assembly.h
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- /* ***** BEGIN LICENSE BLOCK *****
- * Version: RCSL 1.0/RPSL 1.0
- *
- * Portions Copyright (c) 1995-2002 RealNetworks, Inc. All Rights Reserved.
- *
- * The contents of this file, and the files included with this file, are
- * subject to the current version of the RealNetworks Public Source License
- * Version 1.0 (the "RPSL") available at
- * http://www.helixcommunity.org/content/rpsl unless you have licensed
- * the file under the RealNetworks Community Source License Version 1.0
- * (the "RCSL") available at http://www.helixcommunity.org/content/rcsl,
- * in which case the RCSL will apply. You may also obtain the license terms
- * directly from RealNetworks. You may not use this file except in
- * compliance with the RPSL or, if you have a valid RCSL with RealNetworks
- * applicable to this file, the RCSL. Please see the applicable RPSL or
- * RCSL for the rights, obligations and limitations governing use of the
- * contents of the file.
- *
- * This file is part of the Helix DNA Technology. RealNetworks is the
- * developer of the Original Code and owns the copyrights in the portions
- * it created.
- *
- * This file, and the files included with this file, is distributed and made
- * available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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- * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS
- * FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
- *
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- * http://www.helixcommunity.org/content/tck
- *
- * Contributor(s):
- *
- * ***** END LICENSE BLOCK ***** */
- /**************************************************************************************
- * Fixed-point MP3 decoder
- * Jon Recker (jrecker@real.com), Ken Cooke (kenc@real.com)
- * June 2003
- *
- * assembly.h - assembly language functions and prototypes for supported platforms
- *
- * - inline rountines with access to 64-bit multiply results
- * - x86 (_WIN32) and ARM (ARM_ADS, _WIN32_WCE) versions included
- * - some inline functions are mix of asm and C for speed
- * - some functions are in native asm files, so only the prototype is given here
- *
- * MULSHIFT32(x, y) signed multiply of two 32-bit integers (x and y), returns top 32 bits of 64-bit result
- * FASTABS(x) branchless absolute value of signed integer x
- * CLZ(x) count leading zeros in x
- * MADD64(sum, x, y) (Windows only) sum [64-bit] += x [32-bit] * y [32-bit]
- * SHL64(sum, x, y) (Windows only) 64-bit left shift using __int64
- * SAR64(sum, x, y) (Windows only) 64-bit right shift using __int64
- */
- #ifndef _ASSEMBLY_H
- #define _ASSEMBLY_H
- #if (defined _WIN32 && !defined _WIN32_WCE) || (defined __WINS__ && defined _SYMBIAN) || defined(_OPENWAVE_SIMULATOR) || defined(WINCE_EMULATOR) /* Symbian emulator for Ix86 */
- #pragma warning( disable : 4035 ) /* complains about inline asm not returning a value */
- static __inline int MULSHIFT32(int x, int y)
- {
- __asm {
- mov eax, x
- imul y
- mov eax, edx
- }
- }
- static __inline int FASTABS(int x)
- {
- int sign;
- sign = x >> (sizeof(int) * 8 - 1);
- x ^= sign;
- x -= sign;
- return x;
- }
- static __inline int CLZ(int x)
- {
- int numZeros;
- if (!x)
- return (sizeof(int) * 8);
- numZeros = 0;
- while (!(x & 0x80000000)) {
- numZeros++;
- x <<= 1;
- }
- return numZeros;
- }
- /* MADD64, SHL64, SAR64:
- * write in assembly to avoid dependency on run-time lib for 64-bit shifts, muls
- * (sometimes compiler thunks to function calls instead of code generating)
- * required for Symbian emulator
- */
- static __inline __int64 MADD64(__int64 sum, int x, int y)
- {
- unsigned int sumLo = ((unsigned int *)&sum)[0];
- int sumHi = ((int *)&sum)[1];
- __asm {
- mov eax, x
