winmain.cpp
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- /*
- * ===========================================================================
- * PRODUCTION $Log: winmain.cpp,v $
- * PRODUCTION Revision 1000.0 2003/10/28 19:39:52 gouriano
- * PRODUCTION PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.2
- * PRODUCTION
- * ===========================================================================
- */
- /* $Id: winmain.cpp,v 1000.0 2003/10/28 19:39:52 gouriano Exp $
- * ===========================================================================
- *
- * PUBLIC DOMAIN NOTICE
- * National Center for Biotechnology Information
- *
- * This software/database is a "United States Government Work" under the
- * terms of the United States Copyright Act. It was written as part of
- * the author's official duties as a United States Government employee and
- * thus cannot be copyrighted. This software/database is freely available
- * to the public for use. The National Library of Medicine and the U.S.
- * Government have not placed any restriction on its use or reproduction.
- *
- * Although all reasonable efforts have been taken to ensure the accuracy
- * and reliability of the software and data, the NLM and the U.S.
- * Government do not and cannot warrant the performance or results that
- * may be obtained by using this software or data. The NLM and the U.S.
- * Government disclaim all warranties, express or implied, including
- * warranties of performance, merchantability or fitness for any particular
- * purpose.
- *
- * Please cite the author in any work or product based on this material.
- *
- * ===========================================================================
- *
- * Authors: Mike DiCuccio
- *
- * File Description:
- * WinMain() - necessary to launch a Win32 app in as a non-console app
- */
- //
- // WinMain provided here for Windows compatibility
- // This allows us to run our application without a console
- //
- #include <windows.h>
- #include <stdio.h>
- #include <stdlib.h>
- #ifdef _DEBUG
- # include <crtdbg.h>
- #endif
- extern int main(int, char**);
- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
- LPSTR lpCmdLine, int nCmdShow)
- {
- #ifdef _DEBUG
- // standard memory leak reporting infrastructure
- _CrtMemState start_state;
- _CrtMemState stop_state;
- _CrtMemCheckpoint(&start_state);
- #ifndef _DEBUG_NO_CONSOLE
- //
- // In debug mode, a console will be created to display stdout/stderr
- //
- AllocConsole();
- freopen("conin$", "r", stdin);
- freopen("conout$", "w", stdout);
- freopen("conout$", "w", stderr);
- // call the app-supplied main()
- int ret_val = main(__argc, __argv);
- // close our console
- fclose(stdin);
- fclose(stdout);
- fclose(stderr);
- #else
- // call the app-supplied main()
- int ret_val = main(__argc, __argv);
- #endif
- // finalize our leak tracking
- _CrtMemCheckpoint(&stop_state);
- _CrtMemState diff_state;
- if (_CrtMemDifference(&diff_state, &start_state, &stop_state)) {
- _CrtMemDumpStatistics(&diff_state);
- _CrtMemDumpAllObjectsSince(&diff_state);
- }
- return ret_val;
- #else
- return main(__argc, __argv);
- #endif
- }
- /*
- * ===========================================================================
- * $Log: winmain.cpp,v $
- * Revision 1000.0 2003/10/28 19:39:52 gouriano
- * PRODUCTION: IMPORTED [ORIGINAL] Dev-tree R1.2
- *
- * Revision 1.2 2003/08/25 14:18:01 dicuccio
- * Added nested #ifdef to remove the default console in _DEBUG mode if
- * _DEBUG_NO_CONSOLE is #defined
- *
- * Revision 1.1 2003/08/21 12:34:06 dicuccio
- * Added additional gui projects
- *
- * Revision 1.2 2003/04/24 13:39:53 dicuccio
- * COnditionally include <crtdbg.h> if _DEBUG is defined
- *
- * Revision 1.1 2003/01/09 21:01:30 dicuccio
- * Moved WinMain into its own .cpp file. Added winmain.cpp to build
- *
- * ===========================================================================
- */