own_malloc.h
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GPS编程
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C/C++
- /*
- Default header file for malloc-2.7.2, written by Doug Lea
- and released to the public domain. Use, modify, and redistribute
- this code without permission or acknowledgement in any way you wish.
- Send questions, comments, complaints, performance data, etc to
- dl@cs.oswego.edu.
- last update: Sun Feb 25 18:38:11 2001 Doug Lea (dl at gee)
- This header is for ANSI C/C++ only. You can set either of
- the following #defines before including:
- * If USE_DL_PREFIX is defined, it is assumed that malloc.c
- was also compiled with this option, so all routines
- have names starting with "dl".
- * If HAVE_USR_INCLUDE_MALLOC_H is defined, it is assumed that this
- file will be #included AFTER <malloc.h>. This is needed only if
- your system defines a struct mallinfo that is incompatible with the
- standard one declared here. Otherwise, you can include this file
- INSTEAD of your system system <malloc.h>. At least on ANSI, all
- declarations should be compatible with system versions
- */
- #ifndef MALLOC_270_H
- #define MALLOC_270_H
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include <stddef.h> /* for size_t */
- /*
- malloc(size_t n)
- Returns a pointer to a newly allocated chunk of at least n bytes, or
- null if no space is available. Additionally, on failure, errno is
- set to ENOMEM on ANSI C systems.
- If n is zero, malloc returns a minimum-sized chunk. The minimum size
- is 16 bytes on most 32bit systems, and either 24 or 32 bytes on
- 64bit systems, depending on internal size and alignment restrictions.
- On most systems, size_t is an unsigned type. Calls with values of n
- that appear "negative" when signed are interpreted as requests for
- huge amounts of space, which will most often fail.
- The maximum allowed value of n differs across systems, but is in all
- cases less (typically by 8K) than the maximum representable value of
- a size_t. Requests greater than this value result in failure.
- */
- #ifndef USE_DL_PREFIX
- void* malloc(size_t);
- #else
- void* dlmalloc(size_t);
- #endif
- /*
- free(void* p)
- Releases the chunk of memory pointed to by p, that had been previously
- allocated using malloc or a related routine such as realloc.
- It has no effect if p is null. It can have arbitrary (and bad!)
- effects if p has already been freed or was not obtained via malloc.
- Unless disabled using mallopt, freeing very large spaces will,
- when possible, automatically trigger operations that give
- back unused memory to the system, thus reducing program footprint.
- */
- #ifndef USE_DL_PREFIX
- void free(void*);
- #else
- void dlfree(void*);
- #endif
- /*
- calloc(size_t n_elements, size_t element_size);
- Returns a pointer to n_elements * element_size bytes, with all locations
- set to zero.
- */
- #ifndef USE_DL_PREFIX
- void* calloc(size_t, size_t);
- #else
- void* dlcalloc(size_t, size_t);
- #endif
- /*
- realloc(void* p, size_t n)
- Returns a pointer to a chunk of size n that contains the same data
- as does chunk p up to the minimum of (n, p's size) bytes.
- The returned pointer may or may not be the same as p. The algorithm
- prefers extending p when possible, otherwise it employs the
- equivalent of a malloc-copy-free sequence.
- If p is null, realloc is equivalent to malloc.
- If space is not available, realloc returns null, errno is set (if on
- ANSI) and p is NOT freed.
- if n is for fewer bytes than already held by p, the newly unused
- space is lopped off and freed if possible. Unless the #define
- REALLOC_ZERO_BYTES_FREES is set, realloc with a size argument of
- zero (re)allocates a minimum-sized chunk.
- Large chunks that were internally obtained via mmap will always
- be reallocated using malloc-copy-free sequences unless
- the system supports MREMAP (currently only linux).
- The old unix realloc convention of allowing the last-free'd chunk
- to be used as an argument to realloc is not supported.
