stars.c
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上传日期:2007-05-28
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- /* Copyright (c) Mark J. Kilgard, 1994. */
- /**
- * (c) Copyright 1993, Silicon Graphics, Inc.
- * ALL RIGHTS RESERVED
- * Permission to use, copy, modify, and distribute this software for
- * any purpose and without fee is hereby granted, provided that the above
- * copyright notice appear in all copies and that both the copyright notice
- * and this permission notice appear in supporting documentation, and that
- * the name of Silicon Graphics, Inc. not be used in advertising
- * or publicity pertaining to distribution of the software without specific,
- * written prior permission.
- *
- * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
- * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
- * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
- * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
- * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
- * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
- * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
- * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
- * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
- * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
- *
- * US Government Users Restricted Rights
- * Use, duplication, or disclosure by the Government is subject to
- * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
- * (c)(1)(ii) of the Rights in Technical Data and Computer Software
- * clause at DFARS 252.227-7013 and/or in similar or successor
- * clauses in the FAR or the DOD or NASA FAR Supplement.
- * Unpublished-- rights reserved under the copyright laws of the
- * United States. Contractor/manufacturer is Silicon Graphics,
- * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
- *
- * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
- */
- #include <stdio.h>
- #include <string.h>
- #include <stdlib.h>
- #include <math.h>
- #include <time.h>
- #include <GL/glut.h>
- extern void *__glutCurrentWindow;
- /* Some <math.h> files do not define M_PI... */
- #ifndef M_PI
- #define M_PI 3.14159265358979323846
- #endif
- enum {
- NORMAL = 0,
- WEIRD = 1
- };
- enum {
- STREAK = 0,
- CIRCLE = 1
- };
- #define MAXSTARS 400
- #define MAXPOS 10000
- #define MAXWARP 10
- #define MAXANGLES 6000
- typedef struct _starRec {
- GLint type;
- float x[2], y[2], z[2];
- float offsetX, offsetY, offsetR, rotation;
- } starRec;
- GLenum doubleBuffer;
- GLint windW = 300, windH = 300;
- GLenum flag = NORMAL;
- GLint starCount = MAXSTARS / 2;
- float speed = 1.0;
- GLint nitro = 0;
- starRec stars[MAXSTARS];
- float sinTable[MAXANGLES];
- float
- Sin(float angle)
- {
- return (sinTable[(int) angle % MAXANGLES]);
- }
- float
- Cos(float angle)
- {
- return (sinTable[((int) angle + (MAXANGLES / 4)) % MAXANGLES]);
- }
- void
- NewStar(GLint n, GLint d)
- {
- if (rand() % 4 == 0) {
- stars[n].type = CIRCLE;
- } else {
- stars[n].type = STREAK;
- }
- stars[n].x[0] = (float) (rand() % MAXPOS - MAXPOS / 2);
- stars[n].y[0] = (float) (rand() % MAXPOS - MAXPOS / 2);
- stars[n].z[0] = (float) (rand() % MAXPOS + d);
- stars[n].x[1] = stars[n].x[0];
- stars[n].y[1] = stars[n].y[0];
- stars[n].z[1] = stars[n].z[0];
- if (rand() % 4 == 0 && flag == WEIRD) {
- stars[n].offsetX = (float) (rand() % 100 - 100 / 2);
- stars[n].offsetY = (float) (rand() % 100 - 100 / 2);
- stars[n].offsetR = (float) (rand() % 25 - 25 / 2);
- } else {
- stars[n].offsetX = 0.0;
- stars[n].offsetY = 0.0;
- stars[n].offsetR = 0.0;
- }
- }
- void
- RotatePoint(float *x, float *y, float rotation)
- {
- float tmpX, tmpY;
- tmpX = *x * Cos(rotation) - *y * Sin(rotation);
- tmpY = *y * Cos(rotation) + *x * Sin(rotation);
- *x = tmpX;
- *y = tmpY;
- }
- void
- MoveStars(void)
- {
- float offset;
- GLint n;
- offset = speed * 60.0;
- for (n = 0; n < starCount; n++) {
- stars[n].x[1] = stars[n].x[0];
- stars[n].y[1] = stars[n].y[0];
- stars[n].z[1] = stars[n].z[0];
- stars[n].x[0] += stars[n].offsetX;
- stars[n].y[0] += stars[n].offsetY;
- stars[n].z[0] -= offset;
