Bullet.h
上传用户:hkb425
上传日期:2007-06-16
资源大小:34191k
文件大小:1k
- // Bullet.h: interface for the CBullet class.
- //
- //////////////////////////////////////////////////////////////////////
- #if !defined(AFX_BULLET_H__BF8648A1_3F5F_11D6_812C_5254AB37CDC9__INCLUDED_)
- #define AFX_BULLET_H__BF8648A1_3F5F_11D6_812C_5254AB37CDC9__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #include "structdef.h"
- #include "heightmap.h"
- #include "particle.h"
- class CBullet
- {
- public:
- CBullet();
- virtual ~CBullet();
- int m_bulletType;
- float m_Speed;
- VERTEX m_oldPos;
- VERTEX m_CurPos;
- NORMAL m_direction;
- float m_rotX,m_rotY,m_rotZ;
- float m_life;
- bool InitBullet(VERTEX startPos,float rotx,float roty ,NORMAL direction,unsigned int *texResource ,int type=1);
- bool InitBullet(VERTEX startPos,float rotx,float roty,unsigned int *texResource,int type=1);
- void UpdateBullet();
-
- private:
-
- void DrawM16Bullet();
- void DrawRifleBullet();
- void DrawRocketBullet();
- void DrawGunFire();
- void DrawExplosion();
- CHeightmap m_cHmap;
- CParticle m_rocket;
- CParticle m_gunShot;
- CParticle m_explosion;
- unsigned int *m_pTexResource;
- };
- #endif // !defined(AFX_BULLET_H__BF8648A1_3F5F_11D6_812C_5254AB37CDC9__INCLUDED_)