- */
- #ifndef USE_DL_PREFIX
- void* realloc(void*, size_t);
- #else
- void* dlrealloc(void*, size_t);
- #endif
- /*
- memalign(size_t alignment, size_t n);
- Returns a pointer to a newly allocated chunk of n bytes, aligned
- in accord with the alignment argument.
- The alignment argument should be a power of two. If the argument is
- not a power of two, the nearest greater power is used.
- 8-byte alignment is guaranteed by normal malloc calls, so don't
- bother calling memalign with an argument of 8 or less.
- Overreliance on memalign is a sure way to fragment space.
- */
- #ifndef USE_DL_PREFIX
- void* memalign(size_t, size_t);
- #else
- void* dlmemalign(size_t, size_t);
- #endif
- /*
- valloc(size_t n);
- Allocates a page-aligned chunk of at least n bytes.
- Equivalent to memalign(pagesize, n), where pagesize is the page
- size of the system. If the pagesize is unknown, 4096 is used.
- */
- #ifndef USE_DL_PREFIX
- void* valloc(size_t);
- #else
- void* dlvalloc(size_t);
- #endif
- #if 0
- /*
- independent_calloc(size_t n_elements, size_t element_size, void* chunks[]);
- independent_calloc is similar to calloc, but instead of returning a
- single cleared space, it returns an array of pointers to n_elements
- independent elements, each of which can hold contents of size
- elem_size. Each element starts out cleared, and can be
- independently freed, realloc'ed etc. The elements are guaranteed to
- be adjacently allocated (this is not guaranteed to occur with
- multiple callocs or mallocs), which may also improve cache locality
- in some applications.
- The "chunks" argument is optional (i.e., may be null, which is
- probably the most typical usage). If it is null, the returned array
- is itself dynamically allocated and should also be freed when it is
- no longer needed. Otherwise, the chunks array must be of at least
- n_elements in length. It is filled in with the pointers to the
- chunks.
- In either case, independent_calloc returns this pointer array, or
- null if the allocation failed. If n_elements is zero and "chunks"
- is null, it returns a chunk representing an array with zero elements
- (which should be freed if not wanted).
- Each element must be individually freed when it is no longer
- needed. If you'd like to instead be able to free all at once, you
- should instead use regular calloc and assign pointers into this
- space to represent elements. (In this case though, you cannot
- independently free elements.)
- independent_calloc simplifies and speeds up implementations of many
- kinds of pools. It may also be useful when constructing large data
- structures that initially have a fixed number of fixed-sized nodes,
- but the number is not known at compile time, and some of the nodes
- may later need to be freed. For example:
- struct Node { int item; struct Node* next; };
- struct Node* build_list() {
- struct Node** pool;
- int n = read_number_of_nodes_needed();
- if (n <= 0) return 0;
- pool = (struct Node**)(independent_calloc(n, sizeof(struct Node), 0);
- if (pool == 0) return 0; // failure
- // organize into a linked list...
- struct Node* first = pool[0];
- for (i = 0; i < n-1; ++i)
- pool[i]->next = pool[i+1];
- free(pool); // Can now free the array (or not, if it is needed later)
- return first;
- }
- */
- #ifndef USE_DL_PREFIX
- void** independent_calloc(size_t, size_t, void**);
- #else
- void** dlindependent_calloc(size_t, size_t, void**);
- #endif
- /*
- independent_comalloc(size_t n_elements, size_t sizes[], void* chunks[]);
- independent_comalloc allocates, all at once, a set of n_elements
- chunks with sizes indicated in the "sizes" array. It returns
- an array of pointers to these elements, each of which can be
- independently freed, realloc'ed etc. The elements are guaranteed to
- be adjacently allocated (this is not guaranteed to occur with
- multiple callocs or mallocs), which may also improve cache locality
- in some applications.
