glutCreateWindow.man
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- ."
- ." Copyright (c) Mark J. Kilgard, 1996.
- ."
- .TH glutCreateWindow 3GLUT "3.7" "GLUT" "GLUT"
- .SH NAME
- glutCreateWindow - creates a top-level window.
- .SH SYNTAX
- .nf
- .LP
- int glutCreateWindow(char *name);
- .fi
- .SH ARGUMENTS
- .IP fInamefP 1i
- ASCII character string for use as window name.
- .SH DESCRIPTION
- glutCreateWindow creates a top-level window. The
- name will be provided to the window system as the window's name. The
- intent is that the window system will label the window with the name.
-
- Implicitly, the current window is set to the newly created window.
-
- Each created window has a unique associated OpenGL context. State
- changes to a window's associated OpenGL context can be done
- immediately after the window is created.
-
- The display state of a window is initially for the window to be shown.
- But the window's display state is not actually acted upon until
- glutMainLoop is entered. This means until glutMainLoop is called,
- rendering to a created window is ineffective because the window can not
- yet be displayed.
-
- The value returned is a unique small integer identifier for the window.
- The range of allocated identifiers starts at one. This window identifier
- can be used when calling glutSetWindow.
- .SH X IMPLEMENTATION NOTES
- The proper X Inter-Client Communication Conventions Manual
- (ICCCM) top-level properties are established. The WM_COMMAND
- property that lists the command line used to invoke the GLUT program
- is only established for the first window created.
- .SH SEE ALSO
- glutCreateSubWindow, glutCreateMenu, glutDestroyWindow
- .SH AUTHOR
- Mark J. Kilgard (mjk@nvidia.com)