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Microsoft_Press_-_Fundamentals_of_Audio_and_Video
This book is focused in DirectDraw, Direct3D and Directshow (with Visual C++). With this book you get everything you need to add sound, music, video cut-scenes, and other special effects to digital games—including reusable code.
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D3DShaderX-Vertex-Pixe-Shader.rar
With this book you can learn how to design vertex and pixel shaders with Shader Studio. Use shaders to develop special efects such as rippling water, bubbles, animated grass and particle flows.
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DataLife_Engine_v.8.0_Nulled_by_M.I.D-Team.rar
... news, then a step forward ahead of its nearest competitors. And thanks to accurate and thought out structure of the nucleus to minize the demands on resources of the server engine is able to easily work with projects, without any special loads on server.
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Fire.zip
... how to best
apply our current understanding of the physical fire model to balance
computational stresses for optimal realism. Special emphasis is given
specifically to the constraints imposed by real-time rendering, as opposed to
production pipeline ...
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direct264.tar.gz
Direct264 - special x264 CLI build that supports input from DirectShow
I modified the source code of x264 CLI and this build can now encode from any file playable through DirectShow. Life will be quite easier since avisynth is no longer needed.
...
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jmsl.zip
... classes, written in 100 Java, marketed by Visual Numeric, Inc. Includes linear algebra, zero finding, splines, ordinary differential equations, linear programming, nonlinear optimization, FFTs, special functions, regression, ANOVA, ARMA, Kalman filters
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ASCIIChart.zip
HTML ASCII Character Symbols
How to create special characters using html such
as copyright symbols, trademark symbols and
dollar signs.
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hart.zip
basics of hart communication protocol on BELL 202 LABS and special ic for hart signal generation .
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