- The "chunks" argument is optional (i.e., may be null). If it is null
- the returned array is itself dynamically allocated and should also
- be freed when it is no longer needed. Otherwise, the chunks array
- must be of at least n_elements in length. It is filled in with the
- pointers to the chunks.
- In either case, independent_comalloc returns this pointer array, or
- null if the allocation failed. If n_elements is zero and chunks is
- null, it returns a chunk representing an array with zero elements
- (which should be freed if not wanted).
- Each element must be individually freed when it is no longer
- needed. If you'd like to instead be able to free all at once, you
- should instead use a single regular malloc, and assign pointers at
- particular offsets in the aggregate space. (In this case though, you
- cannot independently free elements.)
- independent_comallac differs from independent_calloc in that each
- element may have a different size, and also that it does not
- automatically clear elements.
- independent_comalloc can be used to speed up allocation in cases
- where several structs or objects must always be allocated at the
- same time. For example:
- struct Head { ... }
- struct Foot { ... }
- void send_message(char* msg) {
- int msglen = strlen(msg);
- size_t sizes[3] = { sizeof(struct Head), msglen, sizeof(struct Foot) };
- void* chunks[3];
- if (independent_comalloc(3, sizes, chunks) == 0)
- die();
- struct Head* head = (struct Head*)(chunks[0]);
- char* body = (char*)(chunks[1]);
- struct Foot* foot = (struct Foot*)(chunks[2]);
- // ...
- }
- In general though, independent_comalloc is worth using only for
- larger values of n_elements. For small values, you probably won't
- detect enough difference from series of malloc calls to bother.
- Overuse of independent_comalloc can increase overall memory usage,
- since it cannot reuse existing noncontiguous small chunks that
- might be available for some of the elements.
- */
- #ifndef USE_DL_PREFIX
- void** independent_comalloc(size_t, size_t*, void**);
- #else
- void** dlindependent_comalloc(size_t, size_t*, void**);
- #endif
- /*
- pvalloc(size_t n);
- Equivalent to valloc(minimum-page-that-holds(n)), that is,
- round up n to nearest pagesize.
- */
- #ifndef USE_DL_PREFIX
- void* pvalloc(size_t);
- #else
- void* dlpvalloc(size_t);
- #endif
- /*
- cfree(void* p);
- Equivalent to free(p).
- cfree is needed/defined on some systems that pair it with calloc,
- for odd historical reasons (such as: cfree is used in example
- code in the first edition of K&R).
- */
- #ifndef USE_DL_PREFIX
- void cfree(void*);
- #else
- void dlcfree(void*);
- #endif
- /*
- malloc_trim(size_t pad);
- If possible, gives memory back to the system (via negative
- arguments to sbrk) if there is unused memory at the `high' end of
- the malloc pool. You can call this after freeing large blocks of
- memory to potentially reduce the system-level memory requirements
- of a program. However, it cannot guarantee to reduce memory. Under
- some allocation patterns, some large free blocks of memory will be
- locked between two used chunks, so they cannot be given back to
- the system.
- The `pad' argument to malloc_trim represents the amount of free
- trailing space to leave untrimmed. If this argument is zero,
- only the minimum amount of memory to maintain internal data
- structures will be left (one page or less). Non-zero arguments
- can be supplied to maintain enough trailing space to service
- future expected allocations without having to re-obtain memory
- from the system.
- Malloc_trim returns 1 if it actually released any memory, else 0.
- On systems that do not support "negative sbrks", it will always
- return 0.
