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introductiontoec.rar
... of Evolution:
– Reproduction
– Random variation
– Competition
– Selection of contending individuals from a
population.
● Evolutionary computation: computational
methods simulating evolution, mostly used to
find a solution in a large search space.
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D3D9NormalMapping.zip
// This demo implements tangent space normal mapping using a series of Direct3D
// High Level Shading Language (HLSL) shaders. A single D3DX Effect file (.fx)
// is provided with three techniques that implements normal mapping for each
// of the three ...
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D3D9ParallaxNormalMapping.zip
// This demo implements tangent space parallax normal mapping with offset
// limiting using a series of Direct3D High Level Shading Language (HLSL)
// shaders. A single D3DX Effect file (.fx) is provided with three techniques
// that implements ...
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DynamicDelaunay.rar
Delaunay triangulation is one of the most well known algorithms for space tesselation. Dynamic Delaunay triangulation, in which you can update the input points using a predefined matrice for saving points, is presented in this document.
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dynamic_stiff.zip
Dynamic_stiff to calculate the dynamic stiffness of beam in space using spectral element.
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ValidateCtrls110.zip
... Editbox, Labelededit, Combobox) where you can validate the input, you can choose between: numbers only, only lowercase, only uppercase, Space and symbols. All this options can be combined. The charcase Property has also be Extended with two more options, ...
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SpaceCV.zip
Description of a color space converter YCrCb to RGB with 16 bits high precision coeff.
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