CREDITS
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上传日期:2013-06-12
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- PvPGN CREDITS (also please see the original BNETD credits bellow):
- --------------------------------------------------------------------
- CREDITS
- This file contains the names of people who have contributed to the
- development of the PvPGN BNETD mod in some way. This file is not
- complete and we would like to thank everyone who helped us in any way.
- PROGRAMMING CONTRIBUTORS
- Dizzy (dizzy@roedu.net)
- Project release engineering, project management, storage development,
- fdwatch development, documentations and lots others.
- pandaemonium a.k.a. aaron
- W3 ladders, binary ladders, commands aliases, channel topics,
- channel tmp ops/voices, anongame infos language support, SQL db
- creator, bnchat cleanup, WIN32 build files maintenance and lots others.
- Soar
- Clans, friends codes optimization, D2 stuff, w3 gameinfo etc.
- Zzzoom (servers@3dgames.com.ar)
- For persistent SQL connections patch, password brute force attacks
- protection and various bug reports.
- MISC
- Eggy (eggy@neostats.net)
- Win32 binary packager, QA testing/reporting, supporter (IRC, forums),
- misc documentation.
- Lots of other people who do not wish to be mentioned here.
- BINARY PACKAGES:
- - Birzan George Cristian <gcbirzan@wolfheart.ro> (Debian packages)
- - Dorin Lazar <spooky_cbs@yahoo.com> (RPMs)
- - Mihai Maties <mihai@xcyb.org> (RPMs & src.rpm snapshot script)
- - Radu Radoveneanu <rakware@go.ro> (Slackware packages)
- ORIGINAL BNETD CREDITS:
- -------------------------------
- CREDITS
- This file contains the names of people who have contributed to the
- development of the BNETD server in some way. This project has made an
- enormous amount of progress since the development has become public,
- and this is one place where members of the community can be thanked.
- PROGRAMMING CONTRIBUTORS
- The following people have contributed code, code ideas, bug fixes, and
- debugging work:
- Mark Baysinger (mbaysing@ucsd.edu)
- For the original idea, original implementation, documentation of the
- protocol, starhack.ml.org, the tracking server, etc.
- Ross Combs (rocombs@cs.nmsu.edu)
- Various cleanups, release coordination, / commands, config files, etc.
- Rob Crittenden (rcrit@greyoak.com)
- For many bug fixes, protocol work, file downloads, man pages, user
- icons, better channel handling, autoconf, ladder, etc. as well as
- working on the FAQ and user support.
- Descolada (dyn1-tnt9-237.chicago.il.ameritech.net)
- For the hashing algorithm complete with a sample C implementation.
- Gediminas (gediminas_lt@mailexcite.com)
- For work on the client command "readline" code, the initial help
- system, and a better /conn command.
- Oleg Drokin (green@ccssu.crimea.ua)
- For patches to fix bnchat and bnstat.
- Damien Clermonte (clermond@esiee.fr)
- For portability (to cygnus B20.1 on win32) work, testing, and helpful
- observations, and the TCP keepalive patch.
- Denis Moreaux (vapula@endor.be)
- For working out the correct ladder equations.
- Philippe Dubois (pdubois@matrox.com)
- For working on the Win32 port, UDP stuff, auto-update, and the
- bnettime code.
- Typhoon [Marco Ziech] (mmz@gmx.net)
- For lots of good work on the BNI utilities, BITS (server inter-
- connectivity) support, and his bnetmasq.sh script. He also
- answers a lot of user questions and put together most of the
- web site.
- Dizzy (dizzy@roedu.net)
- For help with NAT issues, a much improved help system, channel
- flooding prevention, new /-commands, a mail system, and more.
- Razvan Jianu (roger@hell.gameover.ro)
- For many useful coredumps :) Also for the /addacct command.
- Qlex (qlex@eoliss.com)
- For kick starting the Diablo II stuff, testing thousands quick
- changes, moral support, and digging up all the information.
- Kenshin (kenshin_@hotmail.com)
- For helping Qlex with the character stuff, fixing some major
- bugs in the Diablo II code, and starting work on saving
- characters.
- Hakan Tandogan (hakan@gurkensalat.com)
- For always making RPMs for bnetd and the tracker and some patches to
- correct startup/shutdown issues. Also for continuing Diablo II work.
- Jung-woo Sohn (logout@aeroguy.snu.ac.kr)
- For /watch feedback, dobae flooding disconnect, better disconnect
- game result handling, and generally for lots of good ideas. And
- also for spotting the failed account creation crashing bug.
- YobGuls (yobguls@yobguls.2ndmail.com)
- Actually contributed to the DSBot code, but see next entry.
