Umakefil.upp
上传用户:dangjiwu
上传日期:2013-07-19
资源大小:42019k
文件大小:2k
源码类别:

Symbian

开发平台:

Visual C++

  1. ### UMAKE PRE-PROCESSOR OUTPUT: DO NOT CHECK INTO CVS
  2. ### -*- Mode: Python -*-
  3. ### files: Umakefil
  4. UmakefileVersion(2,2)
  5. project.AddModuleIncludes("common/include", "video/include", "client/include", "client/videosvc/include", "client/common/container/pub", "datatype/common/container/pub", "datatype/common/util/pub", "datatype/common/vidrend/pub", "datatype/rm/include", "datatype/rm/common/pub", "datatype/rm/common/util/pub", "datatype/rm/video/common/pub")
  6. project.AddSources("vidplin.cpp", "guids.cpp")
  7. project.AddModuleLibraries( "common/runtime[runtlib]", "common/dbgtool[debuglib]", "common/util[utillib]", "common/container[contlib]", "common/system[syslib]", "video/vidutil[vidutillib]", "protocol/sdp[sdplib]", "protocol/common/util[protutillib]", "datatype/common/util[dtutillib]", "datatype/common/vidrend")
  8. if "HELIX_FEATURE_VIDEO_REAL" in project.defines:
  9.     project.AddModuleIncludes("datatype/rm/video/renderer/pub")
  10.     project.AddModuleLibraries("datatype/rm/common[rmcomlib]", "datatype/rm/video/renderer[rvxrendlib]")
  11.     project.AddLibraries(GetSDKPath("rmvidcom_lib"), GetSDKPath("rmvidpyld_lib"))
  12. if "HELIX_FEATURE_VIDEO_MPEG4" in project.defines:
  13.     project.AddModuleIncludes("datatype/mp4/video/renderer/pub")
  14.     project.AddModuleLibraries("datatype/mp4/common[mp4comlib]", "datatype/mp4/payload[mp4pyldlib]", "datatype/mp4/video/renderer[mp4vrenderlib]")
  15. if "HELIX_FEATURE_VIDEO_H263" in project.defines:
  16.     project.AddModuleIncludes("datatype/h263/video/renderer/pub")
  17.     project.AddModuleLibraries("datatype/h263/payload[h263pyldlib]", "datatype/h263/renderer[h263renderlib]")
  18. project.ExportFunction("RMACreateInstance", "IUnknown** ppObj", "common/include", "hxcom.h")
  19. project.ExportFunction("CanUnload", "void")
  20. project.ExportFunction("CanUnload2", "void")
  21. if not project.IsDefined("HELIX_FEATURE_DLLACCESS_CLIENT"):
  22.     project.ExportFunction("SetDLLAccessPath", "const char* pszPath")
  23. DLLTarget("vidplin")
  24. pass ## pre-processor removed="DependTarget()"
  25. ### END UMAKE PRE-PROCESSOR OUTPUT