- imul y
- add eax, sumLo
- adc edx, sumHi
- }
- /* equivalent to return (sum + ((__int64)x * y)); */
- }
- static __inline __int64 SHL64(__int64 x, int n)
- {
- unsigned int xLo = ((unsigned int *)&x)[0];
- int xHi = ((int *)&x)[1];
- unsigned char nb = (unsigned char)n;
- if (n < 32) {
- __asm {
- mov edx, xHi
- mov eax, xLo
- mov cl, nb
- shld edx, eax, cl
- shl eax, cl
- }
- } else if (n < 64) {
- /* shl masks cl to 0x1f */
- __asm {
- mov edx, xLo
- mov cl, nb
- xor eax, eax
- shl edx, cl
- }
- } else {
- __asm {
- xor edx, edx
- xor eax, eax
- }
- }
- }
- static __inline __int64 SAR64(__int64 x, int n)
- {
- unsigned int xLo = ((unsigned int *)&x)[0];
- int xHi = ((int *)&x)[1];
- unsigned char nb = (unsigned char)n;
- if (n < 32) {
- __asm {
- mov edx, xHi
- mov eax, xLo
- mov cl, nb
- shrd eax, edx, cl
- sar edx, cl
- }
- } else if (n < 64) {
- /* sar masks cl to 0x1f */
- __asm {
- mov edx, xHi
- mov eax, xHi
- mov cl, nb
- sar edx, 31
- sar eax, cl
- }
- } else {
- __asm {
- sar xHi, 31
- mov eax, xHi
- mov edx, xHi
- }
- }
- }
- #elif (defined _WIN32) && (defined _WIN32_WCE)
- /* use asm function for now (EVC++ 3.0 does horrible job compiling __int64 version) */
- #define MULSHIFT32 xmp3_MULSHIFT32
- int MULSHIFT32(int x, int y);
- static __inline int FASTABS(int x)
- {
- int sign;
- sign = x >> (sizeof(int) * 8 - 1);
- x ^= sign;
- x -= sign;
- return x;
- }
- static __inline int CLZ(int x)
- {
- int numZeros;
- if (!x)
- return (sizeof(int) * 8);
- numZeros = 0;
- while (!(x & 0x80000000)) {
- numZeros++;
- x <<= 1;
- }
- return numZeros;
- }
- #elif defined ARM_ADS
- static __inline int MULSHIFT32(int x, int y)
- {
- /* important rules for smull RdLo, RdHi, Rm, Rs:
- * RdHi and Rm can't be the same register
- * RdLo and Rm can't be the same register
- * RdHi and RdLo can't be the same register
- * Note: Rs determines early termination (leading sign bits) so if you want to specify
- * which operand is Rs, put it in the SECOND argument (y)
- * For inline assembly, x and y are not assumed to be R0, R1 so it shouldn't matter
- * which one is returned. (If this were a function call, returning y (R1) would
- * require an extra "mov r0, r1")
- */
- int zlow;
- __asm {
- smull zlow,y,x,y
- }
- return y;
- }
- static __inline int FASTABS(int x)
- {
- int t;
- __asm {
- eor t, x, x, asr #31
- sub t, t, x, asr #31
- }
- return t;
- }
- static __inline int CLZ(int x)
- {
- int numZeros;
- if (!x)
- return (sizeof(int) * 8);
- numZeros = 0;
- while (!(x & 0x80000000)) {
- numZeros++;
- x <<= 1;
- }
- return numZeros;
- }
- #elif defined(__GNUC__) && defined(ARM)
- static __inline int MULSHIFT32(int x, int y)
- {
- /* important rules for smull RdLo, RdHi, Rm, Rs:
- * RdHi and Rm can't be the same register
- * RdLo and Rm can't be the same register
- * RdHi and RdLo can't be the same register
- * Note: Rs determines early termination (leading sign bits) so if you want to specify
- * which operand is Rs, put it in the SECOND argument (y)
- * For inline assembly, x and y are not assumed to be R0, R1 so it shouldn't matter
- * which one is returned. (If this were a function call, returning y (R1) would
- * require an extra "mov r0, r1")
- */
- int zlow;
- __asm__ volatile ("smull %0,%1,%2,%3" : "=&r" (zlow), "=r" (y) : "r" (x), "1" (y)) ;
- return y;
- }
- static __inline int FASTABS(int x)
- {
- int t;
- __asm__ volatile (
- "eor %0,%2,%2, asr #31;"
- "sub %0,%1,%2, asr #31;"
- : "=&r" (t)
- : "0" (t), "r" (x)
- );
- return t;
- }
- static __inline int CLZ(int x)
- {
- int numZeros;
- if (!x)
- return (sizeof(int) * 8);
- numZeros = 0;
- while (!(x & 0x80000000)) {
- numZeros++;
- x <<= 1;
- }
- return numZeros;
- }
- #else
- #error Unsupported platform in assembly.h
- #endif /* platforms */
- #endif /* _ASSEMBLY_H */