glutForceJoystickFunc.man
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- ."
- ." Copyright (c) Mark J. Kilgard, 1998.
- ."
- .TH glutForceJoystickFunc 3GLUT "3.7" "GLUT" "GLUT"
- .SH NAME
- glutForceJoystickFunc - forces current window's joystick callback to be called.
- .SH SYNTAX
- .nf
- .LP
- void glutForceJoystickFunc(void);
- .fi
- .SH DESCRIPTION
- glutForceJoystickFunc forces the current window's joystick callback to be
- called, reporting the latest joystick state.
- The joystick callback is called either due to polling of the joystick
- at the uniform timer interval set by glutJoystickFunc's
- pollInterval (specified in milliseconds) or
- in response to calling glutForceJoystickFunc. If the pollInterval is
- non-positive, no joystick polling is performed and the GLUT application
- must frequently (usually from an idle callback) call glutForceJoystickFunc.
- The joystick callback will be called once (if one exists)
- for each time glutForceJoystickFunc is called. The callback is called
- from glutJoystickFunc. That is, when glutJoystickFunc returns, the
- callback will have already happened.
- .SH GLUT IMPLEMENTATION NOTES FOR X11
- The GLUT 3.7 implementation of GLUT for X11 supports the joystick API, but
- not actual joystick input. A future implementation of GLUT for X11 may
- add joystick support.
- .SH GLUT IMPLEMENTATION NOTES FOR WIN32
- The GLUT 3.7 implementation of GLUT for Win32 supports the joystick API
- and joystick input, but does so through the dated joySetCapture and
- joyGetPosEx Win32 Multimedia API. The GLUT 3.7 joystick support for
- Win32 has all the limitations of the Win32 Multimedia API joystick support.
- A future implementation of GLUT for Win32 may use DirectInput.
- .SH SEE ALSO
- glutJoystickFunc
- .SH AUTHOR
- Mark J. Kilgard (mjk@nvidia.com)