资源说明:Simple RFC-complient TELNET implementation as a C library.
[![Actions Status](https://github.com/seanmiddleditch/libtelnet/workflows/CI/badge.svg)](https://github.com/seanmiddleditch/libtelnet/actions) libtelnet - TELNET protocol handling library ============================================ http://github.com/seanmiddleditch/libtelnet Sean Middleditch and contributors The author or authors of this code dedicate any and all copyright interest in this code to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this code under copyright law. I. Introduction --------------- libtelnet provides safe and correct handling of the core TELNET protocol. In addition to the base TELNET protocol, libtelnet also implements the Q method of TELNET option negotiation. libtelnet can be used for writing servers, clients, or proxies. For more information on the TELNET standards supported by libtelnet, visit the following websites: * http://www.faqs.org/rfcs/rfc854.html * http://www.faqs.org/rfcs/rfc855.html * http://www.faqs.org/rfcs/rfc1091.html * http://www.faqs.org/rfcs/rfc1143.html * http://www.faqs.org/rfcs/rfc1408.html * http://www.faqs.org/rfcs/rfc1572.html II. API ------- The libtelnet API contains several distinct parts. The first part is the basic initialization and deinitialization routines. The second part is a single function for pushing received data into the telnet processor. The third part is the libtelnet output functions, which generate TELNET commands and ensure data is properly formatted before sending over the wire. The final part is the event handler interface. This document covers only the most basic functions. See the libtelnet manual pages or HTML documentation for a complete reference. #### IIa. Initialization Using libtelnet requires the initialization of a telnet_t structure which stores all current state for a single TELNET connection. Initializing a telnet_t structure requires several pieces of data. One of these is the telopt support table, which specifies which TELNET options your application supports both locally and remotely. This table is comprised of telnet_telopt_t structures, one for each supported option. Each entry specifies the option supported, whether the option is supported locally or remotely. ``` struct telnet_telopt_t { short telopt; unsigned char us; unsigned char him; }; ``` The us field denotes whether your application supports the telopt locally. It should be set to TELNET_WILL if you support it and to TELNET_WONT if you don't. The him field denotes whether the telopt is supported on the remote end, and should be TELNET_DO if yes and TELNET_DONT if not. When definition the telopt table you must include an end marker entry, which is simply an entry with telopt set to -1. For example: ``` static const telnet_telopt_t my_telopts[] = { { TELNET_TELOPT_ECHO, TELNET_WILL, TELNET_DONT }, { TELNET_TELOPT_TTYPE, TELNET_WILL, TELNET_DONT }, { TELNET_TELOPT_COMPRESS2, TELNET_WONT, TELNET_DO }, { TELNET_TELOPT_ZMP, TELNET_WONT, TELNET_DO }, { TELNET_TELOPT_MSSP, TELNET_WONT, TELNET_DO }, { TELNET_TELOPT_BINARY, TELNET_WILL, TELNET_DO }, { TELNET_TELOPT_NAWS, TELNET_WILL, TELNET_DONT }, { -1, 0, 0 } }; ``` If you need to dynamically alter supported options on a per-connection basis then you may use a different table (dynamically allocated if necessary) per call to telnet_init() or you share a single constant table like the above example between all connections if you support a fixed set of options. Most applications will support only a fixed set of options. * `telnet_t *telnet_init(const telnet_telopts_t *telopts, telnet_event_handler_t handler, unsigned char flags, void *user_data);` The telnet_init() function is responsible for allocating memory and initializing the data in a telnet_t structure. It must be called immediately after establishing a connection and before any other libtelnet API calls are made. The telopts field is the telopt support table as described above. The handler parameter must be a function matching the telnet_event_handler_t definition. More information about events can be found in section IId. The user_data parameter is passed to the event handler whenver it is invoked. This will usually be a structure container information about the connection, including a socket descriptor for implementing TELNET_EV_SEND event handling. The flags parameter can be any of the following flag constants bit-or'd together, or 0 to leave all options disabled. TELNET_FLAG_PROXY Operate in proxy mode. This disables the RFC1143 support and enables automatic detection of COMPRESS2 streams. TELNET_FLAG_NVT_EOL Receive data with translation of the TELNET NVT CR NUL and CR LF sequences specified in RFC854 to C carriage return (\r) and C newline (\n), respectively. If telnet_init() fails to allocate the required memory, the returned pointer will be zero. * `void telnet_free(telnet_t *telnet);` Releases any internal memory allocated by libtelnet