- */
- #ifndef USE_DL_PREFIX
- int malloc_trim(size_t);
- #else
- int dlmalloc_trim(size_t);
- #endif
- /*
- malloc_usable_size(void* p);
- Returns the number of bytes you can actually use in an allocated
- chunk, which may be more than you requested (although often not) due
- to alignment and minimum size constraints. You can use this many
- bytes without worrying about overwriting other allocated
- objects. This is not a particularly great programming practice. But
- malloc_usable_size can be more useful in debugging and assertions,
- for example:
- p = malloc(n);
- assert(malloc_usable_size(p) >= 256);
- */
- #ifndef USE_DL_PREFIX
- size_t malloc_usable_size(void*);
- #else
- size_t dlmalloc_usable_size(void*);
- #endif
- /*
- malloc_stats();
- Prints on stderr the amount of space obtained from the system (both
- via sbrk and mmap), the maximum amount (which may be more than
- current if malloc_trim and/or munmap got called), and the current
- number of bytes allocated via malloc (or realloc, etc) but not yet
- freed. Note that this is the number of bytes allocated, not the
- number requested. It will be larger than the number requested
- because of alignment and bookkeeping overhead. Because it includes
- alignment wastage as being in use, this figure may be greater than
- zero even when no user-level chunks are allocated.
- The reported current and maximum system memory can be inaccurate if
- a program makes other calls to system memory allocation functions
- (normally sbrk) outside of malloc.
- malloc_stats prints only the most commonly interesting statistics.
- More information can be obtained by calling mallinfo.
- */
- #ifndef USE_DL_PREFIX
- void malloc_stats();
- #else
- void dlmalloc_stats();
- #endif
- /*
- mallinfo()
- Returns (by copy) a struct containing various summary statistics:
- arena: current total non-mmapped bytes allocated from system
- ordblks: the number of free chunks
- smblks: the number of fastbin blocks (i.e., small chunks that
- have been freed but not use resused or consolidated)
- hblks: current number of mmapped regions
- hblkhd: total bytes held in mmapped regions
- usmblks: the maximum total allocated space. This will be greater
- than current total if trimming has occurred.
- fsmblks: total bytes held in fastbin blocks
- uordblks: current total allocated space (normal or mmapped)
- fordblks: total free space
- keepcost: the maximum number of bytes that could ideally be released
- back to system via malloc_trim. ("ideally" means that
- it ignores page restrictions etc.)
- The names of some of these fields don't bear much relation with
- their contents because this struct was defined as standard in
- SVID/XPG so reflects the malloc implementation that was then used
- in SystemV Unix.
- The original SVID version of this struct, defined on most systems
- with mallinfo, declares all fields as ints. But some others define
- as unsigned long. If your system defines the fields using a type of
- different width than listed here, you should #include your system
- version before including this file. The struct declaration is
- suppressed if _MALLOC_H is defined (which is done in most system
- malloc.h files). You can also suppress it by defining
- HAVE_USR_INCLUDE_MALLOC_H.
- Because these fields are ints, but internal bookkeeping is done with
- unsigned longs, the reported values may appear as negative, and may
- wrap around zero and thus be inaccurate.
- */
- #ifndef HAVE_USR_INCLUDE_MALLOC_H
- #ifndef _MALLOC_H
- struct mallinfo {
- int arena;
- int ordblks;
- int smblks;
- int hblks;
- int hblkhd;
- int usmblks;
- int fsmblks;
- int uordblks;
- int fordblks;
- int keepcost;
- };
- #endif
- #endif
- #ifndef USE_DL_PREFIX
- struct mallinfo mallinfo(void);
- #else
- struct mallinfo mallinfo(void);
- #endif
- /*
- mallopt(int parameter_number, int parameter_value)
- Sets tunable parameters The format is to provide a
- (parameter-number, parameter-value) pair. mallopt then sets the
- corresponding parameter to the argument value if it can (i.e., so
- long as the value is meaningful), and returns 1 if successful else
- 0. SVID/XPG defines four standard param numbers for mallopt,
- normally defined in malloc.h. Only one of these (M_MXFAST) is used
- in this malloc. The others (M_NLBLKS, M_GRAIN, M_KEEP) don't apply,
- so setting them has no effect. But this malloc also supports four
- other options in mallopt. See below for details. Briefly, supported
- parameters are as follows (listed defaults are for "typical"
- configurations).
