {
- case GLUT_KEY_UP: alphaup(); break;
- case GLUT_KEY_DOWN: alphadown(); break;
- case GLUT_KEY_LEFT: left(); break;
- case GLUT_KEY_RIGHT:right(); break;
- }
- }
- int
- main(int argc, char** argv) {
- glutInitWindowSize(256, 256);
- glutInit(&argc, argv);
- glutInitDisplayMode(GLUT_RGBA|GLUT_DOUBLE);
- (void)glutCreateWindow("warp");
- init(argv[1] ? argv[1] : "../data/mandrill.rgb");
- glutKeyboardFunc(key);
- glutSpecialFunc(special);
- glutDisplayFunc(display);
- glutReshapeFunc(reshape);
- glutIdleFunc(move);
- glutMouseFunc(mouse);
- glutMotionFunc(motion);
- glutMainLoop();
- return 0;
- }