- stars[n].rotation += stars[n].offsetR;
- if (stars[n].rotation >= MAXANGLES) {
- stars[n].rotation = 0.0;
- }
- }
- }
- GLenum
- StarPoint(GLint n)
- {
- float x0, y0;
- x0 = stars[n].x[0] * windW / stars[n].z[0];
- y0 = stars[n].y[0] * windH / stars[n].z[0];
- RotatePoint(&x0, &y0, stars[n].rotation);
- x0 += windW / 2.0;
- y0 += windH / 2.0;
- if (x0 >= 0.0 && x0 < windW && y0 >= 0.0 && y0 < windH) {
- return GL_TRUE;
- } else {
- return GL_FALSE;
- }
- }
- void
- ShowStar(GLint n)
- {
- float x0, y0, x1, y1, width;
- GLint i;
- x0 = stars[n].x[0] * windW / stars[n].z[0];
- y0 = stars[n].y[0] * windH / stars[n].z[0];
- RotatePoint(&x0, &y0, stars[n].rotation);
- x0 += windW / 2.0;
- y0 += windH / 2.0;
- if (x0 >= 0.0 && x0 < windW && y0 >= 0.0 && y0 < windH) {
- if (stars[n].type == STREAK) {
- x1 = stars[n].x[1] * windW / stars[n].z[1];
- y1 = stars[n].y[1] * windH / stars[n].z[1];
- RotatePoint(&x1, &y1, stars[n].rotation);
- x1 += windW / 2.0;
- y1 += windH / 2.0;
- glLineWidth(MAXPOS / 100.0 / stars[n].z[0] + 1.0);
- glColor3f(1.0, (MAXWARP - speed) / MAXWARP, (MAXWARP - speed) / MAXWARP);
- if (fabs(x0 - x1) < 1.0 && fabs(y0 - y1) < 1.0) {
- glBegin(GL_POINTS);
- glVertex2f(x0, y0);
- glEnd();
- } else {
- glBegin(GL_LINES);
- glVertex2f(x0, y0);
- glVertex2f(x1, y1);
- glEnd();
- }
- } else {
- width = MAXPOS / 10.0 / stars[n].z[0] + 1.0;
- glColor3f(1.0, 0.0, 0.0);
- glBegin(GL_POLYGON);
- for (i = 0; i < 8; i++) {
- float x = x0 + width * Cos((float) i * MAXANGLES / 8.0);
- float y = y0 + width * Sin((float) i * MAXANGLES / 8.0);
- glVertex2f(x, y);
- };
- glEnd();
- }
- }
- }
- void
- UpdateStars(void)
- {
- GLint n;
- glClear(GL_COLOR_BUFFER_BIT);
- for (n = 0; n < starCount; n++) {
- if (stars[n].z[0] > speed || (stars[n].z[0] > 0.0 && speed < MAXWARP)) {
- if (StarPoint(n) == GL_FALSE) {
- NewStar(n, MAXPOS);
- }
- } else {
- NewStar(n, MAXPOS);
- }
- }
- }
- void
- ShowStars(void)
- {
- GLint n;
- glClear(GL_COLOR_BUFFER_BIT);
- for (n = 0; n < starCount; n++) {
- if (stars[n].z[0] > speed || (stars[n].z[0] > 0.0 && speed < MAXWARP)) {
- ShowStar(n);
- }
- }
- }
- static void
- Init(void)
- {
- float angle;
- GLint n;
- srand((unsigned int) time(NULL));
- for (n = 0; n < MAXSTARS; n++) {
- NewStar(n, 100);
- }
- angle = 0.0;
- for (n = 0; n < MAXANGLES; n++) {
- sinTable[n] = sin(angle);
- angle += M_PI / (MAXANGLES / 2.0);
- }
- glClearColor(0.0, 0.0, 0.0, 0.0);
- glDisable(GL_DITHER);
- }
- void
- Reshape(int width, int height)
- {
- windW = width;
- windH = height;
- glViewport(0, 0, windW, windH);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- gluOrtho2D(-0.5, windW + 0.5, -0.5, windH + 0.5);
- glMatrixMode(GL_MODELVIEW);
- }
- /* ARGSUSED1 */
- static void
- Key(unsigned char key, int x, int y)
- {
- switch (key) {
- case ' ':
- flag = (flag == NORMAL) ? WEIRD : NORMAL;
- break;
- case 't':
- nitro = 1;
- break;
- case 27:
- exit(0);
- }
- }
- void
- Idle(void)
- {
- MoveStars();
- UpdateStars();
- if (nitro > 0) {
- speed = (float) (nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- if (++nitro > MAXWARP * 10) {
- nitro = -nitro;
- }
- } else if (nitro < 0) {
- nitro++;
- speed = (float) (-nitro / 10) + 1.0;
- if (speed > MAXWARP) {
- speed = MAXWARP;
- }
- }
- glutPostRedisplay();
- }
- void
- Display(void)
- {
- ShowStars();
- if (doubleBuffer) {
- glutSwapBuffers();
- } else {
- glFlush();
- }
- }
- void
- Visible(int state)
- {
- if (state == GLUT_VISIBLE) {
- glutIdleFunc(Idle);
- } else {
- glutIdleFunc(NULL);
- }
- }
- static void
- Args(int argc, char **argv)
- {
- GLint i;
- doubleBuffer = GL_TRUE;
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- }
- }
- }
- int
- main(int argc, char **argv)
- {
- GLenum type;
- glutInitWindowSize(windW, windH);
- glutInit(&argc, argv);
- Args(argc, argv);
- type = GLUT_RGB;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
- glutCreateWindow("Stars");
- Init();
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutVisibilityFunc(Visible);
- glutDisplayFunc(Display);
- glutMainLoop();
- return 0; /* ANSI C requires main to return int. */
- }