for the given telnet pointer. This must be called whenever a connection is closed, or you will incur memory leaks. The pointer passed in may no longer be used afterwards. #### IIb. Receiving Data * `void telnet_recv(telnet_t *telnet, const char *buffer, unsigned int size, void *user_data);` When your application receives data over the socket from the remote end, it must pass the received bytes into this function. As the TELNET stream is parsed, events will be generated and passed to the event handler given to telnet_init(). Of particular interest for data receiving is the TELNET_EV_DATA event, which is triggered for any regular data such as user input or server process output. #### IIc. Sending Data All of the output functions will invoke the TELNET_EV_SEND event. Note: it is very important that ALL data sent to the remote end of the connection be passed through libtelnet. All user input or process output that you wish to send over the wire should be given to one of the following functions. Do NOT send or buffer unprocessed output data directly! * `void telnet_iac(telnet_t *telnet, unsigned char cmd);` Sends a single "simple" TELNET command, such as the GO-AHEAD commands (255 249). * `void telnet_negotiate(telnet_t *telnet, unsigned char cmd, unsigned char opt);` Sends a TELNET negotiation command. The cmd parameter must be one of TELNET_WILL, TELNET_WONT, TELNET_DO, or TELNET_DONT. The opt parameter is the option to negotiate. Unless in PROXY mode, the RFC1143 support may delay or ellide the request entirely, as appropriate. It will ignore duplicate invocations, such as asking for WILL NAWS when NAWS is already on or is currently awaiting response from the remote end. * `void telnet_send(telnet_t *telnet, const char *buffer, size_t size);` Sends raw data, which would be either the process output from a server or the user input from a client. For sending regular text it may be more convenient to use telnet_printf(). * `void telnet_send_text(telnet_t *telnet, const char *buffer, size_t size);` Sends text characters with translation of C newlines (\n) into CR LF and C carriage returns (\r) into CR NUL, as required by RFC854, unless transmission in BINARY mode has been negotiated. For sending regular text it may be more convenient to use telnet_printf(). * `void telnet_begin_sb(telnet_t *telnet, unsigned char telopt);` Sends the header for a TELNET sub-negotiation command for the specified option. All send data following this command will be part of the sub-negotiation data until a call is made to telnet_finish_subnegotiation(). You should not use telnet_printf() for sending subnegotiation data as it will perform newline translations that usually do not need to be done for subnegotiation data, and may cause problems. * `void telnet_finish_sb(telnet_t *telnet);` Sends the end marker for a TELNET sub-negotiation command. This must be called after (and only after) a call has been made to telnet_begin_subnegotiation() and any negotiation data has been sent. * `void telnet_subnegotiation(telnet_t *telnet, unsigned char telopt, const char *buffer, unsigned int size);` Sends a TELNET sub-negotiation command. The telopt parameter is the sub-negotiation option. Note that this function is just a shorthand for: ``` telnet_begin_sb(telnet, telopt); telnet_send(telnet, buffer, size); telnet_end_sb(telnet); ``` For some subnegotiations that involve a lot of complex formatted data to be sent, it may be easier to make calls to both telnet_begin_sb() and telnet_finish_sb() and using telnet_send() or telnet_printf2() to format the data. NOTE: telnet_subnegotiation() does have special behavior in PROXY mode, as in that mode this function will automatically detect the COMPRESS2 marker and enable zlib compression. * `int telnet_printf(telnet_t *telnet, const char *fmt, ...);` This functions very similarly to fprintf, except that output is sent through libtelnet for processing. IAC bytes are properly escaped, C newlines (\n) are translated into CR LF, and C carriage returns (\r) are translated into CR NUL, all as required by RFC854. The return code is the length of the formatted text. NOTE: due to an internal implementation detail, the maximum lenth of the formatted text is 4096 characters. #### IId. Event Handling libtelnet relies on an event-handling mechanism for processing the parsed TELNET protocol stream as well as for buffering and sending output data. When you initialize a telnet_t structure with telnet_init() you had to pass in an event handler function. This function must meet the following prototype: `void (telnet_t *telnet, telnet_event_t *event, void *user_data);` The event structure is detailed below. The user_data value is the pointer passed to telnet_init(). The following is a summary of the most important parts of the telnet_event_t data type. Please see the libtelnet manual pages or HTML document for a complete reference. ``` union telnet_event_t { enum telnet_event_type_t