audopwave.h
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- /* ***** BEGIN LICENSE BLOCK *****
- * Source last modified: $Id: audopwave.h,v 1.2.28.1 2004/07/09 02:01:53 hubbe Exp $
- *
- * Portions Copyright (c) 1995-2004 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file,
- * are subject to the current version of the RealNetworks Public
- * Source License (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the current version of the RealNetworks Community
- * Source License (the "RCSL") available at
- * http://www.helixcommunity.org/content/rcsl, in which case the RCSL
- * will apply. You may also obtain the license terms directly from
- * RealNetworks. You may not use this file except in compliance with
- * the RPSL or, if you have a valid RCSL with RealNetworks applicable
- * to this file, the RCSL. Please see the applicable RPSL or RCSL for
- * the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * Alternatively, the contents of this file may be used under the
- * terms of the GNU General Public License Version 2 or later (the
- * "GPL") in which case the provisions of the GPL are applicable
- * instead of those above. If you wish to allow use of your version of
- * this file only under the terms of the GPL, and not to allow others
- * to use your version of this file under the terms of either the RPSL
- * or RCSL, indicate your decision by deleting the provisions above
- * and replace them with the notice and other provisions required by
- * the GPL. If you do not delete the provisions above, a recipient may
- * use your version of this file under the terms of any one of the
- * RPSL, the RCSL or the GPL.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the
- * portions it created.
- *
- * This file, and the files included with this file, is distributed
- * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY
- * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS
- * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET
- * ENJOYMENT OR NON-INFRINGEMENT.
- *
- * Technology Compatibility Kit Test Suite(s) Location:
- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- #ifndef _AUDOPWAVE
- #define _AUDOPWAVE
- #define OPWV_SUPPORT_LOW_LEVEL_SOUND_API
- #include <op_sound.h>
- #include "hxengin.h"
- #include "hxcom.h"
- #include "hxausvc.h"
- #include "auderrs.h"
- #include "hxaudev.h"
- #include "hxaudply.h"
- #define MAX_DEV_NAME 255
- class CAudioOutOpenwave : public CHXAudioDevice
- {
- public:
- CAudioOutOpenwave();
- // OpCmdEvent *m_pDoneEvent;
-
-
- //-1 is usually considered to be no file descriptor.
- static const int NO_FILE_DESCRIPTOR;
- static const int MAX_VOLUME;
-
- // Used to indicate the current exported state of the virtual audio device.
- typedef enum audio_state
- {
- RA_AOS_CLOSED, // Normal non-playing state
- RA_AOS_OPENING, // Opened, before first audio buffer play b
- RA_AOS_OPEN_PAUSED, // Opened and paused
- RA_AOS_OPEN_PLAYING, // Opened and after first audio buffer play begins
- RA_AOS_CLOSING // We've been told to close after audio fin
- } AUDIOSTATE;
-
- inline BOOL IsOpen() const { return (m_wState==RA_AOS_OPEN_PLAYING || m_wState==RA_AOS_OPEN_PAUSED);}
- void iodone(); // callback
-
- // Create friend class for scheduled playback callback.
- class HXPlaybackCountCB : public IHXCallback
- {
- private:
- BOOL m_timed;
- LONG32 m_lRefCount;
- CAudioOutOpenwave* m_pAudioDeviceObject;
-
- virtual ~HXPlaybackCountCB();
- PRIVATE_DESTRUCTORS_ARE_NOT_A_CRIME
- public:
- //Ctors
- HXPlaybackCountCB(CAudioOutOpenwave* object, BOOL timed = TRUE) :
- m_timed(timed),
- m_lRefCount(0),
- m_pAudioDeviceObject( object )
- {};
- //IUnkown methods
- STDMETHOD(QueryInterface) (THIS_ REFIID riid, void** ppvObj);
- STDMETHOD_(ULONG32,AddRef) (THIS);
- STDMETHOD_(ULONG32,Release) (THIS);
-
- //IHXCallback methods
- STDMETHOD(Func) (THIS);
- };
- friend class CAudioOutOpenwave::HXPlaybackCountCB;
- //To get the last return code.
- HX_RESULT GetLastError() const { return m_wLastError; }
-
- protected:
- //--------------------------------------------------
- // NON-DEVICE SPECIFIC METHODS
- //--------------------------------------------------
- virtual ~CAudioOutOpenwave();
-
- HX_RESULT _Imp_Open( const HXAudioFormat* pFormat ); //Implemented.
- HX_RESULT _Imp_Close( void ); //Implemented.
- HX_RESULT _Imp_Write( const HXAudioData* pAudioOutHdr ); //Implemented.
- HX_RESULT _Imp_Reset( void ); //Implemented.
- HX_RESULT _Imp_Drain( void ); //Implemented.
- HX_RESULT _Imp_SetVolume( const UINT16 uVolume ); //Implemented.
- HX_RESULT _Imp_GetCurrentTime( ULONG32& ulCurrentTime); //Implemented.
- BOOL _Imp_SupportsVolume( void ); //Implemented.
- UINT16 _Imp_GetVolume( void ); //Implemented.
- //Not used but defined in CHXAudioDevice as pure virtual.
- UINT16 _NumberOfBlocksRemainingToPlay(void); //Implemented.
- void _initAfterContext(); //Implemented.
