macroot.h
上传用户:zhongxx05
上传日期:2007-06-06
资源大小:33641k
文件大小:6k
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: RCSL 1.0/RPSL 1.0
- *
- * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file, are
- * subject to the current version of the RealNetworks Public Source License
- * Version 1.0 (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the RealNetworks Community Source License Version 1.0
- * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
- * in which case the RCSL will apply. You may also obtain the license terms
- * directly from RealNetworks. You may not use this file except in
- * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
- * applicable to this file, the RCSL. Please see the applicable RPSL or
- * RCSL for the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the portions
- * it created.
- *
- * This file, and the files included with this file, is distributed and made
- * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- #ifndef _MACROOT_H_
- #define _MACROOT_H_
- #include "baseroot.h"
- #ifdef _MAC_MACHO
- #include <QuickTime/QuickTime.h>
- #else
- #include <ImageCompression.h>
- #include <Components.h>
- #include <ImageCodec.h>
- #endif
- // xxxbobclark enable this for creating and using YUV
- // pixmaps without going through the surface's overlay
- // code path. This should allow us to use hardware
- // acceleration under Carbon.
- //#define USE_LOW_LEVEL_QT_API
- class CMacRootSurface : public CBaseRootSurface
- {
- public:
- friend class CMacSurface;
- friend class CHXMacSite;
-
- CMacRootSurface(IUnknown* pContext, CHXBaseSite* pSite);
- virtual ~CMacRootSurface();
-
- virtual void _GetYUVScratchWidthHeight(UINT32* pWidth, UINT32* pHeight);
- virtual void _CreateYUVScratchSurface(UINT32 width, UINT32 height);
- virtual void _GetYUVScratchSurfacePointer(UCHAR** pYUVBits, INT32* YUVPitch);
- virtual HX_RESULT CreateScratchSurface( int nCompositionSurfaceCID,
- HXxSize* pSize);
- virtual HX_RESULT ScratchLock(UCHAR** pBits, INT32* pPitch);
- virtual HX_RESULT ScratchUnlock(UCHAR* pBits);
- virtual void _BltFromScratchToComposition(HXxRect& rDestRect, HXxRect& rSrcRect);
- virtual HX_RESULT _DebugBlt( UCHAR* pImageData,
- HXBitmapInfoHeader* pBitmapInfo,
- REF(HXxRect) rDestRect,
- REF(HXxRect) rSrcRect);
- virtual HX_RESULT _MinimalUnlock(HXxWindow* pWindow);
- virtual HX_RESULT _LockComposition(UCHAR** pBits, INT32* pPitch);
- virtual HX_RESULT _CreateCompositionSurface();
- virtual HX_RESULT _DestroyCompositionSurface();
- virtual void _MinimalBlt(HXxRect& src, HXxRect& dst);
- virtual void _PreFlightBlt(HXxRect& dst);
- virtual UINT32 _GetNumberOfMonitors();
- virtual BOOL _RectOnNthMonitor(HXxRect rect, UINT32 uMonitor, HXxRect& intersectRect);
-
- private:
- enum {
- kEightBitDepth = 0,
- kSixteenBitDepth,
- kThirtyTwoBitDepth,
- #ifdef USE_LOW_LEVEL_QT_API
- kYUVDepth,
- #endif
- kNumberOfDepths
- };
- GWorldPtr m_RootSurfaceGWorld[kNumberOfDepths];
- PixMapHandle m_RootGWorldPixMap[kNumberOfDepths];
- BOOL m_bItsOKToDoAnInterruptBlit;
- CHXSimpleList* m_pVisRgnRects;
- RgnHandle m_LastVisRgn;
- BOOL m_bNeedToForceVisRgnUpdate;
- Point m_LocalToGlobalCoords;
- int m_nBlitDepthEnum;
- BOOL m_bInBlueBox;
- BOOL m_bAllowedToITBInBlueBox;
-
- enum {
- kMaxMonitors = 10
- // XXXbobclark Make the assumption that they won't have more
- // than ten monitors hooked up simultaneously (!)
- };
- static UINT32 zm_uNumberOfAttachedDevices;
- static GDHandle zm_AttachedDevice[kMaxMonitors];
- static CHXSimpleList zm_RootSurfaceList;
-
- struct BDCTextureDRP {
- ByteCount dataSize;
- SInt16 width;
- SInt16 height;
- };
- struct OverlayInfoStruct {
- BOOL b_OverlayExists;
- BOOL b_OverlayInitialized;
- ComponentInstanceRecord* zYUV;
- CodecDecompressParams decompParams;
- ImageSubCodecDecompressRecord drp;
- };
-
- static OverlayInfoStruct zm_OverlayInfo[kMaxMonitors];
-
- void PotentiallyAddRect(CHXSimpleList* theList, Rect originalVisRect, short left, short top, short right, short bottom);
- unsigned long _GetScreenPixelValue(long globX, long globY);
- unsigned long _GetGWorldPixelValue(int whichDepth, long x, long y);
- void InternalReflectRect(Rect theRectToBlit);
- void InternalReflectRectInVisRegion(Rect theRectToBlit);
- void ReflectRectToScreen(Rect theRectToBlit);
- void ReflectRectToFullScreen(Rect theOriginalRectToBlit);
-
- static int DepthToDepthEnum(short depth);
-
- static pascal void MenuRestoreCallback(Rect* theRectToRestore);
- static pascal void VisRgnChangedCallback(void);
-
- void CheckRectRgn( Rect r, RgnHandle rgn, Point globalOffset );
- void UpdateRegionIfNecessary(Rect boundingRect, Point globalOffset, BOOL bForceItToUpdate = FALSE);
- };
- #endif