- Eurijk! (wc2@zefga.net)
- For pointing out how the new cdkey hashing works and also how
- version checking is performed. This was some really ugly but
- important stuff! He figured this out working on DSBot but
- kindly explained it to us and showed us example code. He's
- also working on the Prolix bot project and has provided lots
- of useful bug reports and other commentary.
- Fred Wittekind (rom@twister.dyndns.org)
- For autoupdate version range support. For pointing out all the
- update MPQ files we didn't know about. Also for the message
- force-command patch.
- Mathieu Legare (Mathieu_Legare@uqtr.uquebec.ca)
- For picking up bnetdStats and making it report all kinds of
- statistics.
- Onlyer (onlyer@users.sourceforge.net)
- For new commands, Diablo II protocol work, Diablo II closed server
- work, FSGS account conversion, etc.
- faster (lqx@cic.tsinghua.edu.cn)
- For Diablo II closed communication (S2S) and for finding that
- check_alloc bug.
- sousou (liupeng.cs@263.net)
- For Diablo II closed database server and ladder.
- esper (esperpale@263.net)
- Diablo II closed server gui and ladder.
- sherpya (sherpya@netfarm.it)
- For lots of help with adbanners, the d2close merge, reporting
- bugs (like the 100% poll() CPU usage bug), and lots of good
- suggestions. Also for work on channel list reloads.
- Yoss (bartek@milc.com.pl)
- For helpful suggestions for the mail code and for patching
- the emote flooding hole. Also for the /admin command and for
- the patch to fix the "operator can ban admins" bug. A big
- thanks for much improved kill and ban commands and the new
- dynamic ipban with better address matching and timeouts.
- Roland Stahn (blue@cs.tu-berlin.de)
- For all the work tracking down the versioncheck information
- for revision of the STAR and SEXP clients. For information about
- Blizzard's numbering scheme. For helpful packet information.
- Also for the bug reports and simple patches which probably should
- have been fixed a long time ago but he was the only person with
- enough patience to figure out what was happening. Specifically,
- the "all countries in one channel" feature, the empty game pass
- bug, the multiple game with same name bug, and the memory
- corruption after autoupdates. For updated version information.
- For diagnosing the autoupdate crash (bug in server.c handling
- closed sockets).
- KWS (vizi@csucs.net)
- For the nice bug reports on gameinfo parsing on game join, win32
- socket and file portability problems. Also for patches to update
- versioncheck info, implement IP storage, the patch for better
- eventlogs, and Makefile improvements.
- Jack (jack@takeovertheworld.org)
- For Diablo II open game difficulty patch.
- forester (laterk@inbox.lv)
- Working on the Win32 port, bnetd GUI for Win32, small patches.
- TESTING AND DEBUGGING CONTRIBUTORS
- The following people have sent in ideas, bug reports, and minor
- patches.
- 187 (187@infoceptor.com)
- For bug reports and the idea for the /news command.
- Shin DongJun (djshin@oslab.snu.ac.kr)
- For some bug reports and patches.
- Jeffery Jones (jeffery_jones@mtlusa.com)
- For the game address translation idea.
- Maxim Tereshenkov (max@ostin.ru)
- For the stack trace which found the 8-bit account.c bug.
- Yanoch (yanoch@loginnovation.com)
- For suggesting the /kill improvement.
- stacker (stacker@mail.ee.ntou.edu.tw)
- For lots of bug reports and also the sbnetd front end.
- Mike Hindman (mhindman@bnetd.nmsu.edu)
- David Fitzpatrick (dfitzpat@bnetd.nmsu.edu)
- For lots of ideas and all the help with Diablo.
- Homer (homer@ogn.de)
- For the helpful info on game info strings and ladder maps.
- Alvin Sim (elflord@faerie.cx)
- For lots of testing and figuring out that Diablo II open gameplay was
- actually not too hard to implement.
- AsmodeusB
- For finding annoying the gameinfo bug in connection.c :)
- forester (http://forester.yo.lv)
- For pointing out what gameresult 5 means.
- jerome (imeepmeep@mac.com)
- For the MacOS X package.
- acbcdde (acbcdde@hotmail.com)
- For Win32 Makefile and config.h fixes.
- mojohead ( Andrey Ilyin )
- For d2dbs/d2ladder.c fixes.
- OTHER CONTRIBUTORS
- The following people have contributed their time, talent, and other
- resources to the project:
- Josh (josh@bnetd.org)
- For a wonderful web site, quick mirroring of new releases, testing,
- organization, documentation, and user support.
- Tim Jung (tjung@igateway.net)
- For kindly hosting our mailing lists, domain, web pages, etc. as well
- as regular feedback and testing.
- Allan Clark (allanc@sco.com)
- For putting together some nice RPMs.
- NOTE
- This list is not complete. I have lost track of the names of some
- people who have contributed, and likely forgotten about others. If you
- think you should be listed here but aren't, please contact the
- bnetd-dev mailing list and we will take care of it right away.