tex_window.cpp
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- /*
- * ===========================================================================
- * PRODUCTION $Log: tex_window.cpp,v $
- * PRODUCTION Revision 1000.2 2004/06/01 20:52:56 gouriano
- * PRODUCTION PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4
- * PRODUCTION
- * ===========================================================================
- */
- /* $Id: tex_window.cpp,v 1000.2 2004/06/01 20:52:56 gouriano Exp $
- * ===========================================================================
- *
- * PUBLIC DOMAIN NOTICE
- * National Center for Biotechnology Information
- *
- * This software/database is a "United States Government Work" under the
- * terms of the United States Copyright Act. It was written as part of
- * the author's official duties as a United States Government employee and
- * thus cannot be copyrighted. This software/database is freely available
- * to the public for use. The National Library of Medicine and the U.S.
- * Government have not placed any restriction on its use or reproduction.
- *
- * Although all reasonable efforts have been taken to ensure the accuracy
- * and reliability of the software and data, the NLM and the U.S.
- * Government do not and cannot warrant the performance or results that
- * may be obtained by using this software or data. The NLM and the U.S.
- * Government disclaim all warranties, express or implied, including
- * warranties of performance, merchantability or fitness for any particular
- * purpose.
- *
- * Please cite the author in any work or product based on this material.
- *
- * ===========================================================================
- *
- * Authors: Mike DiCuccio
- *
- * File Description:
- *
- */
- #include <ncbi_pch.hpp>
- #include "tex_window.hpp"
- #include <gui/opengl/glutils.hpp>
- BEGIN_NCBI_SCOPE
- CTexWindow::CTexWindow(int x, int y, int w, int h, const char* label)
- : CGlCanvas3d(x, y, w, h)
- {
- }
- void CTexWindow::SetImage(CImage& image)
- {
- m_Texture.Reset(new CTexImage(&image));
- redraw();
- }
- void CTexWindow::flush()
- {
- m_Damage = damage();
- Fl_Gl_Window::flush();
- }
- void CTexWindow::draw()
- {
- bool do_draw = false;
- cout << "CTexWindow::draw m_Damage = " << (int) m_Damage << endl;
- if ( (m_Damage == FL_DAMAGE_ALL) ||
- (m_Damage == (FL_DAMAGE_ALL | FL_DAMAGE_EXPOSE)) ) {
- do_draw = true;
- }
- if (!do_draw) {
- // return;
- }
- cout << "CTexWindow::drawing" << endl;
- x_DrawBackground(1.0f, 1.0f, 1.0f);
- _TRACE("drawing texture...");
- x_SetupView();
- glTranslatef(0.0f, 0.0f, -25.0f);
- glEnable(GL_TEXTURE_2D);
- glDisable(GL_LIGHTING);
- if (m_Texture) {
- m_Texture->MakeCurrent();
- }
- glColor3f(1.0f, 1.0f, 1.0f);
- glBegin(GL_QUADS);
- glTexCoord2f(0.0f, 0.0f);
- glVertex2f(-10.0f, 10.0f);
- glTexCoord2f(1.0f, 0.0f);
- glVertex2f( 10.0f, 10.0f);
-
- glTexCoord2f(1.0f, 1.0f);
- glVertex2f( 10.0f, -10.0f);
- glTexCoord2f(0.0f, 1.0f);
- glVertex2f(-10.0f, -10.0f);
- glEnd();
- CGlUtils::CheckGlError();
- }
- END_NCBI_SCOPE
- /*
- * ===========================================================================
- * $Log: tex_window.cpp,v $
- * Revision 1000.2 2004/06/01 20:52:56 gouriano
- * PRODUCTION: UPGRADED [GCC34_MSVC7] Dev-tree R1.4
- *
- * Revision 1.4 2004/05/21 22:27:45 gorelenk
- * Added PCH ncbi_pch.hpp
- *
- * Revision 1.3 2003/11/26 17:57:31 friedman
- * Added detecting damage before drawing
- *
- * Revision 1.2 2003/09/29 15:44:41 dicuccio
- * Deprecated gui/scope.hpp. Merged gui/core/types.hpp into gui/types.hpp
- *
- * Revision 1.1 2003/06/03 17:41:05 dicuccio
- * Initial revision
- *
- * ===========================================================================
- */