d2cs.conf.win32
上传用户:tany51
上传日期:2013-06-12
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文件大小:7k
- #################################################################################
- # d2cs.conf - Configuration file for the diablo2 game control server #
- #-------------------------------------------------------------------------------#
- # #
- # This file is an example configuration and may require modification to #
- # suit your needs or your site. Blank lines and lines starting with a "#" #
- # are ignored. Use quotes around values that contain spaces. #
- # #
- #################################################################################
- #################################################################################
- # Server Major Settings #
- #-------------------------------------------------------------------------------#
- # #
- # Your realm server name #
- realmname = D2CS
- # This is a comma delimited list of hostnames that the server should
- # listen on. It might be useful to make an internal-only server on a
- # gateway machine for example. If the list is not set or if it has a
- # entry with no host component, the server will bind to that port on all
- # interfaces.
- # d2cs default listening port is 6113
- servaddrs = 0.0.0.0:6113
- # This is a comma delimited list of game servers
- #gameservlist = your.gameserver,another.gameserver
- # This is bnetd server address with port
- # bnetd default listening port is 6112
- #bnetdaddr = xxx.xxx.xxx.xxx:6112
- # This sets the realm to Classic or LOD or Both
- # Classic = 0
- # LOD = 1
- # Both = 2 (default)
- lod_realm = 2
- # This sets whether you can convert a clasic char to
- # an expansion char. You should leave this set to 0
- # or the game server might crash
- # Allow Convert = 1
- # Don't allow Convert = 0
- allow_convert = 0
- # here u can enter the symbols allowed in accountnames (additional to
- # alphanumerical symbals which are always accepted). please note that
- # it is absolutly mandatory that u set up the same symbols here as in
- # bnetd.conf or else u wont be able to play D2 with some characters
- # (those whose symbols are allowed in bnetd.conf but not here)
- # same warnings as in bnetd.conf apply here - be warned - and just
- # change something if you know what you are doing
- #default setting is "-_[]"
- account_allowed_symbols = "-_[]"
- # #
- #################################################################################
- #################################################################################
- # Message logs #
- #-------------------------------------------------------------------------------#
- # Multiple log levels can be defined by connecting them with a comma (,)
- # Available loglevels are:
- # none
- # trace
- # debug
- # info
- # warn
- # error
- # fatal
- #loglevels = fatal,error,warn,info
- loglevels = fatal,error,warn,info,debug,trace
- # #
- #################################################################################
- #################################################################################
- # File and Path section #
- # Use absolute paths in these lines to avoid problems! #
- #-------------------------------------------------------------------------------#
- # #
- logfile = vard2cs.log
- charsavedir = varcharsave
- charinfodir = varcharinfo
- ladderdir = varladders
- newbiefile = filesnewbie.save
- d2gstransfile = confd2gstrans
- d2gsconffile = confd2server.ini
- # #
- #################################################################################
- #################################################################################
- # Misc #
- #-------------------------------------------------------------------------------#
- # #
- # Message Of The Day, support hexcode
- motd = "Tips: How to use color in your profile(Right click on your portrait to open pr ofile editing). Use \\xffc as Prefix (\\xff means ascii code 0xff,but you should use copy/paste trick to in put it, c means character 'c'. Color also works in game chat,but have input limit). Then append the Color chara cter list below: \xffc0White '0' \xffc1Red '1' \xffc2Green '2' \xffc3Blue '3' \xffc4Gold '4' \xffc5Gray '5' Black '6' \xffc7DarkYellow '7' \xffc8Orange '8' \xffc9Yellow '9' \xffc:DarkGreen ':' \xffc;Purple ';' \xffc<LightDarkGreen '<'"
- # Set to non-zero to allow creation of new realm character
- allow_newchar = 1
- # Do you want d2cs to check client for multilogin for security reason?
- check_multilogin = 0
- # Maxinum number of character per account
- maxchar = 8
- # Maxinum number of games will be shown in join game list
- # Zero = infinite
- maxgamelist = 20
- # Set to non-zero to allow show all games with difficulty < character difficulty
- # Otherwise, only game with difficulty = character difficulty will be shown
- gamelist_showall = 0
- # Maxinum time in seconds that a user can idle
- # Zero = infinite
- idletime = 3600
- # Amount of time to delay shutting down server in seconds.
- shutdown_delay = 300
- # Amount of time delay period is decremented by either a SIGTERM or SIGINT
- # (control-c) signal in seconds.
- shutdown_decr = 60
- #
- #################################################################################
- #################################################################################
- # Internal System Settings #
- # You may just ignore them and use the default value #
- #-------------------------------------------------------------------------------#
- #
- # How often will the server purge all list to clean unused data (in seconds)
- listpurgeinterval = 300
- # How often will the server check game queues (in seconds)
- gqcheckinterval = 60
- # How often will the server retry to connect to bnetd
- # when connection lost (in seconds)
- s2s_retryinterval = 10
- # How long time the s2s connection will timeout
- s2s_timeout = 10
- # How often the server will check server queues for expired data
- sq_checkinterval = 300
- # How long time will a server queue data expire
- sq_timeout = 300
- # Game serer binary files checksum, use zero to skip this checking
- d2gs_checksum = 0
- # Game server version, use zero to skip this checking
- d2gs_version = 0
- # Game server password
- d2gs_password = ""
- # Maxinum number of second that a game will be shown on list( zero = infinite )
- game_maxlifetime = 0
- # A game will be automatically destroied after how long time idle
- max_game_idletime = 0
- # Allow Limitation created game with password, player number or level limit?
- allow_gamelimit = 1
- # Ladder refresh time
- ladder_refresh_interval = 3600
- # server to server connection max idle time in seconds
- s2s_idletime = 300
- # server to server connection keepalive interval
- s2s_keepalive_interval = 60
- # all connection timeout check interval
- timeout_checkinterval = 60
- # game server restart interval
- # when sending SIGUSR2 signal to your d2cs this issues a restart
- # of all connected d2gs after d2gs_restart_delay seconds
- d2gs_restart_delay = 300
- # ladder start time
- # format: yyyy-mm-dd hh:mm:ss
- # be carefull:
- # all chars created before this date will revert to non-ladder chars
- ladder_start_time = ""
- # number of days before a char expires (default 0=unlimited)
- char_expire_day = 0
- #
- #################################################################################