StdAfx.h
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上传日期:2007-06-16
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文件大小:1k
- // stdafx.h : include file for standard system include files,
- // or project specific include files that are used frequently, but
- // are changed infrequently
- //
- #if !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
- #define AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_
- #if _MSC_VER > 1000
- #pragma once
- #endif // _MSC_VER > 1000
- #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
- #include <windows.h>
- #include <stdlib.h>
- #include <stdio.h> // Header File For Standard Input/Output
- //#include <math.h> // Header File For Math Library
- #include <glgl.h> // Header File For The OpenGL32 Library
- #include <glglu.h> // Header File For The GLu32 Library
- #include <glglaux.h> // Header File For The GLaux Library
- #include "StructDef.h"
- #include "Mmsystem.h"
- // TODO: reference additional headers your program requires here
- //{{AFX_INSERT_LOCATION}}
- // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
- #endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)