type; struct data_t { enum telnet_event_type_t _type; const char *buffer; size_t size; } data; struct error_t { enum telnet_event_type_t _type; const char *file; const char *func; const char *msg; int line; telnet_error_t errcode; } error; struct iac_t { enum telnet_event_type_t _type; unsigned char cmd; } iac; struct negotiate_t { enum telnet_event_type_t _type; unsigned char telopt; } neg; struct subnegotiate_t { enum telnet_event_type_t _type; const char *buffer; size_t size; unsigned char telopt; } sub; }; ``` The enumeration values of telnet_event_type_t are described in detail below. Whenever the the event handler is invoked, the application must look at the event->type value and do any necessary processing. The only event that MUST be implemented is TELNET_EV_SEND. Most applications will also always want to implement the event TELNET_EV_DATA. Here is an example event handler implementation which includes handlers for several important events. ``` void my_event_handler(telnet_t *telnet, telnet_event_t *ev, void *user_data) { struct user_info *user = (struct user_info *)user_data; switch (ev->type) { case TELNET_EV_DATA: process_user_input(user, event->data.buffer, event->data.size); break; case TELNET_EV_SEND: write_to_descriptor(user, event->data.buffer, event->data.size); break; case TELNET_EV_ERROR: fatal_error("TELNET error: %s", event->error.msg); break; } } ``` * TELNET_EV_DATA The DATA event is triggered whenever regular data (not part of any special TELNET command) is received. For a client, this will be process output from the server. For a server, this will be input typed by the user. The event->data.buffer value will contain the bytes received and the event->data.size value will contain the number of bytes received. Note that event->data.buffer is not NUL terminated! NOTE: there is no guarantee that user input or server output will be received in whole lines. If you wish to process data a line at a time, you are responsible for buffering the data and checking for line terminators yourself! * TELNET_EV_SEND This event is sent whenever libtelnet has generated data that must be sent over the wire to the remove end. Generally that means calling send() or adding the data to your application's output buffer. The event->data.buffer value will contain the bytes to send and the event->data.size value will contain the number of bytes to send. Note that event->data.buffer is not NUL terminated, and may include NUL characters in its data, so always use event->data.size! NOTE: Your SEND event handler must send or buffer the data in its raw form as provided by libtelnet. If you wish to perform any kind of preprocessing on data you want to send to the other * TELNET_EV_IAC The IAC event is triggered whenever a simple IAC command is received, such as the IAC EOR (end of record, also called go ahead or GA) command. The command received is in the event->iac.cmd value. The necessary processing depends on the specific commands; see the TELNET RFC for more information. * TELNET_EV_WILL / TELNET_EV_DO The WILL and DO events are sent when a TELNET negotiation command of the same name is received. WILL events are sent by the remote end when they wish to be allowed to turn an option on on their end, or in confirmation after you have sent a DO command to them. DO events are sent by the remote end when they wish for you to turn on an option on your end, or in confirmation after you have sent a WILL command to them. In either case, the TELNET option under negotiation will be in event->neg.telopt field. libtelnet manages most of the pecularities of negotiation for you. For information on libtelnet's negotiation method, see: http://www.faqs.org/rfcs/rfc1143.html Note that in PROXY mode libtelnet will do no processing of its own for you. * TELNET_EV_WONT / TELNET_EV_DONT The WONT and DONT events are sent when the remote end of the connection wishes to disable an option, when they are refusing to a support an option that you have asked for, or in confirmation of an option you have asked to be disabled. Most commonly WONT and DONT events are sent as rejections of features you requested by sending DO or WILL events. Receiving these events means the TELNET option is not or will not be supported by the remote end, so give up. Sometimes WONT or DONT will be sent for TELNET options that are already enabled, but the remote end wishes to stop using. You cannot decline. These events are demands that must be complied with. libtelnet will always send the appropriate response back without consulting your application. These events are sent to allow your application to disable its own use of the features. In either case, the TELNET option under negotiation will be in event->neg.telopt field. Note that in PROXY mode libtelnet will do no processing of its own for you. * TELNET_EV_SUBNEGOTIATION Triggered whenever a TELNET sub-negotiation has been received. Sub-negotiations include