- Symbol param # default allowed param values
- M_MXFAST 1 64 0-80 (0 disables fastbins)
- M_TRIM_THRESHOLD -1 128*1024 any (-1U disables trimming)
- M_TOP_PAD -2 0 any
- M_MMAP_THRESHOLD -3 128*1024 any (or 0 if no MMAP support)
- M_MMAP_MAX -4 65536 any (0 disables use of mmap)
- */
- #ifndef USE_DL_PREFIX
- int mallopt(int, int);
- #else
- int dlmallopt(int, int);
- #endif
- #endif
- /* Descriptions of tuning options */
- /*
- M_MXFAST is the maximum request size used for "fastbins", special bins
- that hold returned chunks without consolidating their spaces. This
- enables future requests for chunks of the same size to be handled
- very quickly, but can increase fragmentation, and thus increase the
- overall memory footprint of a program.
- This malloc manages fastbins very conservatively yet still
- efficiently, so fragmentation is rarely a problem for values less
- than or equal to the default. The maximum supported value of MXFAST
- is 80. You wouldn't want it any higher than this anyway. Fastbins
- are designed especially for use with many small structs, objects or
- strings -- the default handles structs/objects/arrays with sizes up
- to 8 4byte fields, or small strings representing words, tokens,
- etc. Using fastbins for larger objects normally worsens
- fragmentation without improving speed.
- You can reduce M_MXFAST to 0 to disable all use of fastbins. This
- causes the malloc algorithm to be a closer approximation of
- fifo-best-fit in all cases, not just for larger requests, but will
- generally cause it to be slower.
- */
- #ifndef M_MXFAST
- #define M_MXFAST 1
- #endif
- /*
- M_TRIM_THRESHOLD is the maximum amount of unused top-most memory
- to keep before releasing via malloc_trim in free().
- Automatic trimming is mainly useful in long-lived programs.
- Because trimming via sbrk can be slow on some systems, and can
- sometimes be wasteful (in cases where programs immediately
- afterward allocate more large chunks) the value should be high
- enough so that your overall system performance would improve by
- releasing this much memory.
- The trim threshold and the mmap control parameters (see below)
- can be traded off with one another. Trimming and mmapping are
- two different ways of releasing unused memory back to the
- system. Between these two, it is often possible to keep
- system-level demands of a long-lived program down to a bare
- minimum. For example, in one test suite of sessions measuring
- the XF86 X server on Linux, using a trim threshold of 128K and a
- mmap threshold of 192K led to near-minimal long term resource
- consumption.
- If you are using this malloc in a long-lived program, it should
- pay to experiment with these values. As a rough guide, you
- might set to a value close to the average size of a process
- (program) running on your system. Releasing this much memory
- would allow such a process to run in memory. Generally, it's
- worth it to tune for trimming rather tham memory mapping when a
- program undergoes phases where several large chunks are
- allocated and released in ways that can reuse each other's
- storage, perhaps mixed with phases where there are no such
- chunks at all. And in well-behaved long-lived programs,
- controlling release of large blocks via trimming versus mapping
- is usually faster.
- However, in most programs, these parameters serve mainly as
- protection against the system-level effects of carrying around
- massive amounts of unneeded memory. Since frequent calls to
- sbrk, mmap, and munmap otherwise degrade performance, the default
- parameters are set to relatively high values that serve only as
- safeguards.
- The trim value It must be greater than page size to have any useful
- effect. To disable trimming completely, you can set to
- (unsigned long)(-1)
- Trim settings interact with fastbin (MXFAST) settings: Unless
- compiled with TRIM_FASTBINS defined, automatic trimming never takes
- place upon freeing a chunk with size less than or equal to
- MXFAST. Trimming is instead delayed until subsequent freeing of
- larger chunks. However, you can still force an attempted trim by
- calling malloc_trim.
- Also, trimming is not generally possible in cases where
- the main arena is obtained via mmap.
