maasurf.cpp
上传用户:zhongxx05
上传日期:2007-06-06
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文件大小:10k
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: RCSL 1.0/RPSL 1.0
- *
- * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file, are
- * subject to the current version of the RealNetworks Public Source License
- * Version 1.0 (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the RealNetworks Community Source License Version 1.0
- * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
- * in which case the RCSL will apply. You may also obtain the license terms
- * directly from RealNetworks. You may not use this file except in
- * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
- * applicable to this file, the RCSL. Please see the applicable RPSL or
- * RCSL for the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the portions
- * it created.
- *
- * This file, and the files included with this file, is distributed and made
- * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
- * EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS ALL SUCH WARRANTIES,
- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- // Here is a little site I did as an example of a replacement site. It
- // shows how you can tailor the mini site to output to just about any
- // kind of device. This one outputs all the RGB and video in Ascii Art!
- // :) It is just a wrapper, basically, around the very nice AALib,
- // which you need to have installed:
- // http://aa-project.sourceforge.net/aalib
- //
- #include <aalib.h>
- #include "minisite.h"
- #include "hxvsurf.h"
- #include "coloracc.h"
- #include "minisurf.h"
- #include "maasurf.h"
- #include "minifmt.h"
- CMiniUnixSurface::CMiniUnixSurface(IUnknown* pContext, CMiniBaseSite* pSite)
- : CMiniBaseSurface(pContext, pSite)
- , m_context(NULL)
- , m_nAAScale(2)
- , m_nWidth(0)
- , m_nHeight(0)
- {
- memset( &m_hardware_params, 0, sizeof(m_hardware_params) );
- memset( &m_hardware_params, 0, sizeof(m_hardware_params) );
- //Init the rendering params...
- m_render_params.bright = 40;
- m_render_params.contrast = 2;
- m_render_params.gamma = 4;
- m_render_params.dither = AA_FLOYD_S;
- m_render_params.inversion = 0;
- m_render_params.randomval = 0;
- //Just output a little help text.
- fprintf( stderr, "nnThe Ascii Art player!nn" );
- fprintf( stderr, "This site takes keyboard input to control the contrastn" );
- fprintf( stderr, "brightness and gamma settings. You will need these to n" );
- fprintf( stderr, "adjust for movies that are overly dark or bright:nn" );
- fprintf( stderr, "'G'/'g' increase/decrease gamma.n" );
- fprintf( stderr, "'B'/'b' increase/decrease brightness.n" );
- fprintf( stderr, "'C'/'c' increase/decrease contrast.n" );
- fprintf( stderr, "'S'/'s' increase/decrease scaling.nn" );
- fprintf( stderr, "n" );
- }
- CMiniUnixSurface::~CMiniUnixSurface()
- {
- }
- HX_RESULT CMiniUnixSurface::_CreateDestBuffer(int cidIn,
- int nWidth,
- int nHeight,
- int& nCount)
- {
- HX_ASSERT( m_pSite );
-
- //For now, we just support RGB32
- HX_ASSERT( cidIn == CID_I420 );
- if( m_context )
- {
- aa_close(m_context);
- m_context = NULL;
- }
- m_nWidth = nWidth;
- m_nHeight = nHeight;
-
- //XXXgwright must be even and 2 or larger.
- HX_ASSERT( m_nAAScale>=2 );
- HX_ASSERT( m_nAAScale%2 == 0 );
-
- //Init the AA
- m_hardware_params.width = nWidth/m_nAAScale;
- m_hardware_params.height = nHeight/(m_nAAScale*2);
- m_hardware_params.font = &aa_font16;
- m_hardware_params.supported =
- AA_NORMAL_MASK | AA_BOLD_MASK | AA_DIM_MASK | AA_EXTENDED;
- //Init the context.
- m_context = aa_autoinit(&m_hardware_params);
- HX_ASSERT( m_context );
- //Init the keyboard.
- aa_autoinitkbd(m_context, 0);
- //Allocate.
- aa_resize(m_context);
- return HXR_OK;
- }
-
- HX_RESULT CMiniUnixSurface::_LockDestBuffer(UCHAR** ppDestPtr,
- LONG32* pnDestPitch,
- int& cid,
- REF(HXxSize) srcSize,
- int nIndex)
- {
- *ppDestPtr = aa_image(m_context);
- *pnDestPitch = aa_imgwidth(m_context);
- cid = CID_RGB8;
-
- return HXR_OK;
- }
-
- HX_RESULT CMiniUnixSurface::_TransferToDestBuffer(UCHAR* pSrcBuffer,
- HXBitmapInfoHeader* pBitmapInfo,
- HXxRect* prSrcRect,
- HXxRect* prDstRect,
- UCHAR* pDstBuffer,
- LONG32 nDstPitch)
- {
- BOOL bRecreateSurface = FALSE;
- int key = 0;
- HX_RESULT res = HXR_OK;
- int nCidIn = m_pImageHelper->GetBitmapColor( (HXBitmapInfo*)pBitmapInfo );
- //The input has to be a planar YUV format because I just use the lum
- //plane as the 8-bit greyscale and I don't do any color convertions.
