- # Microsoft Developer Studio Project File - Name="gui_objutils" - Package Owner=<4>
- # Microsoft Developer Studio Generated Build File, Format Version 6.00
- # ** DO NOT EDIT **
- # TARGTYPE "Win32 (x86) Static Library" 0x0104
- CFG=gui_objutils - Win32 ReleaseDLL
- !MESSAGE This is not a valid makefile. To build this project using NMAKE,
- !MESSAGE use the Export Makefile command and run
- !MESSAGE
- !MESSAGE NMAKE /f "gui_objutils.mak".
- !MESSAGE
- !MESSAGE You can specify a configuration when running NMAKE
- !MESSAGE by defining the macro CFG on the command line. For example:
- !MESSAGE
- !MESSAGE NMAKE /f "gui_objutils.mak" CFG="gui_objutils - Win32 ReleaseDLL"
- !MESSAGE
- !MESSAGE Possible choices for configuration are:
- !MESSAGE
- !MESSAGE "gui_objutils - Win32 ReleaseDLL" (based on "Win32 (x86) Static Library")
- !MESSAGE "gui_objutils - Win32 ReleaseMT" (based on "Win32 (x86) Static Library")
- !MESSAGE "gui_objutils - Win32 Release" (based on "Win32 (x86) Static Library")
- !MESSAGE "gui_objutils - Win32 DebugDLL" (based on "Win32 (x86) Static Library")
- !MESSAGE "gui_objutils - Win32 DebugMT" (based on "Win32 (x86) Static Library")
- !MESSAGE "gui_objutils - Win32 Debug" (based on "Win32 (x86) Static Library")
- !MESSAGE
- # Begin Project
- # PROP AllowPerConfigDependencies 0
- # PROP Scc_ProjName ""
- # PROP Scc_LocalPath ""
- CPP=cl.exe
- RSC=rc.exe
- !IF "$(CFG)" == "gui_objutils - Win32 ReleaseDLL"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "ReleaseDLL"
- # PROP BASE Intermediate_Dir "ReleaseDLL"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "....libReleaseDLL"
- # PROP Intermediate_Dir "ReleaseDLL"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
- # ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ELSEIF "$(CFG)" == "gui_objutils - Win32 ReleaseMT"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "ReleaseMT"
- # PROP BASE Intermediate_Dir "ReleaseMT"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "....libReleaseMT"
- # PROP Intermediate_Dir "ReleaseMT"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
- # ADD CPP /nologo /MT /W3 /GR /GX /O2 /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ELSEIF "$(CFG)" == "gui_objutils - Win32 Release"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 0
- # PROP BASE Output_Dir "Release"
- # PROP BASE Intermediate_Dir "Release"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 0
- # PROP Output_Dir "....libRelease"
- # PROP Intermediate_Dir "Release"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
- # ADD CPP /nologo /ML /W3 /GR /GX /O2 /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "NDEBUG"
- # ADD RSC /l 0x409 /d "NDEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ELSEIF "$(CFG)" == "gui_objutils - Win32 DebugDLL"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "DebugDLL"
- # PROP BASE Intermediate_Dir "DebugDLL"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "....libDebugDLL"
- # PROP Intermediate_Dir "DebugDLL"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
- # ADD CPP /nologo /MDd /W3 /Gm /GR /GX /Z7 /Od /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /GZ /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ELSEIF "$(CFG)" == "gui_objutils - Win32 DebugMT"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "DebugMT"
- # PROP BASE Intermediate_Dir "DebugMT"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "....libDebugMT"
- # PROP Intermediate_Dir "DebugMT"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
- # ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Z7 /Od /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /GZ /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ELSEIF "$(CFG)" == "gui_objutils - Win32 Debug"
- # PROP BASE Use_MFC 0
- # PROP BASE Use_Debug_Libraries 1
- # PROP BASE Output_Dir "Debug"
- # PROP BASE Intermediate_Dir "Debug"
- # PROP BASE Target_Dir ""
- # PROP Use_MFC 0
- # PROP Use_Debug_Libraries 1
- # PROP Output_Dir "....libDebug"
- # PROP Intermediate_Dir "Debug"
- # PROP Target_Dir ""
- MTL=midl.exe
- # ADD BASE CPP /nologo /MLd /W3 /Gm /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
- # ADD CPP /nologo /MLd /W3 /Gm /GR /GX /Z7 /Od /I ".........include" /I "...........fltkinclude" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "FL_DLL" /FD /GZ /c
- # SUBTRACT CPP /Fr /YX
- # ADD BASE RSC /l 0x409 /d "_DEBUG"
- # ADD RSC /l 0x409 /d "_DEBUG"
- BSC32=bscmake.exe
- # ADD BASE BSC32 /nologo
- # ADD BSC32 /nologo
- LIB32=link.exe -lib
- # ADD BASE LIB32 /nologo
- # ADD LIB32 /nologo /machine:I386
- !ENDIF
- # Begin Target
- # Name "gui_objutils - Win32 ReleaseDLL"
- # Name "gui_objutils - Win32 ReleaseMT"
- # Name "gui_objutils - Win32 Release"
- # Name "gui_objutils - Win32 DebugDLL"
- # Name "gui_objutils - Win32 DebugMT"
- # Name "gui_objutils - Win32 Debug"
- # Begin Group "Source Files"
- # PROP Default_Filter "cpp;c;cxx;def;r;odl;idl;hpj;bat"
- # Begin Source File
- SOURCE=........srcguiobjutilsalignment.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsalignment_smear.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsalignment_smear_layout.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilscomment.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsdensity_map.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsfeat_label.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsfeat_pack.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsfeature.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsfilter.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsgraph.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilshistogram.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilslabel.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilslayout.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsmate_pair.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsobj_clipboard.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsprot_product.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilspw_alignment.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsseq_map.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilssequence.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsused.cpp
- # End Source File
- # Begin Source File
- SOURCE=........srcguiobjutilsutils.cpp
- # End Source File
- # End Group
- # Begin Group "Header Files"
- # PROP Default_Filter "h;hpp;inl"
- # Begin Source File
- SOURCE=........includeguiobjutilsalignment.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsalignment_smear.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsalignment_smear_layout.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilscommand.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilscomment.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsdensity_map.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsfeat_label.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsfeat_pack.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsfeature.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsfilter.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsgraph.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilshistogram.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsiselection.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilslabel.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilslayout.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsmate_pair.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsobj_clipboard.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsobjects.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsprot_product.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilspw_alignment.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsseq_map.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilssequence.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsused.hpp
- # End Source File
- # Begin Source File
- SOURCE=........includeguiobjutilsutils.hpp
- # End Source File
- # End Group
- # Begin Group "Resource Files"
- # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
- # Begin Source File
- SOURCE=....ncbi.rc
- # End Source File
- # End Group
- # End Target
- # End Project