Escapee.java
资源名称:J2ME&Game.rar [点击查看]
上传用户:gyyuli
上传日期:2013-07-09
资源大小:3050k
文件大小:2k
源码类别:
J2ME
开发平台:
Java
- import javax.microedition.lcdui.game.*;
- import javax.microedition.lcdui.*;
- public class Escapee extends Sprite {
- private boolean isAlive;
- private boolean isMove = false;
- private int lifecount=0;
- public int lifetime=0;
- static final int SPEED = 3;
- static final int UP = 0;
- static final int LEFT = 1;
- static final int DOWN = 2;
- static final int RIGHT = 3;
- private int frameWidth,frameHeight;
- private int CanvasWidth,CanvasHeight;
- public Escapee(Image image,int frameWidth,int frameHeight){
- super(image,frameWidth,frameHeight);
- this.frameWidth = frameWidth;
- this.frameHeight = frameHeight;
- defineReferencePixel(frameWidth/2 , frameHeight/2 );
- reset();
- }
- public void draw(Graphics g){
- if(!isAlive)return;
- paint(g);
- }
- public void setCanvasSize(int CanvasWidth,int CanvasHeight){
- this.CanvasWidth = CanvasWidth;
- this.CanvasHeight = CanvasHeight;
- }
- public void setAlive(boolean isAlive){
- this.isAlive = isAlive;
- }
- public boolean isAlive(){
- return isAlive;
- }
- public void move(int direction){
- if(direction == UP){
- move(0,-SPEED);
- if(getY()<0)setPosition(getX(),0);
- setFrame(0);
- }
- if(direction == DOWN){
- move(0,SPEED);
- if(getY()>CanvasHeight-frameHeight)setPosition(getX(),CanvasHeight-frameHeight);
- setFrame(0);
- }
- if(direction == LEFT){
- move(-SPEED,0);
- if(getX()<0)setPosition(0,getY());
- setFrame(1);
- }
- if(direction == RIGHT){
- move(SPEED,0);
- if(getX()>CanvasWidth-frameWidth)setPosition(CanvasWidth-frameWidth,getY());
- setFrame(2);
- }
- isMove = true;
- }
- public void tick(){
- if(!isMove)setFrame(0);
- if(isMove)isMove = false;
- }
- public void reset(){
- isAlive=true;
- setFrame(0);
- }
- }