资源说明:Ducttape Engine - A universal game engine
Ducttape Engine =============== A universal open-source game engine using Ogre3D for graphics, SFML for network and audio and Bullet for physics. Documentation ------------- For further instructions and developer information please browse the docs/ directory. If you have Doxygen and Graphviz, you can build the API docs by issuing `make doc` in your CMake build dir. Cloning ------- If you clone this using the usual `git clone git://github.com/ducttape/ducttape-engine.git` please run `git submodule update --init` as the first thing you do within the cloned repo. Alternatively, you can just clone with `git clone --recursive git://github.com/ducttape/ducttape-engine.git` and it will do that for you. This will get our externals that are in different git repos to keep this one clean and dandy. Building -------- See INSTALL for short instructions for experienced users or our [Getting started](https://github.com/ducttape/ducttape-engine/wiki/Getting-started) article on the wiki for more detailed instructions. License ------- Tbe Ducttape Engine and its components as well as examples and tests are available under the LGPL3 license unless noted otherwise. See the docs/licenses/ directory for individual licenses of our resources. Resources --------- - [Boost](http://www.boost.org/) - [Ogre3D](http://www.ogre3d.org/) - [Bullet Physics](http://bulletphysics.org/) - [SFML](http://www.sfml-dev.org/) - [OgreProcedural](http://code.google.com/p/ogre-procedural/) - [BtOgre](https://github.com/nikki93/btogre) Media files ----------- - [sad-trombone.wav](http://soundbible.com/1830-Sad-Trombone.html) - [sinbad.zip](http://www.ogre3d.org) - [ttf-dejavu](http://dejavu-fonts.org/wiki/Main_Page) - [01bricks1.png](http://opengameart.org)
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