- //-------------------------------------------
- // DEVICE SPECIFIC METHODS.
- //-------------------------------------------
- virtual HX_RESULT _Imp_Seek(ULONG32 ulSeekTime); //default provided
- virtual HX_RESULT _Imp_Resume( void ); //default provided
- virtual HX_RESULT _Imp_Pause( void ); //default provided
- virtual HX_RESULT _Imp_CheckFormat( const HXAudioFormat* pFormat); //default provided.
- //Device specific methods to Pause/Resume the device. If a device can't handle
- //the pause/resume in hardware then it must return RA_AOE_NOTSUPPORTED, the
- //default. In this case we use a 'rollback' method.
- virtual HX_RESULT _Pause(); //default provided.
- virtual HX_RESULT _Resume(); //default provided.
- //Now a couple of routines to help us determine the type
- //of hardware device we are dealing with.
-
- //A method to determine if the audio devices file descriptor,
- //if it has one, should be added to the client core's select loop.
- //The default implementation is 'yes it should be added'.
- virtual BOOL _IsSelectable() const;
- //A mehtod to let us know if the hardware supports puase/resume.
- //We can use this to remove unneeded memcpys and other expensive
- //operations. The default implementation is 'No, not supported'.
- virtual BOOL _HardwarePauseSupported() const;
- //The Imp_Write method just fills up our write list. This method
- //is the one that actually sends the data to the audio device.
- ULONG32 _PushBits();
-
- //-------------------------------------------------------
- // These Device Specific methods must be implemented
- // by the platform specific sub-classes.
- //-------------------------------------------------------
- //What should we do if there are no file descriptors?
- virtual INT16 _Imp_GetAudioFd(void);
-
- //Device specific method to return number of bytes played.
- //default implementation is to do a low precision calculation
- //to compute an estimate. Device capable of computing this
- //acturatly will override this method. This should never
- //return a number greater than m_ulTotalWritten.
- virtual UINT64 _GetBytesActualyPlayed(void) const;
- //Device specific method to set the audio device characteristics. Sample rate,
- //bits-per-sample, etc.
- //Method *must* set member vars. m_unSampleRate, m_unNumChannels and
- //m_ulDeviceBufferSize.
- virtual HX_RESULT _SetDeviceConfig( const HXAudioFormat* pFormat );
- //deprecated.....
- virtual HX_RESULT _CheckSampleRate( ULONG32 ulSampleRate );
- //Device specific method to write bytes out to the audiodevice and return a
- //count of bytes written.
- virtual HX_RESULT _WriteBytes( UCHAR* buffer, ULONG32 ulBuffLength, LONG32& lCount );
- //Device specific methods to open/close the mixer and audio devices.
- virtual HX_RESULT _OpenAudio();
- virtual HX_RESULT _CloseAudio();
- virtual HX_RESULT _OpenMixer();
- virtual HX_RESULT _CloseMixer();
- //--------------------------------------------------
- // Other stuff.
- //--------------------------------------------------
- void DoTimeSyncs(void);
- HX_RESULT ReschedPlaybackCheck(void);
- HXPlaybackCountCB* m_pCallback;
-
- AUDIOSTATE m_wState; // This is
- BOOL m_bMixerPresent;
- UINT16 m_wBlockSize;
- UINT64 m_ulLastNumBytes; // Number of bytes played back since last open
- UINT32 m_ulLastTick; // Ticks in ms when the audio playback starts
- BOOL m_bFirstWrite; // First write
- BOOL m_bInitCallback; // Initialize the callback once
- UINT64 m_ulTotalWritten; // Total bytes written
- Timeval* m_pPlaybackCountCBTime;
- ULONG32 m_PendingCallbackID; // Used for fake time sync
- BOOL m_bCallbackPending; // Used for fake time sync
- CHXSimpleList* m_pWriteList;
- UINT32 m_unSampleRate;
- UINT32 m_unNumChannels;
- UINT32 m_unBitsPerSample;
- UINT32 m_unBytesPerSec;
- mutable HX_RESULT m_wLastError; // The last error d
- //Some member vars to help keep track of data that is currently
- //in the device. We use this do a smart Pause/Resume for those
- //devices that can't do it in hardware.
- //block size is in audOpenwave::m_wBlockSize
- //here is the buffer list to keep a copy of the data in the
- //device. We need to keep as many buffers, at m_wBlockSize in
- //size each, to cover the entire data space of the device.
- //CHXAudioDevice passes in chunks of size m_wBlockSize.
- //The device holds fragment_size*num_fragments as reported by
- //the device after it has had a chance to compute the frag size.
- //This occurs AFTER the other qualities like sample size, sample
- //rate have already been set.
- ULONG32 m_ulDeviceBufferSize;
- ULONG32 m_ulSampleBufSize;
-
- private:
-
- //protect the unintentional copy ctor.
- CAudioOutOpenwave( const CAudioOutOpenwave& );
- op_sound_handle* m_pSndDev; // Device's audio channel, used for all calls to Openwave's API
- op_sound_buffer m_SndBuf[10]; // Sound sample buffer descriptors, used for writing data to the device
- int m_nCurBuf; // Current buffer to fill, 0 or 1. (double buffering)
- bool m_bWriteDone;
- };
- #endif //_AudioOutOpwave