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- <pre>
- <h1>Build Log</h1>
- <h3>
- --------------------Configuration: 3dExplorer - Win32 Debug--------------------
- </h3>
- <h3>Command Lines</h3>
- Creating temporary file "C:WINDOWSTEMPRSP1111.TMP" with contents
- [
- /nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/3dExplorer.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
- "E:wxpNew_LURK3dE.cpp"
- "E:wxpNew_LURK3dExplorer.cpp"
- "E:wxpNew_LURK3DTree.cpp"
- "E:wxpNew_LURKAmbientSounds.cpp"
- "E:wxpNew_LURKAmmoManager.cpp"
- "E:wxpNew_LURKAudio.cpp"
- "E:wxpNew_LURKAudioManager.cpp"
- "E:wxpNew_LURKBuildingManager.cpp"
- "E:wxpNew_LURKBush.cpp"
- "E:wxpNew_LURKCamera.cpp"
- "E:wxpNew_LURKCGL.cpp"
- "E:wxpNew_LURKChangeBar.cpp"
- "E:wxpNew_LURKCheckBox.cpp"
- "E:wxpNew_LURKCMath.cpp"
- "E:wxpNew_LURKCreditSheet.cpp"
- "E:wxpNew_LURKCtrlSetBox.cpp"
- "E:wxpNew_LURKFPSCounter.cpp"
- "E:wxpNew_LURKFrustumCull.cpp"
- "E:wxpNew_LURKGameSetting.cpp"
- "E:wxpNew_LURKGraphButton.cpp"
- "E:wxpNew_LURKGraphEdit.cpp"
- "E:wxpNew_LURKGraphSpin.cpp"
- "E:wxpNew_LURKGrass.cpp"
- "E:wxpNew_LURKGunFire.cpp"
- "E:wxpNew_LURKHeightmap.cpp"
- "E:wxpNew_LURKHitParticle.cpp"
- "E:wxpNew_LURKHouse.cpp"
- "E:wxpNew_LURKImgText.cpp"
- "E:wxpNew_LURKInfoPanel.cpp"
- "E:wxpNew_LURKInput.cpp"
- "E:wxpNew_LURKKeyValueEdit.cpp"
- "E:wxpNew_LURKLensFlare.cpp"
- "E:wxpNew_LURKListBox.cpp"
- "E:wxpNew_LURKMainMenuSheet.cpp"
- "E:wxpNew_LURKMediaPlayer.cpp"
- "E:wxpNew_LURKMenu.cpp"
- "E:wxpNew_LURKMission.cpp"
- "E:wxpNew_LURKMs3dLoader.cpp"
- "E:wxpNew_LURKNewGameSheet.cpp"
- "E:wxpNew_LURKNormal.cpp"
- "E:wxpNew_LURKOptionsSheet.cpp"
- "E:wxpNew_LURKPine.cpp"
- "E:wxpNew_LURKPlantManager.cpp"
- "E:wxpNew_LURKProcessBar.cpp"
- "E:wxpNew_LURKScrMasker.cpp"
- "E:wxpNew_LURKScrollBar.cpp"
- "E:wxpNew_LURKSelectBox.cpp"
- "E:wxpNew_LURKSinglePlayerSheet.cpp"
- "E:wxpNew_LURKSkyBox.cpp"
- "E:wxpNew_LURKSMFLoader.cpp"
- "E:wxpNew_LURKSMFNormal.cpp"
- "E:wxpNew_LURKSmokeParticle.cpp"
- "E:wxpNew_LURKSprite.cpp"
- "E:wxpNew_LURKSpritManager.cpp"
- "E:wxpNew_LURKTempMenu.cpp"
- "E:wxpNew_LURKTempSheet.cpp"
- "E:wxpNew_LURKTerrain.cpp"
- "E:wxpNew_LURKTexManager.cpp"
- "E:wxpNew_LURKTexture.cpp"
- "E:wxpNew_LURKViewBox.cpp"
- ]
- Creating command line "cl.exe @C:WINDOWSTEMPRSP1111.TMP"
- Creating temporary file "C:WINDOWSTEMPRSP1112.TMP" with contents
- [
- /nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"Debug/3dExplorer.pch" /Yc"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
- "E:wxpNew_LURKStdAfx.cpp"
- ]
- Creating command line "cl.exe @C:WINDOWSTEMPRSP1112.TMP"
- Creating temporary file "C:WINDOWSTEMPRSP1113.TMP" with contents
- [
- Dxguid.lib opengl32.lib strmiids.lib glu32.lib glaux.lib winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/3dExplorer.pdb" /debug /machine:I386 /out:"Debug/3dExplorer.exe" /pdbtype:sept
