资源说明:lucille global illumination renderer
==================================== lucille global illumination renderer ==================================== Introduction ============ .. image:: http://lucille.sourceforge.net/img/toprendered.jpg **lucille** is a fast, next-gen, cutting-edge global illumination renderer with programmable shading engine. lucille supports RenderMan(R) interface so you can use lucille as a replacement of exising RenderMan(R) compiliant renderer. lucille's ultimate goal is to develop next-gen de-facto standard global illumination render, not to develop RenderMan(R) compliant renderer though. Features ======== - Efficient ray tracing and global illumination computation. - Fully analytic rendering(no noise rendering, R&D phase). - Support for RIB( The RenderMan(R) Interface Bytestream ) file format. - Support for RenderMan Shading Language with JIT execution(R&D phase). - Multicore ready, SIMD optimized. Designed for fully unleashing the processor power. - Highly portable architecture. Supported platforms =================== **lucille** is written in very portable C, thus lucille will run various platform and processors. At this time, fully tested platforms are, - Mac OS X ( x86, 32bit and 64bit ) - Linux ( x86, 32bit and 64bit ) - Windows ( MinGW or CYGWIN ) Installation ============ Edit ''custom.py'' if required, then type :: $ make to build the lucille. See ''INSTALL'' for more help. Quick tutorial ============== ''bin/lsh'', lucille renderer command, will be build after compilation finishes successfully. Type following to render example scene. :: $ cd bin $ ./lsh ../examples/ambient_occlusion/ambient_occlusion.rib You'll see ''ambient_occlusion.hdr'' in the current directory. The file is a HDR file. You can see this image with HDR ready image viewer. If you build lucille with ''with_x11'' option, you'll see the rendering image during rendering is running. **lucille** has its own HDR image viewer called **Rockenfield**, which is located at ``$(lucille)/tools/rockenfield``. To use Rockenfield, you need manually build it by, :: $ cd tools/rockenfield $ make Note that FLTK 1.1.9 is required to build Rockenfield. To see HDR image with Rockenfield, type, :: $ rockenfieldDocumentation ============= See ''doc'' directory. Project information =================== - home page http://lucille.sourceforge.net/ - project management site http://redmine.s21g.com/projects/show/lucille License ======= lucille is distributed under BSD3 license. See ''LICENSE'' for more information on licensing. Copyright ========= 2003-2203 Syoyo FUJITA( syoyofujita@gmail.com ) The RenderMan(R) Interface Procedures and Protocol are: Copyright 1988, 1989, 2000 Pixar All Rights Reserved
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