glutDisplayFunc.man
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- ."
- ." Copyright (c) Mark J. Kilgard, 1996.
- ."
- .TH glutDisplayFunc 3GLUT "3.7" "GLUT" "GLUT"
- .SH NAME
- glutDisplayFunc - sets the display callback for the current window.
- .SH SYNTAX
- .nf
- .LP
- void glutDisplayFunc(void (*func)(void));
- .fi
- .SH ARGUMENTS
- .IP fIfuncfP 1i
- The new display callback function.
- .SH DESCRIPTION
- glutDisplayFunc sets the display callback for the current window.
- When GLUT determines that the normal plane for the window needs to be
- redisplayed, the display callback for the window is called. Before the
- callback, the current window is set to the window needing to be
- redisplayed and (if no overlay display callback is registered) the layer in
- use is set to the normal plane. The display callback is called with no
- parameters. The entire normal plane region should be redisplayed in
- response to the callback (this includes ancillary buffers if your program
- depends on their state).
-
- GLUT determines when the display callback should be triggered based on
- the window's redisplay state. The redisplay state for a window can be
- either set explicitly by calling glutPostRedisplay or implicitly as the
- result of window damage reported by the window system. Multiple posted
- redisplays for a window are coalesced by GLUT to minimize the number
- of display callbacks called.
-
- When an overlay is established for a window, but there is no overlay
- display callback registered, the display callback is used for redisplaying
- both the overlay and normal plane (that is, it will be called if either the
- redisplay state or overlay redisplay state is set). In this case, the layer in
- use is not implicitly changed on entry to the display callback.
-
- See glutOverlayDisplayFunc to understand how distinct callbacks
- for the overlay and normal plane of a window may be established.
-
- When a window is created, no display callback exists for the window. It is
- the responsibility of the programmer to install a display callback for the
- window before the window is shown. A display callback must be
- registered for any window that is shown. If a window becomes displayed
- without a display callback being registered, a fatal error occurs. Passing
- NULL to glutDisplayFunc is illegal as of GLUT 3.0; there is no way to
- ``deregister'' a display callback (though another callback routine can
- always be registered).
-
- Upon return from the display callback, the normal damaged state of the
- window (returned by calling glutLayerGet(GLUT_NORMAL_DAMAGED)
- is cleared. If there is no overlay display callback registered the overlay
- damaged state of the window (returned by calling
- glutLayerGet(GLUT_OVERLAY_DAMAGED) is also cleared.
- .SH SEE ALSO
- glutCreateMenu, glutPostRedisplay, glutOverlayDisplayFunc
- .SH AUTHOR
- Mark J. Kilgard (mjk@nvidia.com)