资源说明:Chapter 1, An Overview of Unreal Engine, covers introductory content about what a game
engine is, specifically for Unreal Engine 4 and its history. You will get an overview of the
features of Unreal Engine 4 and how it can help you to create a game.
Chapter 2, Creating Your First Level, explains how to create your first room using the Box
Brush, add materials to texture the walls/floor, and learn how to place static objects to
enhance the look of the room.
Chapter 3, Game Objects – More and Move, covers the structure of a simple object type,
known as Static Mesh, and how objects in Unreal interact with one another. This chapter
also introduces Blueprints, which is the graphical scripting of Unreal Engine 4.
Chapter 4, Material and Light, shows you how to customize your level in greater detail by
learning how to create your own basic custom Material and how to use simple lights to
light up the interior of the level.
Chapter 5, Animation and AI, covers how animation works in Unreal Engine and how to
implement simple AI in your game level.
Chapter 6, A Particle System and Sound, explains how to add visual and sound effects to
your level.
Chapter 7, Terrain and Cinematics, shows you how to add the final touches to your level
using terrain manipulation and cinematics.
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