- //It would be good to make a full-site version of this AA site. That
- //way we would already have the code to do all the color conversions
- //from any incoming format (YUY2, RGB, etc) to our 8-bit grey scale.
- //But for now, I am just assuming that whatever renderer is being used
- //is outputing in I420.
- HX_ASSERT( nCidIn == CID_I420 );
- if( nCidIn == CID_I420 )
- {
- //Try a little c loop to convert to grey scale. It would be
- //nice to use our fast color coverters for this. We will just
- //use the lum plain as a greyscale image and do scaling
- //here. If we can get the above color coverters working then I
- //think the picture would look a lot better because it would
- //be using some of the color info.
- int nSrcPitch = m_pImageHelper->GetBitmapPitch((HXBitmapInfo*)pBitmapInfo);
- UCHAR* pDestBuff = aa_image(m_context);
- UCHAR* pSrcBuff = pSrcBuffer;
-
- for( int y=0; y<aa_imgheight(m_context); y++)
- {
- //We are just going to throw away each row.
- for( int x=0; x<aa_imgwidth(m_context); x++ )
- {
- int t = 0;
- int z = 0;
- for( ; z<m_nAAScale/2 ; z++ )
- {
- t += *pSrcBuff;
- pSrcBuff++;
- }
- *pDestBuff = t/z;
- pDestBuff++;
- }
- pSrcBuff = pSrcBuffer+(y*m_nAAScale*nSrcPitch);
- }
- key = aa_getkey( m_context, 0 );
- switch( key )
- {
- case 'c':
- m_render_params.contrast--;
- break;
- case 'C':
- m_render_params.contrast++;
- break;
- case 'b':
- m_render_params.bright--;
- break;
- case 'B':
- m_render_params.bright++;
- break;
- case 'g':
- m_render_params.gamma-=.5;
- break;
- case 'G':
- m_render_params.gamma+=.5;
- break;
- case 'S':
- m_nAAScale+= 2;
- bRecreateSurface=TRUE;
- break;
- case 's':
- m_nAAScale-=2;
- if( m_nAAScale<2)
- m_nAAScale=2;
- bRecreateSurface=TRUE;
- break;
- default:
- break;
- }
-
- if( bRecreateSurface )
- {
- //User changed the scale. We have to tear down our window and
- //rebuild it.
- int n = 0;
- _CreateDestBuffer( CID_I420, m_nWidth, m_nHeight, n );
- }
-
- #if defined( _DEBUG)
- if( key != 0 )
- {
- fprintf( stderr, "Scale: %d Gamma: %f Brightness: %d Contrast: %dn",
- m_nAAScale,
- m_render_params.gamma,
- m_render_params.bright,
- m_render_params.contrast);
- }
- #endif
-
- aa_render( m_context,
- &m_render_params,
- 0, 0,
- aa_imgwidth(m_context),
- aa_imgheight(m_context)
- );
- }
- else
- {
- fprintf( stderr, "You need to play content that outputs in I420.n" );
- fprintf( stderr, "Like RealVideo for example.n" );
- }
-
-
- return res;
- }
-
- HX_RESULT CMiniUnixSurface::_UnlockDestBuffer(UCHAR* pSurfPtr, int nIndex=0)
- {
- return HXR_OK;
- }
-
- HX_RESULT CMiniUnixSurface::_RenderDestBuffer(HXxRect* prSrcRect,
- HXxRect* prDestRect,
- int nIndex)
- {
- aa_flush(m_context);
- return HXR_OK;
- }
-
- HX_RESULT CMiniUnixSurface::_DestroyDestBuffer(int cid, int nCount)
- {
- if( m_context )
- {
- aa_close(m_context);
- m_context = NULL;
- }
- return HXR_OK;
- }
- int CMiniUnixSurface::GetDstCID(int nIndex)
- {
- //XXXgwright This can be anything because I just grab the lum plane
- //from the incoming I420 frames and use that as my 8bit greyscale.
- return CID_RGB32;
- }
- HX_RESULT CMiniUnixSurface::_ResizeVideoBuffer( INT32 nSize)
- {
- return HXR_OK;
- }
- HX_RESULT CMiniUnixSurface::_init()
- {
- return HXR_OK;
- }