the NAWS option for communicating terminal size to a server, the NEW-ENVIRON and TTYPE options for negotiating terminal features, and MUD-centric protocols such as ZMP, MSSP, and MCCP2. The event->sub->telopt value is the option under sub-negotiation. The remaining data (if any) is passed in event->sub.buffer and event->sub.size. Note that most subnegotiation commands can include embedded NUL bytes in the subnegotiation data, and the data event->sub.buffer is not NUL terminated, so always use the event->sub.size value! The meaning and necessary processing for subnegotiations are defined in various TELNET RFCs and other informal specifications. A subnegotiation should never be sent unless the specific option has been enabled through the use of the telnet negotiation feature. TTYPE/ENVIRON/NEW-ENVIRON/MSSP/ZMP SUPPORT: libtelnet parses these subnegotiation commands. A special event will be sent for each, after the SUBNEGOTIATION event is sent. Except in special circumstances, the SUBNEGOTIATION event should be ignored for these options and the special events should be handled explicitly. * TELNET_EV_COMPRESS The COMPRESS event notifies the app that COMPRESS2/MCCP2 compression has begun or ended. Only servers can send compressed data, and hence only clients will receive compressed data. The event->command value will be 1 if compression has started and will be 0 if compression has ended. * TELNET_EV_ZMP The event->zmp.argc field is the number of ZMP parameters, including the command name, that have been received. The event->zmp.argv field is an array of strings, one for each ZMP parameter. The command name will be in event->zmp.argv[0]. * TELNET_EV_TTYPE The event->ttype.cmd field will be either TELNET_TTYPE_SEND, TELNET_TTYPE_IS, TELNET_TTYPE_INFO. The actual terminal type will be in event->ttype.name. * TELNET_EV_ENVIRON The event->environ.cmd field will be either TELNET_ENVIRON_IS, TELNET_ENVIRON_SEND, or TELNET_ENVIRON_INFO. The actual environment variable sent or requested will be sent in the event->environ.values field. This is an array of structures with the following format: ``` struct telnet_environ_t { unsigned char type; const char *var; const char *value; }; ``` The number of entries in the event->environ.values array is stored in event->environ.count. Note that libtelnet does not support the ESC byte for ENVIRON/ NEW-ENVIRON. Data using escaped bytes will not be parsed correctly. * TELNET_EV_MSSP The event->mssp.values field is an array of telnet_environ_t structures. The cmd field in each entry will have an unspecified value, while the var and value fields will always be set to the MSSP variable and value being set. For multi-value MSSP variables, there will be multiple entries in the values array for each value, each with the same variable name set. The number of entries in the event->mssp.values array is stored in event->mssp.count. * TELNET_EV_WARNING The WARNING event is sent whenever something has gone wrong inside of libtelnet (possibly due to malformed data sent by the other end) but which recovery is (likely) possible. It may be safe to continue using the connection, but some data may have been lost or incorrectly interpreted. The event->error.msg field will contain a NUL terminated string explaining the error. * TELNET_EV_ERROR Similar to the WARNING event, the ERROR event is sent whenever something has gone wrong. ERROR events are non-recoverable, however, and the application should immediately close the connection. Whatever has happened is likely going only to result in garbage from libtelnet. This is most likely to happen when a COMPRESS2 stream fails, but other problems can occur. The event->error.msg field will contain a NUL terminated string explaining the error. III. Integrating libtelnet with common muds ------------------------------------------- FIXME: fill in some notes about how to splice in libtelnet with common Diku/Merc/Circle/etc. MUD codebases. IV. Safety and correctness considerations ----------------------------------------- Your existing application may make heavy use of its own output buffering and transmission commands, including hand-made routines for sending TELNET commands and sub-negotiation requests. There are at times subtle issues that need to be handled when communication over the TELNET protocol, not least of which is the need to escape any byte value 0xFF with a special TELNET command. For these reasons, it is very important that applications making use of libtelnet always make use of the libtelnet output functions for all data being sent over the TELNET connection. In particular, if you are writing a client, all user input must be passed through to telnet_send(). This also includes any input generated automatically by scripts, triggers, or macros. For a server, any and all output -- including ANSI/VT100 escape codes, regular text, newlines, and so on -- must be passed through to telnet_send(). Any TELNET commands