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040320161.rar
在n×n 格的棋盘上放置彼此不受攻击的车。按照国际象棋的规则,车可以攻击与之处 在同一行或同一列上的棋子。在棋盘上的若干个格中设置了堡垒,战车无法穿越堡垒攻击别 的战车。对于给定的设置了堡垒的n×n格棋盘,设法放置尽可能多彼此不受攻击的车。用概率算法实现的!
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nn
Neural network implementation on F#
nn
==
###Summary###
Neural network implementation with backpropagation written on F#. Logistic regression included.
===
### Structure ###
Solution consists of the following projects:
**NNCore** - implementation of ...
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clj-nn
Simple implementation of feedforward neural network in Clojure.
# clj-nn
**[under construction]**
Simple implementation of [feedforward neural network](http://en.wikipedia.org/wiki/Feedforward_neural_network) in [Clojure](http://clojure.org).
Copyright ...
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NN-LM
NN-LM
Hello... THis is the NNLM tool readme file.
With this README, you will also find in this ( or in /home/ankurgan/tools/NNLM) folder :
nnLM_conf.ini
scripts/
## Dependencies
This is a theano-based NNLM training tool. Hence, you must have
1. A ...
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NN-Experimental
Experimenting with neural networking code
## NN-Experimental
Experimenting with neural networking code, specifically around an object structure that would allow for recurrent networks. The perl version works, and the C version is in-progress.
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