glutGameModeGet.man
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上传日期:2007-05-28
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- ."
- ." Copyright (c) Mark J. Kilgard, 1996, 1998.
- ."
- .TH glutGameModeGet 3GLUT "3.7" "GLUT" "GLUT"
- .SH NAME
- glutGameModeGet - retrieves GLUT device information represented by integers.
- .SH SYNTAX
- .nf
- .LP
- int glutGameModeGet(GLenum info);
- .fi
- .SH ARGUMENTS
- .IP fIinfofP 1i
- Name of game mode information to retrieve.
- .TP 8
- .B GLUT_GAME_MODE_ACTIVE
- Non-zero if GLUT's game mode is active; zero if not active.
- Game mode is not active initially. Game mode becomes active when
- glutEnterGameMode is called. Game mode becomes inactive when
- glutLeaveGameMode is called.
- .TP 8
- .B GLUT_GAME_MODE_POSSIBLE
- Non-zero if the game mode string last specified to glutGameModeString is
- a possible game mode configuration; zero otherwise. Being "possible"
- does not guarantee that if game mode is entered with glutEnterGameMode
- that the display settings will actually changed. GLUT_GAME_MODE_DISPLAY_CHANGED should be called once game mode is entered to determine if the display mode is actually changed.
- .TP 8
- .B GLUT_GAME_MODE_WIDTH
- Width in pixels of the screen when game mode is activated.
- .TP 8
- .B GLUT_GAME_MODE_HEIGHT
- Height in pixels of the screen when game mode is activated.
- .TP 8
- .B GLUT_GAME_MODE_PIXEL_DEPTH
- Pixel depth of the screen when game mode is activiated.
- .TP 8
- .B GLUT_GAME_MODE_REFRESH_RATE
- Screen refresh rate in cyles per second (hertz) when game mode is activated.
- Zero is returned if the refresh rate is unknown or cannot be queried.
- .TP 8
- .B GLUT_GAME_MODE_DISPLAY_CHANGED
- Non-zero if entering game mode actually changed the display settings.
- If the game mode string is not possible or the display mode could not be
- changed for any other reason, zero is returned.
- .SH DESCRIPTION
- glutGameModeGet retrieves GLUT game mode information represented by integers. The info
- parameter determines what type of game mode information to return. Requesting game mode
- information for an invalid GLUT game mode information name returns negative one.
- .SH SEE ALSO
- glutGet, glutDeviceGet, glutLayerGet, glutGameModeString, glutEnterGameMode, glutLeaveGameMode
- .SH AUTHOR
- Mark J. Kilgard (mjk@nvidia.com)