that are to be sent must be given to one of the following: telnet_iac, telnet_negotiate, or telnet_subnegotiation(). If you are attempting to enable COMPRESS2/MCCP2, you must use the telnet_begin_compress2() function. V. MCCP2 compression -------------------- The MCCP2 (COMPRESS2) TELNET extension allows for the compression of all traffic sent from server to client. For more information: http://www.mudbytes.net/index.php?a=articles&s=mccp In order for libtelnet to support MCCP2, zlib must be installed and enabled when compiling libtelnet. Use -DHAVE_ZLIB to enable zlib when compiling libtelnet.c and pass -lz to the linker to link in the zlib shared library. libtelnet transparently supports MCCP2. For a server to support MCCP2, the application must begin negotiation of the COMPRESS2 option using telnet_negotiate(), for example: `telnet_negotiate(&telnet, TELNET_WILL, TELNET_OPTION_COMPRESS2, user_data);` If a favorable DO COMPRESS2 is sent back from the client then the server application can begin compression at any time by calling telnet_begin_compress2(). If a connection is in PROXY mode and COMPRESS2 support is enabled then libtelnet will automatically detect the start of a COMPRESS2 stream, in either the sending or receiving direction. VI. Zenith MUD Protocol (ZMP) support ------------------------------------- The Zenith MUD Protocol allows applications to send messages across the TELNET connection outside of the normal user input/output data stream. libtelnet offers some limited support for receiving and sending ZMP commands to make implementing a full ZMP stack easier. For more information on ZMP: http://zmp.sourcemud.org/ For a server to enable ZMP, it must send the WILL ZMP negotitaion: `telnet_negotiate(&telnet, TELNET_WILL, TELNET_TELOPT_ZMP);` For a client to support ZMP it must include ZMP in the telopt table passed to telnet_init(), with the him field set to TELNET_DO: `{ TELNET_TELOPT_ZMP, TELNET_WONT, TELNET_DO },` Note that while ZMP is a bi-directional protocol, it is only ever enabled on the server end of the connection. This automatically enables the client to send ZMP commands. The client must never attempt to negotiate ZMP directly using telnet_negotiate(). Once ZMP is enabled, any ZMP commands received will automatically be sent to the event handler function with the TELNET_EV_SUBNEGOTIATION event code. The command will automatically be parsed and the ZMP parameters will be placed in the event->argv array and the number of parameters will be placed in the event->argc field. NOTE: if an error occured while parsing the ZMP command because it was malformed, the event->argc field will be equal to 0 and the event->argv field will be NULL. You should always check for this before attempting to access the parameter array. To send ZMP commands to the remote end, use either telnet_send_zmp() or telnet_send_zmpv(). * `int telnet_send_zmp(telnet_t *telnet, size_t argv, const char **argv);` Sends a ZMP command to the remote end. The argc parameter is the number of ZMP parameters (including the command name!) to be sent. The argv parameter is an array of strings containing the parameters. The element in argv[0] is the command name itself. The argv array must have at least as many elements as the value argc. VII. MUD Server Status Protocol (MSSP) support ---------------------------------------------- MSSP allows for crawlers or other clients to query a MUD server's supported feature list. This allows MUD listing states to automatically stay up to date with the MUD's features, and not require MUD administrators to manually update listing sites for their MUD. For more information on MSSP: http://tintin.sourceforge.net/mssp/ VIII. Telnet proxy utility -------------------------- The telnet-proxy utility is a small application that serves both as a testbed for libtelnet and as a powerful debugging tool for TELNET servers and clients. To use telnet-proxy, you must first compile it using: ``` $ (mkdir -p build && cd build && cmake .. && make) ``` If you do not have zlib installed and wish to disable MCCP2 support then you must first edit the Makefile and remove the -DHAVE_ZLIB and the -lz from the compile flags. To run telnet-proxy, you simply give it the server's host name or IP address, the server's port number, and the port number that telnet-proxy should listen on. For example, to connect to the server on mud.example.com port 7800 and to listen on port 5000, run: ``` $ ./build/util/telnet-proxy mud.example.com 7800 5000 ``` You can then connect to the host telnet-proxy is running on (e.g. 127.0.0.1) on port 5000 and you will automatically be proxied into mud.example.com. telnet-proxy will display status information about the data passing through both ends of the tunnel. telnet-proxy can only support a single tunnel at a time. It will continue running until an error occurs or a terminating signal is sent to the proxy process.
本源码包内暂不包含可直接显示的源代码文件,请下载源码包。