- Note that the trick some people use of mallocing a huge space and
- then freeing it at program startup, in an attempt to reserve system
- memory, doesn't have the intended effect under automatic trimming,
- since that memory will immediately be returned to the system.
- */
- #define M_TRIM_THRESHOLD -1
- /*
- M_TOP_PAD is the amount of extra `padding' space to allocate or
- retain whenever sbrk is called. It is used in two ways internally:
- * When sbrk is called to extend the top of the arena to satisfy
- a new malloc request, this much padding is added to the sbrk
- request.
- * When malloc_trim is called automatically from free(),
- it is used as the `pad' argument.
- In both cases, the actual amount of padding is rounded
- so that the end of the arena is always a system page boundary.
- The main reason for using padding is to avoid calling sbrk so
- often. Having even a small pad greatly reduces the likelihood
- that nearly every malloc request during program start-up (or
- after trimming) will invoke sbrk, which needlessly wastes
- time.
- Automatic rounding-up to page-size units is normally sufficient
- to avoid measurable overhead, so the default is 0. However, in
- systems where sbrk is relatively slow, it can pay to increase
- this value, at the expense of carrying around more memory than
- the program needs.
- */
- #define M_TOP_PAD -2
- /*
- M_MMAP_THRESHOLD is the request size threshold for using mmap()
- to service a request. Requests of at least this size that cannot
- be allocated using already-existing space will be serviced via mmap.
- (If enough normal freed space already exists it is used instead.)
- Using mmap segregates relatively large chunks of memory so that
- they can be individually obtained and released from the host
- system. A request serviced through mmap is never reused by any
- other request (at least not directly; the system may just so
- happen to remap successive requests to the same locations).
- Segregating space in this way has the benefits that:
- 1. Mmapped space can ALWAYS be individually released back
- to the system, which helps keep the system level memory
- demands of a long-lived program low.
- 2. Mapped memory can never become `locked' between
- other chunks, as can happen with normally allocated chunks, which
- means that even trimming via malloc_trim would not release them.
- 3. On some systems with "holes" in address spaces, mmap can obtain
- memory that sbrk cannot.
- However, it has the disadvantages that:
- 1. The space cannot be reclaimed, consolidated, and then
- used to service later requests, as happens with normal chunks.
- 2. It can lead to more wastage because of mmap page alignment
- requirements
- 3. It causes malloc performance to be more dependent on host
- system memory management support routines.
- The advantages of mmap nearly always outweigh disadvantages for
- "large" chunks, but the value of "large" varies across systems. The
- default is an empirically derived value that works well in most
- systems.
- */
- #define M_MMAP_THRESHOLD -3
- /*
- M_MMAP_MAX is the maximum number of requests to simultaneously
- service using mmap. This parameter exists because
- some systems have a limited number of internal tables for
- use by mmap, and using more than a few of them may degrade
- performance.
- The default is set to a value that serves only as a safeguard.
- Setting to 0 disables use of mmap for servicing large requests. If
- mmap is not supported on a system, the default value is 0, and
- attempts to set it to non-zero values in mallopt will fail.
- */
- #define M_MMAP_MAX -4
- /* Unused SVID2/XPG mallopt options, listed for completeness */
- #ifndef M_NBLKS
- #define M_NLBLKS 2 /* UNUSED in this malloc */
- #endif
- #ifndef M_GRAIN
- #define M_GRAIN 3 /* UNUSED in this malloc */
- #endif
- #ifndef M_KEEP
- #define M_KEEP 4 /* UNUSED in this malloc */
- #endif
- /*
- Some malloc.h's declare alloca, even though it is not part of malloc.
- */
- #ifndef _ALLOCA_H
- extern void* alloca(size_t);
- #endif
- #ifdef __cplusplus
- }; /* end of extern "C" */
- #endif
- #endif /* MALLOC_270_H */