macyuvblt.cpp
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- /* ***** BEGIN LICENSE BLOCK *****
- * Source last modified: $Id: macyuvblt.cpp,v 1.1.1.1.42.1 2004/07/09 01:59:02 hubbe Exp $
- *
- * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file,
- * are subject to the current version of the RealNetworks Public
- * Source License (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the current version of the RealNetworks Community
- * Source License (the "RCSL") available at
- * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
- * will apply. You may also obtain the license terms directly from
- * RealNetworks. You may not use this file except in compliance with
- * the RPSL or, if you have a valid RCSL with RealNetworks applicable
- * to this file, the RCSL. Please see the applicable RPSL or RCSL for
- * the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * Alternatively, the contents of this file may be used under the
- * terms of the GNU General Public License Version 2 or later (the
- * "GPL") in which case the provisions of the GPL are applicable
- * instead of those above. If you wish to allow use of your version of
- * this file only under the terms of the GPL, and not to allow others
- * to use your version of this file under the terms of either the RPSL
- * or RCSL, indicate your decision by deleting the provisions above
- * and replace them with the notice and other provisions required by
- * the GPL. If you do not delete the provisions above, a recipient may
- * use your version of this file under the terms of any one of the
- * RPSL, the RCSL or the GPL.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the
- * portions it created.
- *
- * This file, and the files included with this file, is distributed
- * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
- * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
- * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
- * ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- #include "hxcom.h"
- #include "hxtypes.h"
- #include "hxwintyp.h"
- #include "hxvsurf.h"
- #include "colormap.h"
- #include "macyuvblt.h"
- CMacYUVBlt::CMacYUVBlt()
- : CMacBlt()
- , m_Window(NULL)
- , m_ImageDescriptionHandle(NULL)
- , m_SequenceID(NULL)
- , m_nOverlaySourceWidth(0)
- , m_nOverlaySourceHeight(0)
- , m_nOverlayRowBytes(0)
- , m_nOverlayBufferSize(0)
- , m_pOverlayBuf(NULL)
- {
- m_OverlayScreenRect.left = 0;
- m_OverlayScreenRect.top = 0;
- m_OverlayScreenRect.right = 0;
- m_OverlayScreenRect.bottom = 0;
- }
- CMacYUVBlt::~CMacYUVBlt()
- {
- DestroySurface(0);
- }
- HX_RESULT CMacYUVBlt::CreateSurface(int cidIn, int& cidOut,
- int nWidth, int nHeight,
- int nFlags, HWND hWnd,
- int nCountIn, int& nCountOut)
- {
- // xxxbobclark
- // I think the CreateSurface/DestroySurface pair only care about the
- // "source" parameters. I'll have to maintain the screen output more
- // myself. So -- again, in theory -- I should be able to set up the
- // member variables that get passed "outside" here and in DestroySurface
- // -- variables like m_nOverlayRowBytes, m_nOverlayBufferSize, and
- // m_pOverlayBuf.
- //
- // Then we'll monitor ourselves and notice when we need to destroy and
- // construct the actual image sequence (overlay).
- #if defined (HELIX_FEATURE_CC_YUY2out)
- m_nCID = CID_YUY2;
- #endif
-
- cidOut = m_nCID;
-
- m_Window = (WindowPtr)hWnd;
-
- // xxxbobclark OK there needs to be a slight architectural change here
- // I'm afraid. We used to construct the sequence and the overlay buffer,
- // buffer size, and overlay row bytes all at the same time.
