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Game Engine Architecture (1st edition) - Jason Gregory
... and comprehensive textbook on the theory and practice of game engine software development. Informed and informative, replete with ... and resource collections in general, as well as gaming engine design instructional reading lists in particular.
—The Midwest ...
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Game Engine Architecture Second Edition part 1 - Jason Gregory
Preface to the Second Edition
In this, the second edition of Game Engine Architecture, my goal was threefold. First, I wanted to update ... help at least a little to open up the field of game audio technology to a wider audience.
Third, I wanted to ...
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Game Engine Architecture Second Edition part 2 - Jason Gregory
Preface to the Second Edition
In this, the second edition of Game Engine Architecture, my goal was threefold. First, I wanted to update ... help at least a little to open up the field of game audio technology to a wider audience.
Third, I wanted to ...
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