- .Debug3dE.obj
- .Debug3dExplorer.obj
- .Debug3DTree.obj
- .DebugAmbientSounds.obj
- .DebugAmmoManager.obj
- .DebugAudio.obj
- .DebugAudioManager.obj
- .DebugBuildingManager.obj
- .DebugBush.obj
- .DebugCamera.obj
- .DebugCGL.obj
- .DebugChangeBar.obj
- .DebugCheckBox.obj
- .DebugCMath.obj
- .DebugCreditSheet.obj
- .DebugCtrlSetBox.obj
- .DebugFPSCounter.obj
- .DebugFrustumCull.obj
- .DebugGameSetting.obj
- .DebugGraphButton.obj
- .DebugGraphEdit.obj
- .DebugGraphSpin.obj
- .DebugGrass.obj
- .DebugGunFire.obj
- .DebugHeightmap.obj
- .DebugHitParticle.obj
- .DebugHouse.obj
- .DebugImgText.obj
- .DebugInfoPanel.obj
- .DebugInput.obj
- .DebugKeyValueEdit.obj
- .DebugLensFlare.obj
- .DebugListBox.obj
- .DebugMainMenuSheet.obj
- .DebugMediaPlayer.obj
- .DebugMenu.obj
- .DebugMission.obj
- .DebugMs3dLoader.obj
- .DebugNewGameSheet.obj
- .DebugNormal.obj
- .DebugOptionsSheet.obj
- .DebugPine.obj
- .DebugPlantManager.obj
- .DebugProcessBar.obj
- .DebugScrMasker.obj
- .DebugScrollBar.obj
- .DebugSelectBox.obj
- .DebugSinglePlayerSheet.obj
- .DebugSkyBox.obj
- .DebugSMFLoader.obj
- .DebugSMFNormal.obj
- .DebugSmokeParticle.obj
- .DebugSprite.obj
- .DebugSpritManager.obj
- .DebugStdAfx.obj
- .DebugTempMenu.obj
- .DebugTempSheet.obj
- .DebugTerrain.obj
- .DebugTexManager.obj
- .DebugTexture.obj
- .DebugViewBox.obj
- ]
- Creating command line "link.exe @C:WINDOWSTEMPRSP1113.TMP"
- <h3>Output Window</h3>
- Compiling...
- StdAfx.cpp
- Compiling...
- 3DTree.cpp
- AmbientSounds.cpp
- AmmoManager.cpp
- Audio.cpp
- AudioManager.cpp
- BuildingManager.cpp
- Bush.cpp
- Camera.cpp
- CGL.cpp
- ChangeBar.cpp
- CheckBox.cpp
- CMath.cpp
- CreditSheet.cpp
- CtrlSetBox.cpp
- FPSCounter.cpp
- FrustumCull.cpp
- GameSetting.cpp
- GraphButton.cpp
- GraphEdit.cpp
- GraphSpin.cpp
- Generating Code...
- Compiling...
- Grass.cpp
- GunFire.cpp
- Heightmap.cpp
- HitParticle.cpp
- House.cpp
- ImgText.cpp
- Input.cpp
- KeyValueEdit.cpp
- LensFlare.cpp
- ListBox.cpp
- MainMenuSheet.cpp
- MediaPlayer.cpp
- Menu.cpp
- Ms3dLoader.cpp
- Normal.cpp
- OptionsSheet.cpp
- Pine.cpp
- PlantManager.cpp
- ProcessBar.cpp
- ScrMasker.cpp
- Generating Code...
- Compiling...
- ScrollBar.cpp
- SelectBox.cpp
- SinglePlayerSheet.cpp
- SkyBox.cpp
- SMFLoader.cpp
- SMFNormal.cpp
- SmokeParticle.cpp
- TempMenu.cpp
- TempSheet.cpp
- Terrain.cpp
- Texture.cpp
- ViewBox.cpp
- Generating Code...
- Skipping... (no relevant changes detected)
- 3dE.cpp
- 3dExplorer.cpp
- InfoPanel.cpp
- Mission.cpp
- NewGameSheet.cpp
- Sprite.cpp
- SpritManager.cpp
- TexManager.cpp
- Linking...
- LINK : fatal error LNK1168: cannot open Debug/3dExplorer.exe for writing
- Error executing link.exe.
- <h3>Results</h3>
- 3dExplorer.exe - 1 error(s), 0 warning(s)
- </pre>
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