- //
- // But now we need to know the buffer/size/rowbytes BEFORE we know what
- // the location is going to be. So we'll figure those out "by hand"
- // and not at blit time
-
- m_nOverlaySourceWidth = nWidth;
- m_nOverlaySourceHeight = nHeight;
- _CreateYUVBuffer();
- return HXR_OK;
- }
- HX_RESULT CMacYUVBlt::LockSurface(UCHAR** ppDestPtr,
- LONG32* pnDestPitch,
- int& cid,
- REF(HXxSize) srcSize,
- int nIndex)
- {
- *ppDestPtr = (UCHAR*) m_pOverlayBuf;
- *pnDestPitch = m_nOverlayRowBytes;
- cid = CID_YUY2;
- return HXR_OK;
- }
- HX_RESULT CMacYUVBlt::FillSurface(int cidIn,
- UCHAR* pSrcBuffer,
- HXxSize* pSrcSize,
- HXxRect* prSrcRect,
- UCHAR* pDstBuffer,
- LONG32 nDstPitch,
- HXxRect* prDestRect)
- {
-
- return HXR_NOTIMPL;
- }
- HX_RESULT CMacYUVBlt::UnlockSurface(UCHAR* pSurfPtr, int nIndex)
- {
- return HXR_OK;
- }
- HX_RESULT CMacYUVBlt::RenderSurface(HXxSize* pSrcSize,
- HXxRect* prSrcRect,
- HXxRect* prDestRect,
- int nIndex)
- {
- if (m_OverlayScreenRect != *prDestRect)
- {
- if (m_SequenceID)
- {
- _CleanUpOverlay();
- }
- if (!m_SequenceID)
- {
- _CreateOverlay(prDestRect->left, prDestRect->top, prDestRect->right-prDestRect->left, prDestRect->bottom-prDestRect->top);
- }
- }
- GrafPtr savePort;
- ::GetPort( &savePort );
- GrafPtr theWindowPort = ::GetWindowPort( m_Window );
- ::SetPort( theWindowPort );
-
- DecompressSequenceFrameWhen(
- m_SequenceID,
- (Ptr)m_pOverlayBuf, m_nOverlayBufferSize,
- 0, // flags
- nil,
- nil,
- nil);
-
- ::SetPort( savePort );
-
- return HXR_OK;
- }
- HX_RESULT CMacYUVBlt::DestroySurface(int cid)
- {
- return HXR_OK;
- }
- void CMacYUVBlt::_CreateYUVBuffer()
- {
- m_nOverlayRowBytes = m_nOverlaySourceWidth * 2;
- m_nOverlayBufferSize = m_nOverlaySourceHeight * m_nOverlayRowBytes;
- m_pOverlayBuf = ::NewPtr( m_nOverlayBufferSize );
- }
- void CMacYUVBlt::_CreateOverlay(long screenCoorX, long screenCoorY, long screenWidth, long screenHeight)
- {
- ComponentDescription cd;
- Component c = NULL;
- Component foundComponent = NULL;
- cd.componentType = 'imdc';
- cd.componentSubType = 'yuvs';
- cd.componentManufacturer = 'RNWK';
- cd.componentFlags = 0;
- cd.componentFlagsMask = 0;
-
- while ((c = FindNextComponent(c, &cd)) != 0)
- {
- foundComponent = c;
- break;
- }
- // this chunk o' code assumes local coordinates.
- Rect srcR, dstR;
- srcR.left = 0;
- srcR.top = 0;
- srcR.right = m_nOverlaySourceWidth;
- srcR.bottom = m_nOverlaySourceHeight;
- m_OverlayScreenRect.left = screenCoorX;
- m_OverlayScreenRect.top = screenCoorY;
- m_OverlayScreenRect.right = screenCoorX + screenWidth;
- m_OverlayScreenRect.bottom = screenCoorY + screenHeight;
-
- dstR.left = m_OverlayScreenRect.left;
- dstR.top = m_OverlayScreenRect.top;
- dstR.right = m_OverlayScreenRect.right;
- dstR.bottom = m_OverlayScreenRect.bottom;
- m_ImageDescriptionHandle = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription));
- (**m_ImageDescriptionHandle).idSize = sizeof(ImageDescription);
- (**m_ImageDescriptionHandle).cType = 'yuvs';
- (**m_ImageDescriptionHandle).width = srcR.right-srcR.left;
- (**m_ImageDescriptionHandle).height = srcR.bottom-srcR.top;
- (**m_ImageDescriptionHandle).hRes = 72L << 16;
- (**m_ImageDescriptionHandle).vRes = 72L << 16;
- (**m_ImageDescriptionHandle).frameCount = 1;
- (**m_ImageDescriptionHandle).clutID = -1;
- MatrixRecord matrix;
- RectMatrix(&matrix, &srcR, &dstR);
- OSErr err = DecompressSequenceBeginS(
- &m_SequenceID,
- m_ImageDescriptionHandle,
- nil, 0, // data pointer and data length
- nil, // use the current port
- nil, // go to screen
- &srcR,
- &matrix,
- ditherCopy,
- nil,
- codecFlagUseImageBuffer,
- codecNormalQuality,
- foundComponent);
- }
- void CMacYUVBlt::_CleanUpOverlay()
- {
- CDSequenceEnd(m_SequenceID);
- m_SequenceID = NULL;
- DisposePtr((Ptr)m_pOverlayBuf);
- m_pOverlayBuf = nil;
- m_nOverlayRowBytes = 0;
- m_nOverlayBufferSize = 0;
- DisposeHandle((Handle)m_ImageDescriptionHandle);
- m_ImageDescriptionHandle = NULL;
- }